Translations:Animal husbandry/2/en
From Vintage Story Wiki
Generational changes
- After 3 generations:
- Animals can be killed nearly instantly with the cleaver (as of v1.12)
- After 10 generations:
- Sleeping Animals will no longer wake when a player approaches
- Aggressive animals will become neutral, i.e. only attack when being provoked
- Animals will no longer run away (flee) from the player (takes 20 generations in v1.11, 10 generations as of v1.12)