Worldmap/it: Difference between revisions

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Created page with "== Backup =="
(Created page with "The color may be any named [http://www.99colors.net/dot-net-colors .NET Color or a Hex Code].<br> Possible Waypoints icons are: Circle, 20px Bee, 20px Cave, 20px Home, 20px Ladder, 20px Pickaxe, 20px Rocks, 20px Ruins, 20px Spiral, File:Star1-waypoint....")
(Created page with "== Backup ==")
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il campo [spunta]  richiede un "true" o "false" (vero o falso), e decide se il segnaposto apparirà anche se è fuori dalla vista attuale della mappa, oppure no.
il campo [spunta]  richiede un "true" o "false" (vero o falso), e decide se il segnaposto apparirà anche se è fuori dalla vista attuale della mappa, oppure no.


== Backing up ==
== Backup ==


The worldmap is saved separately from the game save. If you transfer the game save to a new computer or back it up, you will only recover a smaller portion of the worldmap centered around your seraph (approximately 20k * 20k). To transfer or backup the full map you must also retrieve the map cache file from ../maps (relative to your saves folder). These worldmaps are player and game save specific.  If you make a backup copy of your save and do something on it (such as delete rocks) then the map cache file is shared between the two saves - you must copy your game save to a second PC to do non-destructive changes to the map file. Changes in the actual chunks are saved separately in the game save, so even if you lose or do not transfer the map cache file, your changes in those chunks will be preserved.
The worldmap is saved separately from the game save. If you transfer the game save to a new computer or back it up, you will only recover a smaller portion of the worldmap centered around your seraph (approximately 20k * 20k). To transfer or backup the full map you must also retrieve the map cache file from ../maps (relative to your saves folder). These worldmaps are player and game save specific.  If you make a backup copy of your save and do something on it (such as delete rocks) then the map cache file is shared between the two saves - you must copy your game save to a second PC to do non-destructive changes to the map file. Changes in the actual chunks are saved separately in the game save, so even if you lose or do not transfer the map cache file, your changes in those chunks will be preserved.
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