Temporal stability/ru: Difference between revisions

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Created page with "Эта тактика является продолжением упомянутого выше защитного решения."
(Replaced content with "====Ловушки для дрифтеров====")
(Created page with "Эта тактика является продолжением упомянутого выше защитного решения.")
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====Ловушки для дрифтеров====
====Ловушки для дрифтеров====


This tactic is an extension of the above mentioned pillar solution.
Эта тактика является продолжением упомянутого выше защитного решения.


Digging a moat around yourself that is at least 2 blocks deep and wide so you are left standing on a pillar allows you to trap [[drifter]]s for easy killing later on. Keep in mind that more vicious foes might have a higher reach, so you should consider how high above your trapped enemies you want to be. With the new drifter pathfinding, they might not fall into your trap readily however. To trick their senses, try lining the edge of your trap and your pillar with trapdoors. The drifters will interpret the trapdoors as a path they could take towards you, even when said doors are opened, leaving an unbridgeable hole.
Digging a moat around yourself that is at least 2 blocks deep and wide so you are left standing on a pillar allows you to trap [[drifter]]s for easy killing later on. Keep in mind that more vicious foes might have a higher reach, so you should consider how high above your trapped enemies you want to be. With the new drifter pathfinding, they might not fall into your trap readily however. To trick their senses, try lining the edge of your trap and your pillar with trapdoors. The drifters will interpret the trapdoors as a path they could take towards you, even when said doors are opened, leaving an unbridgeable hole.
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