User:Barrowisp/Reference
From Vintage Story Wiki
Hyperlinks
Use Template:Localized_link for all of your links inside Vintage Story Wiki.
Example: {{ll|Crucible}}
or {{ll|Starter Guide|How to play}}
Game version
{{GameVersion|1.19.5}} before <languages/>
Crafting Grid
Outline for new item/block pages
Item/Block pages can use veerserif's templates Help:How_to_help#new pages for items or blocks
Outline for new entity pages
{{GameVersion|1.19.5}} {{WIP}} '''Descriptor''' with a one-sentence intro. <div style="float:right;"> {{Entity infobox |see below for details }} </div> == Spawning == === Worldgen spawn conditions === See table outline below. === Runtime spawn conditions === == Variants == Animal tabs, for example == Behavior == === Prey === == Domestication == === Harvesting === == History == == Notes == == Gallery == == See also == == References == <references /> {{Game navbox}}
Outline for new process/topic pages
{{GameVersion|1.19.5}} {{WIP}} '''Descriptor''' with a one-sentence intro. <div style="float:right;"> {{any relevant infobox |see below for details }} </div> == Obtaining/Creation == Crafting grid == Usage == == History == == Notes == == Gallery == == See also == == References == <references /> {{Game navbox}}
InfoBoxes
Entity/creature
{{Entity infobox |Name |image.png |type={{ll|Land|Habitat}} |behavior={{ll|:Category:Passive_creatures|Passive}} }}
Block/BlockEntity
{{Block |Name=Name |Image=File:image.png |Material= |Stackable= |Drops= }}
Item
{{Item |Name=Name |Image=File:image.png |Material= |Stackable= }}
Tables
:{| class="wikitable mw-collapsible mw-collapsed" style="width: 75%;" |+ '''Collapse prompt will go in table header rather than column header''' |- | First column || Second column |- |First column || Second column |}
=== Worldgen spawn conditions === Tries per chunk etc. :{| class="wikitable sortable mw-collapsible" style="width: 75%;" style="text-align: center;" |+ Regional conditions ! width: 200px | Variant ! width: 200px | MinTemp ! width: 200px | MaxTemp ! width: 200px | [[Weather#Precipitation| MinRain]] ! width: 200px | [[World_generation#Tree_Generation| MinForest]] |- | 1st [[File:1stimage.png|100px]] | 1stLow | 1stHigh | 1stRain | 1stForest |- | 2nd [[File:2ndimage.png|100px]] | 2ndLow | 2ndHigh | 2ndRain | 2ndForest |- | 3rd [[File:3rdimage.png|100px]] | 3rdLow | 3rdHigh | 3rdRain | 3rdForest |- | 4th [[File:4thimage.png|100px]] | 4thLow | 4thHigh | 4thRain | 4thForest |- | 5th [[File:5thimage.png|100px]] | 5thLow | 5thHigh | 5thRain | 5thForest |}
Callouts
Note
Msg
Protip:
Mining in a vertical shaft is more effective because ores exist in "disc" shaped deposits. To find out at which height specific ores might spawn, check the Ore Deposits Page linked above. |
Style Guide
Translation reminders
How_to_translate_the_wiki
<languages/> should get added manually later.
Make sure to leave in the <!--T:-> marks.