Temporal stability: Difference between revisions

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'''Temporal Stability''' is a game mechanic that measures how close the player is to the [[Rust World]]. It is represented through a blue gear icon above the player's hotbar, and the less blue area there is the more temporally unstable the player is. As it gradually dips, different effects start happening to the player, with monster spawns becoming more frequent. If it drains completely, the player enters the [[Rust World]].<br>
'''Temporal Stability''' is a game mechanic that measures how close the player is to the [[Rust World]]. It is represented through a blue gear icon above the player's hotbar, and the less blue area there is the more temporally unstable the player is. As it gradually dips, different effects start happening to the player, with monster spawns becoming more frequent. If it drains completely, the player enters the [[Rust World]].
 
Early warning signs of temporally unstable areas are ominous music and the blue gear on the players taskbar turning counter clockwise. The faster the gear turns, the faster the players stability will drop. At low stability, other players and mobs will start to flicker and become transparent.
Early warning signs of temporally unstable areas are ominous music and the blue gear on the players taskbar turning counter clockwise. The faster the gear turns, the faster the players stability will drop. At low stability, other players and mobs will start to flicker and become transparent.


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[[File:Tempgear.gif|right]]
[[File:Tempgear.gif|right]]
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== Restoring temporal stability == <!--T:3-->
== Restoring temporal stability == <!--T:3-->


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This option defaults to false, so you usually will not be able to sleep through temporal storms unless you know the option has been enabled.
This option defaults to false, so you usually will not be able to sleep through temporal storms unless you know the option has been enabled.


== Unstable Regions == <!--T:13-->
== Unstable regions == <!--T:13-->
In the world there exists regions which are more temporally unstable than the surroundings. In these areas, a player's temporal stability will drain much faster, and they will be subject to more dangers. These are a lot more common underground, the deeper the player is, the more temporally unstable the underground is likely to be.
In the world there exists regions which are more temporally unstable than the surroundings. In these areas, a player's temporal stability will drain much faster, and they will be subject to more dangers. These are a lot more common underground, the deeper the player is, the more temporally unstable the underground is likely to be.


== Video Tutorials == <!--T:14-->
== Video tutorials == <!--T:14-->
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