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|- | |- | ||
! Item !! Satiety !! Category !! Notes | ! Item !! Satiety !! Category !! Notes | ||
|- | |||
| Honey<sup>1</sup> (per 0.1 liter) || 30 || Fruit || Liquid. Never spoils. | |||
|- | |||
| Cherries, lychees || 40 || Fruit || | |||
|- | |- | ||
| Cranberries || 60 || Fruit || | | Cranberries || 60 || Fruit || | ||
|- | |- | ||
| | | Saguaro fruit || 60 || Fruit || Restores 1 hp upon consumption. | ||
|- | |||
| Apples (any), blueberries, currants (any), mangoes, oranges,<br>peaches, pears, pomegranates, or pineapple slices || 80 || Fruit || | |||
|- | |||
| Breadfruit || 120 || Fruit || | |||
|- | |- | ||
| | | Mushroom (any) || 80 || Vegetable || Some mushroom types may be poisonous and deal damage upon consumption. | ||
|- | |- | ||
| | | Bell pepper<sup>2</sup>, carrot, olives, onion, parsnip, or turnip || 100 || Vegetable || | ||
|- | |- | ||
| | | Cassava (processed) || 100 || Vegetable || Inedible without prior processing. | ||
|- | |- | ||
| | | Cabbage || 300 || Vegetable || | ||
|- | |- | ||
| | | Pumpkin slice || 140 || Vegetable || | ||
|- | |- | ||
| | | Pumpkin (whole) || 480 || Vegetable || | ||
|- | |- | ||
| | | Flax grain || 30 || Grain || | ||
|- | |- | ||
| | | Amaranth, rice, rye, spelt, or sunflower grain || 60 || Grain || | ||
|- | |- | ||
| | | Walnut seed || 40 || Protein || Never spoils. | ||
|- | |- | ||
| Grubs or Termites || 60 || Protein || | | Grubs or Termites || 60 || Protein || | ||
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| Peanuts || 160 || Protein || | | Peanuts || 160 || Protein || | ||
|- | |- | ||
| | | Lump of fat<sup>3</sup> || 200 || Protein || Never spoils. | ||
|- | |||
| Vintage Beef || 280 || Protein || Rare ruin loot. Restores 2 hp upon consumption. Never spoils. | |||
|- | |- | ||
| | | Milk (per 0.1 liter) || 15 || Dairy || Liquid. | ||
|} | |} | ||
<sup>1</sup> Consuming honey used to restore health in older versions. It no longer does as of version 1.16.<br> | |||
<sup>2</sup> Bell peppers are unobtainable in survival gameplay as of version 1.16.<br> | |||
<sup>3</sup> Lumps of fat are a valuable crafting material that should be eaten only in emergencies.<br> | |||
=== Mushrooms === | === Mushrooms === | ||
[[Mushrooms]] are special in that they may be beneficial or harmful to the player when ingested, and some of the harmful ones are very easily mistaken for safe ones.<br> | [[Mushrooms]] are special in that they may be beneficial or harmful to the player when ingested, and some of the harmful ones are very easily mistaken for safe ones.<br> | ||
Following is a list of specifically the poisonous mushrooms for easy checking: | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
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| Bitter Bolete || -3 HP | | Bitter Bolete || -3 HP | ||
|- | |- | ||
| | | '''Death Cap''' || '''-50 HP (!)''' | ||
|- | |- | ||
| | | Devilstooth mushroom || -2 HP | ||
|- | |- | ||
| Earth Ball || -8 HP | | Earth Ball || -8 HP | ||
|- | |||
| Elfin saddle || -7 HP | |||
|- | |||
| Fly Agaric || -6.5 HP | |||
|- | |- | ||
| Gold-drop milkcap || -2.5 HP | | Gold-drop milkcap || -2.5 HP | ||
|- | |- | ||
| Jack'o'lantern mushroom || -6 HP | | Jack'o'lantern mushroom || -6 HP | ||
|} | |} | ||
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! Item !! Satiety !! Category !! Notes | ! Item !! Satiety !! Category !! Notes | ||
|- | |- | ||
| Cooked | | Cooked cattail or papyrus root || 100 || Vegetable || | ||
|- | |- | ||
| | | Charred flax bread || 100 || Grain || Requires prior processing. | ||
|- | |- | ||
| | | Charred amaranth, cassava, rye, spelt, or sunflower bread || 210 || Grain || Requires prior processing. | ||
|- | |- | ||
| | | Charred rice bread || 220 || Grain || Requires prior processing. | ||
|- | |- | ||
| Cooked | | Cooked bushmeat || 120 || Protein || | ||
|- | |- | ||
