Wolf: Difference between revisions

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Updated spawning conditions
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== Natural Generation (Spawning) ==
== Natural Generation (Spawning) ==
Wolves spawn in light levels 10 and higher, at temperatures between -15 and 15, and as little as 0.25 rainfall. They spawn in average groups around 2 individuals.
Wolves spawn in light levels 6 and lower during runtime, at temperatures between -15 and 15, and with a minimum of 0.25 rainfall. They spawn in average groups around 2 individuals, with packs being up to 5 at a time.
Areas in which wolves can spawn depend on a forestation map, which is similar to the climate map not depending on the actual map itself, and will not change after world generation. This means that it does not make a difference if the player removes all trees in an area, or plants new ones - the wolf spawning behaviour in that area would not be influenced, as it is set on world generation.
Areas in which wolves can spawn depend on a forestation map, which is similar to the climate map not depending on the actual map itself, and will not change after world generation. This means that it does not make a difference if the player removes all trees in an area, or plants new ones - the wolf spawning behaviour in that area would not be influenced, as it is set on world generation.
Keep in mind that shrubbery and trees are not the same thing, which means wolves will not spawn in areas that have only plains and shrubs.
Keep in mind that shrubbery and trees are not the same thing, which means wolves will not spawn in areas that have only plains and shrubs.
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