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There is only one thing left. We need to create a zip file of the assets folder inside your workspace. Either you use an external program (such as WinRAR or 7Zip) or you right-click the <code>assets</code> folder and hit '''Send To''' -> '''Compressed (zipped) folder'''. Eventually you can rename the zip file to <code>MyWandMod.zip</code>. The zip file can be either used for testing purposes or you can send it to other people so they can use it as well. | There is only one thing left. We need to create a zip file of the assets folder inside your workspace. Either you use an external program (such as WinRAR or 7Zip) or you right-click the <code>assets</code> folder and hit '''Send To''' -> '''Compressed (zipped) folder'''. Eventually you can rename the zip file to <code>MyWandMod.zip</code>. The zip file can be either used for testing purposes or you can send it to other people so they can use it as well. | ||
Furthermore you need to add a <code>modinfo.json</code> file, check out [[Game_Content_Mod|this tutorial]]. | |||
[http://wiki.vintagestory.at/images/e/ec/MyWandMod.zip MyWandMod.zip] | [http://wiki.vintagestory.at/images/e/ec/MyWandMod.zip MyWandMod.zip] | ||
To install the mod, navigate to the [[Vintagestory folder]] and place it inside the mods folder. | To install the mod, navigate to the [[Vintagestory folder]] and place it inside the mods folder. | ||
Now we got everything ready to run our first test. You should be able to find the added item in the creative inventory. | Now we got everything ready to run our first test. You should be able to find the added item in the creative inventory. |