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[[File:Native copper in chert.png|thumb|right|300px|Regular surface whereabouts]] | [[File:Native copper in chert.png|thumb|right|300px|Regular surface whereabouts]] | ||
== Overview == | == Overview == | ||
The | The traversable world, nature, sunlight, rain, nature and life. | ||
__TOC__ | __TOC__ | ||
== | == Explanation == | ||
The '''Surface Level''' is defined as the highest blocks that will be affected by rain or sunlight. | |||
=== Height Values === | === Height Values === | ||
When talking about generation and mechanics, the game will calculate its values following | Height varies depending on the distance between the [[Mantle]] and the Surface. When talking about generation and mechanics, the game will calculate its values using the following criteria: | ||
*The | *The '''Surface''' will have a height of 1 or 100%. | ||
*The | *The [[Mantle]] will have a height of 0 or 0%. | ||
The calculations won't be based on coordinates or blocks, but in the value regarding the percentage defined by the previous Height Values. | |||
:'''Example''': | :'''Example''': If you are in a hill that has an y of 150, and you are looking for height 0.6 or 60%; you will need to look at y90. | ||
== Resources == | == Resources == | ||
=== Ores === | === Ores === | ||
Some ores just as [[Lead]], [[Copper]], [[Coal]], [[Borax]] or [[Quartz]] can be spotted as [[bits]] in the surface. This | :''See [[Metals]] for detailed information.'' | ||
Some ores just as [[Lead]], [[Copper]], [[Coal]], [[Borax]] or [[Quartz]] can be spotted as [[bits]] in the surface. This indicates that a deposite of said material is located below. | |||
Hills may expose ore deposites due to the nature of ore generation. | |||
==== Ore Generation ==== | |||
:''See [[Ore Deposits]] for detailed information.'' | |||
Ore Generation will follow the '''Height Values''' mechanic. The specific values for the every ore can be seen in [[Ore Deposits#Shallow ores|their own tables]]. | |||
:'''Example''': [[Lignite|Lignite (Brown Coal)]] is generated between the height values 0.48 and 0.92, this mean that, if the distance between the [[Mantle]] and the '''Surface''' is 100 blocks, [[Lignite|Lignite (Brown Coal)]] will be generated between y48 and y92 (based on coordinates). | |||
=== Foraging === | === Foraging === | ||
=== Animals === | === Animals === | ||
In order to survive, animals need light. | In order to survive, animals need light. Any that ventures into a cave will die after a while if no light is present. | ||
=== Farming === | === Farming === | ||
Unless defined on World Configuration, plants can't grow [[Farming#Underground_Farming|underground]] | :''See [[Farming]] for detailed information.'' | ||
Unless defined on World Configuration, plants can't grow [[Farming#Underground_Farming|underground]]. | |||
=== Ruins === | === Ruins === |