Template:Armor: Difference between revisions

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<noinclude><languages/><noinclude><includeonly>
<noinclude><languages /></noinclude><includeonly>
{|border="1" cellpadding="2" cellspacing="0" class="screwTemplatesMan" style="position:relative; border-radius:7px; font-size:90%; width:200px; float:{{#if:{{{FloatLeft|}}}|left;margin-right:2em|right}};"
{|border="1" cellpadding="2" cellspacing="0" class="screwTemplatesMan" style="position:relative; border-radius:7px; font-size:90%; width:200px; float:{{#if:{{{FloatLeft|}}}|left;margin-right:2em|right}};"
|-
|-
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|bgcolor="#d3ab92" colspan=2 style="text-align: center"| [[{{{Image}}}|100px]]
|bgcolor="#d3ab92" colspan=2 style="text-align: center"| [[{{{Image}}}|100px]]
|-
|-
| '''Durability''' || {{{Durability}}}
| '''<translate><!--T:1--> Durability</translate>''' || {{{Durability}}}
|-
|-
{{#if: {{{Temp|}}} | {{#!:
{{#if: {{{Temp|}}} | {{#!:
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}} }}
}} }}
|-
|-
|bgcolor="#000000" colspan="2" style="text-align:center; font-size:13.5px;"|<font color="white">'''<translate><!--T:1--> Protection</translate>'''</font>
|bgcolor="#000000" colspan="2" style="text-align:center; font-size:13.5px;"|<font color="white">'''<translate><!--T:2--> Protection</translate>'''</font>
|-
|-
| '''<translate><!--T:2--> Relative</translate>''' || {{{RelativeProtection}}}
| '''<translate><!--T:3--> Percent protection</translate>''' || {{{PercentProtection}}}%
{{#if: {{{FlatDamageReduction|}}} | {{#!:
|-
|-
| '''<translate><!--T:3--> Flat</translate>''' || {{{FlatDamageReduction}}}
| '''<translate><!--T:4--> Flat Damage Reduction (HP)</translate>''' || {{{FlatDamageReduction}}}
}} }}
|-
|-
| '''<translate><!--T:4--> Protection Tier</translate>''' || {{{ProtectionTier}}}
| '''<translate><!--T:5--> Protection Tier</translate>''' || {{{ProtectionTier}}}
{{#if: {{{HighDamageTierResistant|}}} | {{#!:
{{#if: {{{HighDamageTierResistant|}}} | {{#!:
|-
|-
|colspan="2"| <translate><!--T:5--> High Damage Tier Resistant</translate>
|colspan="2"| High Damage Tier Resistant
}} }}
}} }}
|-
|-
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|-
|-
|bgcolor="#000000" colspan="2" style="text-align:center; font-size:13.5px;" |<font color="white">'''<translate><!--T:9--> Stat Modifiers</translate>'''</font>
|bgcolor="#000000" colspan="2" style="text-align:center; font-size:13.5px;" |<font color="white">'''<translate><!--T:9--> Stat Modifiers</translate>'''</font>
{{#if: {{{RangedWeaponsAcc|}}} | {{#!:
{{#if: {{{HealingEffectiveness|}}} | {{#!:
|-
|-
| '''<translate><!--T:10--> Ranged Weapons Accuracy</translate>''' || {{{RangedWeaponsAcc}}}
| '''<translate><!--T:10--> Healing Effectiveness</translate>''' || {{{HealingEffectiveness}}}%
}} }}
}} }}
{{#if: {{{RangedWeaponsSpeed|}}} | {{#!:
{{#if: {{{HungerRate|}}} | {{#!:
|-
|-
| '''<translate><!--T:11--> Ranged Weapons Speed</translate>''' || {{{RangedWeaponsSpeed}}}
| '''<translate><!--T:11--> Hunger Rate</translate>''' || {{{HungerRate}}}%
}} }}
}} }}
{{#if: {{{WalkSpeed|}}} | {{#!:
{{#if: {{{RangedWeaponsAcc|}}} | {{#!:
|-
|-
| '''<translate><!--T:12--> Walk Speed</translate>''' || {{{WalkSpeed}}}
| '''<translate><!--T:12--> Ranged Weapons Accuracy</translate>''' || {{{RangedWeaponsAcc}}}%
}} }}
}} }}
{{#if: {{{HealingEffectivness|}}} | {{#!:
{{#if: {{{RangedWeaponsSpeed|}}} | {{#!:
|-
|-
| '''<translate><!--T:13--> Healing Effectivness</translate>''' || {{{HealingEffectivness}}}
| '''<translate><!--T:13--> Ranged Weapons Speed</translate>''' || {{{RangedWeaponsSpeed}}}%
}} }}
}} }}
{{#if: {{{HungerRate|}}} | {{#!:
{{#if: {{{WalkSpeed|}}} | {{#!:
|-
|-
| '''<translate><!--T:14--> Hunger Rate</translate>''' || {{{HungerRate}}}
| '''<translate><!--T:14--> Walk Speed</translate>''' || {{{WalkSpeed}}}%
}} }}
}} }}
}} }}
}} }}
|-
|-
|bgcolor="#000000" colspan="2" class="Bloba" style="text-align:center; font-size:13.5px; border-bottom-right-radius:7px; border-bottom-left-radius:7px;"|[[Armors|<font color="white">'''<translate><!--T:15--> Armors</translate>'''</font>]]
|bgcolor="#000000" colspan="2" class="Bloba" style="text-align:center; font-size:13.5px; border-bottom-right-radius:7px; border-bottom-left-radius:7px;"|[[Armor|<font color="white">'''<translate><!--T:15--> Armors</translate>'''</font>]]
|}{{#if:{{{NoBreak|}}}||{{-}} }}
|}{{#if:{{{NoBreak|}}}||{{-}} }}
[[Category:Armors{{#translation:}}]]</includeonly>
</includeonly>
<noinclude>
<noinclude><translate>
<!--T:16-->
Template for armors. More or less a value copy from the armors.json in the assets.
Template for armors. More or less a value copy from the armors.json in the assets.
{{Armor
{{Armor
|Name=Test
|Name=Test
|Image=Armor-body-improvised-wood.png
|Image=Help
|Durability=100
|Durability=100
|Temp=600
|Duration=10
|RelativeProtection=0.6
|RelativeProtection=0.6
|FlatDamageReduction=0.6
|FlatDamageReduction=0.6
|ProtectionTier=0
|ProtectionTier=0
|FloatRight=yes
|NoBreak=yes
}}
}}
{| class="wikitable"
{| class="wikitable"
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| ''Temp'' || Optionnal || 600
| ''Temp'' || Optionnal || 600
|-
|-
| ''Duration'' || Required if Temp || 10
| ''Duration'' || Required if ''Temp'' || 10
|-
|-
| ''RelativeProtection'' || Required || 0.6
| ''PercentProtection'' || Required || 60
|-
|-
| ''FlatDamageReduction'' || Required || 0.6
| ''FlatDamageReduction'' || Required || 1.8
|-
|-
| ''ProtectionTier'' || Required || 0
| ''ProtectionTier'' || Required || 0
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|-
|-
| ''PerTierFlatDamageReductionLossOne'' || Optional, 0.2 || 0.5
| ''PerTierFlatDamageReductionLossOne'' || Optional, 0.2 || 0.5
|-
| ''HealingEffectivness'' || Optional || -0.5
|-
| ''HungerRate'' || Optional || -0.07
|-
|-
| ''RangedWeaponsAcc'' || Optional || -0.03
| ''RangedWeaponsAcc'' || Optional || -0.03
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|-
|-
| ''WalkSpeed'' || Optional || -0.5
| ''WalkSpeed'' || Optional || -0.5
|-
| ''HealingEffectivness'' || Optional || -0.5
|-
| ''HungerRate'' || Optional || -0.07
|}
|}
 
