Foraging: Difference between revisions

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== Tool making == <!--T:1-->
== Tool making == <!--T:1-->


=== Loose stones ===
=== Loose stones === <!--T:20-->
[[file:Flint.png|50px]] Loose stones are used to knap [[Tools and Weapons|stone tools]]. For instructions on creating stone and flint tools, see the [[knapping]] page.
[[file:Flint.png|50px]] Loose stones are used to knap [[Tools and Weapons|stone tools]]. For instructions on creating stone and flint tools, see the [[knapping]] page.
Look around on the ground for loose stones of a type that can be used when [[knapping]]. {{Breaking|Break}} it or {{Using|pick up}} it to collect.
Look around on the ground for loose stones of a type that can be used when [[knapping]]. {{Breaking|Break}} it or {{Using|pick up}} it to collect.
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== Essential crafting materials == <!--T:3-->
== Essential crafting materials == <!--T:3-->


=== Wood ===
=== Wood === <!--T:21-->
[[File:Log-oak.png|50px]] To collect logs, fell a tree using an [[axe]], chop the base log. Logs can be converted to [[firewood]] and used for other early crafting needs including a pan used in [[panning]] and the primitive weapon, [[club]]. A few sticks might be dropped, but not many. Firewood is an important resource to make a [[firepit]] for cooking foraged foods, and creating torches.
[[File:Log-oak.png|50px]] To collect logs, fell a tree using an [[axe]], chop the base log. Logs can be converted to [[firewood]] and used for other early crafting needs including a pan used in [[panning]] and the primitive weapon, [[club]]. A few sticks might be dropped, but not many. Firewood is an important resource to make a [[firepit]] for cooking foraged foods, and creating torches.


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== Gathering foraged food == <!--T:6-->
== Gathering foraged food == <!--T:6-->


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Different plants are generated in different climatic regions including wild crops, berry bushes, cactus, and mushrooms. Anything that can be {{Using|eaten}} raw is useful for maintaining the player's [[satiety]] early game.
Different plants are generated in different climatic regions including wild crops, berry bushes, cactus, and mushrooms. Anything that can be {{Using|eaten}} raw is useful for maintaining the player's [[satiety]] early game.


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== Hunting wild animals == <!--T:10-->
== Hunting wild animals == <!--T:10-->


<!--T:23-->
Any animal can be killed and butchered for meat using a [[knife]]. {{SneakClick|Use}} a [[knife]] in the active hand to harvest animal products. When the butchering process is complete, a small window will open that contains all the animal products for collection. Hunting wild animals in the winter can be a useful way to maintain [[satiety]] when food storage is otherwise low.
Any animal can be killed and butchered for meat using a [[knife]]. {{SneakClick|Use}} a [[knife]] in the active hand to harvest animal products. When the butchering process is complete, a small window will open that contains all the animal products for collection. Hunting wild animals in the winter can be a useful way to maintain [[satiety]] when food storage is otherwise low.


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== Tutorial Video: How to make basic tools and fell trees == <!--T:13-->
== Tutorial Video: How to make basic tools and fell trees == <!--T:13-->


<!--T:24-->
Thanks to SmileOnSpeedDial for creating and sharing with the VS community
Thanks to SmileOnSpeedDial for creating and sharing with the VS community
<br><youtube>P0ujx5aRJbU</youtube>
<br><youtube>P0ujx5aRJbU</youtube>
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