| | | Cooked poultry || 200 || Protein || | ||
|- | |- | ||
| | | Cooked redmeat || 280 || Protein || | ||
|} | |} | ||
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[[File:Jam.png|300px|thumb|right|Each ingredient should be placed in separate slots, and equal amounts of all ingredients must be added.]] | [[File:Jam.png|300px|thumb|right|Each ingredient should be placed in separate slots, and equal amounts of all ingredients must be added.]] | ||
Claypot cooking increases the food values of all ingredients used | Claypot cooking is an advanced cooking method that increases the food values of all ingredients used and provides additional benefits and convenience. Cooked meals can be kept fresh for very long times in sealed crockpots; eating meals will outright halt satiety loss for a time; and the player will never waste any food from a meal when it provides more satiety than they need. Instead, they simply leave a partially-eaten serving that can be finished at a later time. | ||
To begin, craft at least one bowl and one claypot using the [[Clay_Forming|clay forming]] mechanic, and fire them like all ceramics in a [[Pit_Kiln|pit kiln]]. Placing the fired claypot into the firepit input slot (upper left) will open up an additional four-slot inventory above the input slot, in which ingredients can be combined into one of the five available meal types. The meal type players create is determined by which two "required" ingredients are placed into the claypot first. | To begin, craft at least one bowl and one claypot using the [[Clay_Forming|clay forming]] mechanic, and fire them like all ceramics in a [[Pit_Kiln|pit kiln]]. Placing the fired claypot into the firepit input slot (upper left) will open up an additional four-slot inventory above the input slot, in which ingredients can be combined into one of the five available meal types. The meal type players create is determined by which two "required" ingredients are placed into the claypot first. | ||
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{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- | |- | ||
! Advanced Recipes !! Meat Stew !! Vegetable Stew !! Porridge !! Soup !! Jam | ! Advanced Recipes !! Meat Stew !! Vegetable Stew !! Porridge !! Soup !! Jam !! Scrambled Eggs | ||
|- | |- | ||
| '''Required Ingredients''' || '''2 | | '''Required Ingredients''' || '''2 poultry or red meat (cured or fresh)''' || '''2 vegetables or soyeans''' || '''2 grain''' || '''1 vegetable (fresh) + 1L water'''<sup>1</sup> || '''2 fruit + 2x 0.2L honey'''<sup>1</sup> || '''2 egg''' | ||
|- | |- | ||
| Optional Protein || 0 - 2 | | Optional Protein || 0 - 2 protein || 0 - 2 soybeans || || 0 - 1 poultry or red meat (cured or fresh), or egg || || | ||
|- | |- | ||
| Optional Vegetable || 0 - 2 | | Optional Vegetable || 0 - 2 vegetable || 0 - 2 vegetable || 0 - 2 vegetable || 0 - 2 vegetable || || 0 - 2 vegetable | ||
|- | |- | ||
| Optional Grain || || || 0 - 2 | | Optional Grain || || || 0 - 2 grain || || || | ||
|- | |- | ||
| Optional Fruit || 0 - 1 | | Optional Fruit || 0 - 1 fruit, 0L - 0.2L honey<sup>1</sup> || || 0 - 2 fruit, 0L - 0.2L honey<sup>1</sup> || || || | ||
|- | |- | ||
| Optional | | Optional Dairy || || || || || || 0 - 2 cheese | ||
|} | |} | ||
<sup>1</sup> Liquids can be added to the pot with a bucket (1L portions), jug (0.3L portions), or bowl (0.1L portions). Pick up the liquid container with your cursor and drag it over an empty spot in the cooking pot. Use LMB to add one portion, RMB to remove one portion. | |||
===Claypot Cooking Food Values=== | ===Claypot Cooking Food Values=== | ||
The | The satiety received from eating meals is equal to the sum of its ingredients. The ingredients added to create the meal determine how much satiety of each class of nutrition the player receives. In addition, the food values of most ingredients are increased via cooking, as shown in the table below. | ||
