Chicken: Difference between revisions

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(Add info on fear reduction from generation)
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== Behavior == <!--T:2-->
== Behavior == <!--T:2-->
Chickens will tend to wander around a small area aimlessly, usually in groups of 4 individuals. The chicks tend to stay close to the hens and the hens will try to stay close to roosters. All chickens will flee from the player if they are within 11 blocks, generally moving directly away from the player when possible and are extremely difficult to hit while running. They don’t try to avoid obstacles and will fall straight off cliffs or into pits. Upon receiving damage, hens and chicks will try to flee, while roosters will either flee or directly attack the player.
Chickens will tend to wander around a small area aimlessly, usually in groups of 4 individuals. The chicks tend to stay close to the hens and the hens will try to stay close to roosters. All chickens will flee from the player if they are within 11 blocks, generally moving directly away from the player when possible and are extremely difficult to hit while running. They don’t try to avoid obstacles and will fall straight off cliffs or into pits. Upon receiving damage, hens and chicks will try to flee, while roosters will either flee or directly attack the player. They'll also attack nearby roosters in random chance if close to one.


== Domestication and Breeding == <!--T:3-->
== Domestication and Breeding == <!--T:3-->
Confirmedusers
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