Modding:Setting up your Development Environment/es: Difference between revisions

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Created page with "* [https://www.monodevelop.com/ MonoDevelop] es otro IDE más ligero que Visual Studio Community."
(Created page with "* https://code.visualstudio.com/ Visual Studio Code] es una versión muy ligera de Visual Studio. Nuestro preciado miembro de la comunidad [https://twitter.com/koppeh?lang=en copygirl] está utilizando esta herramienta y también [https://github.com/copygirl/howto-example-mod escribió una guía de configuración en github].")
(Created page with "* [https://www.monodevelop.com/ MonoDevelop] es otro IDE más ligero que Visual Studio Community.")
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* [https://www.monodevelop.com/ MonoDevelop] is another IDE that is more lightweight than Visual Studio Community.
* [https://www.monodevelop.com/ MonoDevelop] es otro IDE más ligero que Visual Studio Community.


* [https://notepad-plus-plus.org/ Notepad++] your very basic text editing tool with some extra features. You can code mods in any text editor, really. It does however lack instant context sensitive feedback while programming, which is very helpful. If you choose this way, you can use the game itself to trial and error mods by reloading them while the game is running.
* [https://notepad-plus-plus.org/ Notepad++] your very basic text editing tool with some extra features. You can code mods in any text editor, really. It does however lack instant context sensitive feedback while programming, which is very helpful. If you choose this way, you can use the game itself to trial and error mods by reloading them while the game is running.
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