Wild food: Difference between revisions

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'''Wild food''' is a term for all foods that can be obtained directly through gathering naturally occurring foods. Wild foods are a critical source of food in the early game, before players are capable of [[farming]] or [[cooking]] complex meals, and before [[animal husbandry]] has been started.


This page was created to provide a complete list of foods that can be gathered from wild sources and propagated by players, as well as those foods that can be acquired but not farmed or raised.
Wild foods can be broadly separated into plant based foods and animal based foods. Plant based foods are largely found through foraging, while animal based foods are largely found through hunting.
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==Gathering Foraged Food== <!--T:2-->
== Foraging == <!--T:2-->
Different plants are generated in different climactic regions including wild crops, berry bushes, cactus, and mushrooms.


===Plant Foods that can be Farmed=== <!--T:3-->
Different edible plants grow in different biomes. Some of these plants can be eaten directly without need for further cooking, while others can additionally be farmed.
Foods that can be farmed include: [[carrot]]s, [[flax]], [[onion]]s, [[turnip]]s, [[parsnip]]s, [[rice]], [[rye]], [[spelt]] and [[soybean]]s. See [[farming]] for more information on growing these crops.


====Wild Crops==== <!--T:4-->
=== Wild Crops === <!--T:4-->
[[file:Crop-flax.png|50px]] Wild crops are the source of player's seeds to begin farming and can be {{Breaking|harvested}} with an empty hand. Harvesting mature plants is guaranteed to provide seeds and edibles including beans, grains and root vegetables. A crop that is not mature won't provide as many edibles, and may not drop seeds.
 
All farmable crops with the exception of [[cabbage]] can be found growing wild. These wild crops go through growing stages just like farmed crops, and can be {{Breaking|harvested}} in the same way to provide seeds and crops.  
   
   
====Berry Farms====
=== Berries ===
[[file:Berrybush red currant ripe.png|50px]] Berry bushes grow in temperate and colder climates. Ripe [[Berry Bushes|berry bushes]] can be {{Using|harvested}} to collect berries. The bushes can be collected by {{Breaking|breaking}} them. Berry bushes cannot be propagated or divided, individual bushes must be collected.  
 
'''See also [[Berry]]'''
 
[[file:Berrybush red currant ripe.png|40px]] Berry bushes grow in temperate and colder climates. Ripe [[Berry|berry bushes]] can be {{Using|harvested}} to collect berries. The bushes can be collected by {{Breaking|breaking}} them. Berry bushes cannot be propagated or divided, individual bushes must be collected. These berry bushes can be replanted to create berry farms.


===Fruits and Vegetables that cannot be Farmed=== <!--T:5-->
=== Mushrooms === <!--T:6-->
These foods can be collected by harvesting wild plants, but not grown by players


====Mushrooms==== <!--T:6-->
'''See also [[Mushroom]]'''
''Main article: [[Mushrooms]]''


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[[file:Grid mushroom bolete.png|50px]] Mushrooms are naturally generated in colder, wetter climactic regions. {{Breaking|Breaking}} the mushroom with an empty hand allows players to collect the mushrooms, but the tops will not regrow. Mushrooms can be selectively {{Breaking|harvested}} with a [[knife]] to collect only the tops. Over time, the tops will regenerate.
[[File:Grid mushroom bolete.png|40px]] Mushrooms are naturally generated in a variety of climates and regions. Different types of mushrooms have specific growing environments. They can be found growing on the ground, or on the sides of tree trunks. Mushrooms can be {{Breaking|harvested}} with an empty hand, but it is faster to harvest them with a [[knife]]. Mushrooms, once harvested, do not regrow on the same block. However, mushrooms will naturally spawn in the same areas based on the specific growing requirements there, such as rainfall, temperature, and environment.
 
{{Protip|Icon=Mushroom_death_cap.png|Some mushrooms deal HP damage to players when eaten. A few mushrooms such as the death cap will kill players if eaten. To be safe, always check the tooltip for unfamiliar mushroom types.}}
 
=== Saguaro fruit === <!--T:8-->
 
[[file:Fruit-saguaro.png|40px]] Saguaro or cactus fruit are naturally generated in arid or desert regions. {{Breaking|Breaking}} the cactus block with an empty hand allows players to collect the fruits, but the tops will not regrow. Fruits can be selectively {{Breaking|harvested}} with a [[knife]]. Over time, the fruit will regenerate.


====Saguaro==== <!--T:8-->
=== Termites ===
[[file:Fruit-saguaro.png|50px]] Saguaro or cactus fruit are naturally generated in arid or desert climactic regions. {{Breaking|Breaking}} the cactus block with an empty hand allows players to collect the fruits, but the tops will not regrow. Fruits can be selectively {{Breaking|harvested}} with a [[knife]]. Over time, the fruit will regenerate.


==Hunting Wild Animals== <!--T:9-->
'''See also [[Termite]]s'''
Any animal can be killed and butchered for meat, [[fat]], hides and [[bone|bones]]. {{SneakClick|Use}} a [[knife]] or [[scythe]] to harvest animal products. When the butchering process is complete, a small window will open to allow players to collect all the animal resources.


===Animals that '''can''' be Domesticated=== <!--T:10-->
Termites are a form of insect-based food that can also be foraged from termite nests. Termite nests generate in arid and hot regions. When eaten, termites provide protein [[satiety]].


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== Hunting == <!--T:9-->
Animals that can be domesticated include the bighorn sheep, wild pig and chicken. See [[Animal Husbandry]] for more information.


===Animals that '''cannot''' be Domesticated=== <!--T:12-->
Any animal can be killed and butchered for meat, [[fat]], hides and [[bone]]s. {{SneakClick|Use}} a [[knife]] or [[scythe]] to harvest animal products. When the butchering process is complete, a small window will open to allow players to collect all the animal resources.


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[[Bear]]s and [[Wolf|wolves]], by default, are aggressive and will attack players who get too close. Additionally, [[bighorn sheep]] fight back upon being attacked. These creatures are very capable of killing an undefended player, and some degree of [[armor]] or clever use of terrain (such as leading animals through water to slow them down) should be used to hunt them safely.
Animals that cannot be domesticated include: Wolves, Foxes, Hyenas and Hares.


===Bush Meat=== <!--T:14-->
=== Meat types === <!--T:14-->
[[file:Bushmeat-raw.png|50px]] Bush Meat is harvested from Wolves, Foxes, and Hyenas. It cannot be used in meal recipes, but can be eaten after cooking over a firepit.
 
[[file:Bushmeat-raw.png|50px]] Bush meat is harvested from wolves, foxes, and hyenas. It cannot be used in meal recipes, but can be eaten after cooking over a firepit.


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[[file:Grid redmeat raw.png|50px]] Red Meat can be harvested from [[Hare|Hares]], [[Bighorn sheep]], [[Wild Pig]].
[[file:Grid redmeat raw.png|50px]] Red Meat can be harvested from [[hare]]s, [[bighorn sheep]], and [[wild pig]]s. They can be cooked in a firepit or used for more advanced meals.
 
=== Fishing ===
 
{{GameVersion|1.17}}


While fishing has not yet been fully implemented, the new salmon mob can be hunted as an easy source of protein.


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