Pickled variants of listed ingredients can be used, but provide only their tooltip-listed food value, without gaining any bonus from claypot cooking. | |||
Ingredients not listed in this table cannot be used in claypot meals. | |||
'''Note:''' for every 100 satiation filled by consuming a meal, an additional 30 seconds passes before the player's satiety bar starts dropping again for any reason. Consuming a large meal can result in more than five minutes of completely free healing, sprinting, heavy armor wearing, or other strenuous tasks. | '''Note:''' for every 100 satiation filled by consuming a meal, an additional 30 seconds passes before the player's satiety bar starts dropping again for any reason. Consuming a large meal can result in more than five minutes of completely free healing, sprinting, heavy armor wearing, or other strenuous tasks. | ||
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! Satiety in Meal | ! Satiety in Meal | ||
! Fruit | ! Fruit | ||
! Satiety in Meal | |||
! Dairy | |||
! Satiety in Meal | ! Satiety in Meal | ||
|- | |- | ||
| | | Soybean || 240 || Field vegetables<sup>1</sup> or olives || 150 || Flax grain || 120 || Blueberries or currants (any) || 120 || Blue cheese (slice) || 200 | ||
|- | |- | ||
| Egg || 200 || Cassava || 120 || Rice grain || 280 || | | Egg || 200 || Cassava || 120 || Rice grain || 280 || Tree fruits<sup>2</sup> or pineapple slice || 120 || Cheddar (slice) || 240 | ||
|- | |- | ||
| Poultry, cured or fresh || 375 || Pumpkin slice || 180 || Rye or | | Poultry, cured or fresh || 375 || Pumpkin slice || 180 || Rye or spelt grain || 240 || Cranberries or saguaro fruit<sup>3</sup> || 90 || || | ||
|- | |- | ||
| Redmeat, cured or fresh || 420 || Cabbage || 450 || Amaranth or | | Redmeat, cured or fresh || 420 || Cabbage || 450 || Amaranth or cassava grain || 240 || Honey (0.2L) || 80 || || | ||
|- | |- | ||
| || || Mushrooms<sup>3</sup> ( | | || || Mushrooms<sup>3</sup> (any) || 120 || Sunflower grain || 240 || || || || | ||
|} | |} | ||
<sup>1</sup> Field vegetables include carrots, parsnips, onions, turnips, and bell peppers.<br> | <sup>1</sup> Field vegetables include carrots, parsnips, onions, turnips, and bell peppers.<br> | ||
<sup>2</sup> | <sup>2</sup> Tree fruits include apples, breadfruit, cherries, lychees, mangoes, oranges, peaches, pears, and pomegranates.<br> | ||
<sup>3</sup> Ingredients that restore player health when eaten raw, such as saguaro | <sup>3</sup> Ingredients that restore player health when eaten raw, such as saguaro fruit, lose this benefit when cooked. However, cooking a poisonous mushroom does not remove its harmful effects - the meal will still damage the player! | ||
==Baking== | ==Baking== | ||
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! Item !! Satiety !! Category !! Notes | ! Item !! Satiety !! Category !! Notes | ||
|- | |- | ||
| Flax bread || 160 || Grain || | | Flax bread || 160 || Grain || Requires prior processing. | ||
|- | |- | ||
| Rye, spelt, sunflower, amaranth, or cassava bread || 300 || Grain || | | Rye, spelt, sunflower, amaranth, or cassava bread || 300 || Grain || Requires prior processing. | ||
|- | |- | ||
| Rice bread || 330 || Grain || | | Rice bread || 330 || Grain || Requires prior processing. | ||
|} | |} | ||
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! Item !! Satiety !! Category !! Notes | ! Item !! Satiety !! Category !! Notes | ||
|- | |- | ||
| Flax pie crust || 120 || Grain || | | Flax pie crust || 120 || Grain || Requires prior processing. | ||
|- | |- | ||
| | | Amaranth, cassava, rye, spelt, or sunflower pie crust || 240 || Grain || Requires prior processing. | ||
|- | |- | ||
| | | Rice pie crust || 280 || Grain || Requires prior processing. | ||
|- | |- | ||
| | | Filling (1 - 4 layers) || varies || varies || As in claypot cooking, minus pickled or cured ingredients. | ||
|} | |} | ||