Modding:Basic Item: Difference between revisions

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Old texture attribute is now textures
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m (Old texture attribute is now textures)
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     "general": ["*"]
     "general": ["*"]
   },
   },
   texture: {
   textures: {
     base: "item/wand"
     base: "item/wand"
   }
   }
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You might have noticed that the <code>creativeinventory</code> and <code>texture</code> properties aren't as simple as the <code>code</code> values. The reason for the differences in <code>texture</code> and <code>creativeinventory</code> isn't something we'll cover in this tutorial, but is discussed in advanced tutorials.
You might have noticed that the <code>creativeinventory</code> and <code>textures</code> properties aren't as simple as the <code>code</code> values. The reason for the differences in <code>textures</code> and <code>creativeinventory</code> isn't something we'll cover in this tutorial, but is discussed in advanced tutorials.


== Naming the Item == <!--T:14-->
== Naming the Item == <!--T:14-->
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