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  • ...crops, and the [[saguaro fruit]] or cactus fruit that can be found growing wild similarly to [[Berry|berries]]. ...breaking a fully-grown pineapple crop, which can be either farmed or found wild in warm or hot biomes. Saguaro fruit can be harvested from a fully-grown ca
    2 KB (350 words) - 17:21, 26 March 2023
  • ...that can be obtained directly through gathering naturally occurring foods. Wild foods are a critical source of food in the early game, before players are c Wild foods can be broadly separated into plant based foods and animal based food
    4 KB (699 words) - 01:23, 30 December 2022
  • ...that can be obtained directly through gathering naturally occurring foods. Wild foods are a critical source of food in the early game, before players are c Wild foods can be broadly separated into plant based foods and animal based food
    4 KB (699 words) - 05:37, 23 August 2022
  • === Crops ===
    8 KB (723 words) - 12:34, 21 November 2023
  • ...that can be obtained directly through gathering naturally occurring foods. Wild foods are a critical source of food in the early game, before players are c Wild foods can be broadly separated into plant based foods and animal based food
    5 KB (761 words) - 12:43, 8 August 2022
  • === Crops === Crops or {{ll|Wild Foods|Wild Foods}} spawn once on world generation and very slowly grow when the chunk
    4 KB (558 words) - 12:34, 21 November 2023
  • === Wild Crops === ...ps, and can be {{Breaking|harvested}} in the same way to provide seeds and crops.
    5 KB (728 words) - 12:57, 9 March 2023
  • === Crops === Crops or {{ll|Wild Foods|Wild Foods}} spawn once on world generation and very slowly grow when the chunk
    5 KB (785 words) - 12:34, 21 November 2023
  • ...are a source of food. They have very different growth behaviors from other crops, and need ''much'' more space to farm sustainably. Pumpkins are not found as {{ll|Wild Foods|wild crops}}. Instead seeds are rarely found inside {{ll|Loot Vessels|loot vessels}}.
    4 KB (647 words) - 08:26, 10 December 2023
  • ...are a source of food. They have very different growth behaviors from other crops, and need ''much'' more space to farm sustainably. Pumpkins are not found as {{ll|Wild Foods|wild crops}}. Instead seeds are rarely found inside {{ll|Loot Vessels|loot vessels}}.
    6 KB (935 words) - 08:25, 10 December 2023
  • === Crops === <!--T:20--> Crops or {{ll|Wild Foods|Wild Foods}} spawn once on world generation and very slowly grow while the chunk
    5 KB (853 words) - 02:37, 21 January 2024
  • Vegetables can be found growing wild in different biomes. Wild growing vegetables that are fully grown can be harvested by breaking them, [[Category:Crops{{#translation:}}]]
    2 KB (319 words) - 17:45, 9 March 2024
  • ...are a source of food. They have very different growth behaviors from other crops, and need ''much'' more space to farm sustainably. Pumpkins are not found as {{ll|Wild Foods|wild crops}}. Instead seeds are rarely found inside {{ll|Loot Vessels|loot vessels}}.
    5 KB (757 words) - 17:26, 4 March 2024
  • Cabbages ''do not'' grow in the wild.<ref>find source</ref> Cabbage seeds can only be {{ll|trading|purchased}} f ...they accumulate enough damage to die from excessive cold or heat, cabbage crops will yield 50% of normal when harvested<ref>Lines 43-44 of [[https://github
    5 KB (681 words) - 03:59, 27 March 2024
  • Different plants are generated in different climatic regions including wild crops, berry bushes, cactus, and mushrooms. Anything that can be {{Using|eaten}} === Crops ===
    6 KB (1,084 words) - 07:26, 20 August 2023
  • Different plants are generated in different climatic regions including wild crops, berry bushes, cactus, and mushrooms. Anything that can be {{Using|eaten}} === Crops ===
    8 KB (1,372 words) - 07:26, 20 August 2023
  • Different plants are generated in different climatic regions including wild crops, berry bushes, cactus, and mushrooms. Anything that can be {{Using|eaten}} === Crops ===
    8 KB (1,372 words) - 07:25, 20 August 2023
  • Cabbages ''do not'' grow in the wild.<ref>find source</ref> Cabbage seeds can only be {{ll|trading|purchased}} f ...they accumulate enough damage to die from excessive cold or heat, cabbage crops will yield 50% of normal when harvested<ref>Lines 43-44 of [[https://github
    5 KB (739 words) - 03:57, 27 March 2024
  • Different plants are generated in different climatic regions including wild crops, berry bushes, cactus, and mushrooms. Anything that can be {{Using|eaten}} === Crops === <!--T:7-->
    7 KB (1,160 words) - 07:25, 20 August 2023
  • ...ly be able to recover a seed to replant it. This does not happen with wild crops. Hares always flee from players and other mobs within about 12 blocks, even
    3 KB (469 words) - 08:03, 22 August 2023

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