</translate>
[[Category:Infoboxes]]
[[Category:Infoboxes]]
</noinclude>
</noinclude>

Revision as of 15:04, 6 August 2023

Other languages:

Template for armors. More or less a value copy from the armors.json in the assets.

Test
100px
Durability 100
Protection
Percent protection {{{PercentProtection}}}%
Flat Damage Reduction (HP) 0.6
Protection Tier 0
Protection Losses
Relative 0.03, 0.15
Flat 0.1, 0.2
Armors


Parameter Required or Optional, default if applicable Example
Name Required Sewn Linen
Image Required [[File:Grid Sewn Linen Armor.png]]
Durability Required 100
Temp Optionnal 600
Duration Required if Temp 10
PercentProtection Required 60
FlatDamageReduction Required 1.8
ProtectionTier Required 0
HighDamageTierResistant Optional true
PerTierRelativeProtectionLossZero Optional, 0.03 0.15
PerTierRelativeProtectionLossOne Optional, 0.15 0.03
PerTierFlatDamageReductionLossZero Optional, 0.1 0.4
PerTierFlatDamageReductionLossOne Optional, 0.2 0.5
HealingEffectivness Optional -0.5
HungerRate Optional -0.07
RangedWeaponsAcc Optional -0.03
RangedWeaponsSpeed Optional -0.07
WalkSpeed Optional -0.5