List of server commands: Difference between revisions

From Vintage Story Wiki
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<ul>
<ul>
<li><code>/seed</code>&nbsp;Shows the world seed<br /><br /></li>
<li><code>/seed</code>&nbsp;Shows the world seed<br /><br /></li>
<li><code>/worldconfig</code> Modify current play style</li>
<li><code>/worldconfig</code> Modify current play style.
<ul>
 
<li><code>/worldconfig worldEdge [blocked|traversable]</code> Wether you can fall off the world edge (default: traversable)</li>
<li><code>/worldconfig globalTemperature [0-5]</code> Sets the global temperature multiplier for world generation. Does not affect already generated chunks. Useful values are between 0.1 and 5, where 0.1 is super cold, and 5 is super hot. (default: 1)</li>
<li><code>/worldconfig globalPrecipitation [0-5]</code> Sets the global rainfall multiplier for world generation. Does not affect already generated chunks. Useful values are between 0.1 and 5, where 0.1 is super dry and 5 is super wet (default: 1)</li>
<li><code>/worldconfig microblockChiseling [true|false]</code> Whether to allow microblock chiseling (default: false)</li>
 
<li><code>/worldconfig deathPunishment [drop|keep]</code> Whether to drop your inventory upon death (default: drop)</li>
<li><code>/worldconfig graceTimer [0-9999]</code> How many days it takes for monster to appear (default: 5)</li>
<li><code>/worldconfig creatureHostility [aggressive|passive|off]</code> Set default creature hostility (default: aggressive)</li>
<li><code>/worldconfig creatureStrength [0-99]</code> Sets the creature damage multiplier (default: 1)</li>
<li><code>/worldconfig playerHealthPoints [1-999]</code> Set the players base health points (default: 15)</li>
<li><code>/worldconfig playerHungerSpeed [0-10]</code> Set the players hunger rate multiplier (default: 1)</li>
<li><code>/worldconfig playerMoveSpeed [0-10]</code> Set the players move speed multiplier (default: 1.5)</li>
<li><code>/worldconfig blockGravity [sandgravel|sandgravelsoil]</code> Set the block gravity behavior for either just sand and gravel or additionally also soil (default: sandgravel)</li>
<li><code>/worldconfig foodSpoilSpeed [0-10]</code> Set the spoilage rate multiplier of all perishable foods, e.g. 0.5 means all food lasts twice as long (default: 1)</li>
<li><code>/worldconfig saplingGrowthDays [0-999]</code> Set the amount of days a tree takes to grow on average (default: 8)</li>
<li><code>/worldconfig toolDurability [0-99]</code> Set the tool durability multiplier, e.g. 2 means all tools have double durability. (default: 1)</li>
 
<li><code>/worldconfig toolMiningSpeed [0-99]</code> Set the tool mining speed multiplier, e.g. 2 means all tools have break blocks twice as fast. (default: 1)</li>
<li><code>/worldconfig allowCoordinateHud [true|false]</code> Whether or not players are allowed to used the coordinate hud. (default: true)</li>
<li><code>/worldconfig allowMap [true|false]</code> Whether or not players are allowed to used the world map. (default: true)</li>
<li><code>/worldconfig allowLandClaiming [true|false]</code> Whether or not players are allowed to use the land claiming system. (default: true)</li>
 
<li><code>/worldconfig surfaceCopperDeposits [0-5]</code> Set chance of surface copper spawning for each chunk column (default: 0.1)</li>
<li><code>/worldconfig surfaceTinDeposits [0-5]</code> Set chance of surface tin spawning for each chunk column (default: 0.07)</li>
 
</ul>
</li>


<li><code>/entity [spawn|countbytype|removebytype|countbyclass|removebyclass|listnearest|debug]</code><br />Add, remove, and count entities (item drops, creatures, etc).<br />
<li><code>/entity [spawn|countbytype|removebytype|countbyclass|removebyclass|listnearest|debug]</code><br />Add, remove, and count entities (item drops, creatures, etc).<br />
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