Confirmedusers
42
edits
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* Make [https://www.vintagestory.at/forums/topic/4127-default-hammer-setting/ hammers] reset their mode when put away, to the default mode. | * Make [https://www.vintagestory.at/forums/topic/4127-default-hammer-setting/ hammers] reset their mode when put away, to the default mode. | ||
* Auditory Cues for [https://www.vintagestory.at/forums/topic/3238-small-tweaks-auditory-cues-ambient-sounds/ smelting], storm warning, and time passing. | * Auditory Cues for [https://www.vintagestory.at/forums/topic/3238-small-tweaks-auditory-cues-ambient-sounds/ smelting], storm warning, and time passing. | ||
* Fireplace models shift based on [https://www.vintagestory.at/forums/topic/3603-extra-firepit-textures/ fuel] | |||
* Some way to rotate or move [https://www.vintagestory.at/forums/topic/3622-chutes-wrenches/ blocks] once placed. (Wrench functionality) | |||
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* Thirst | * Thirst | ||
* Custom character skins | * Custom character skins | ||
* More [https://www.vintagestory.at/forums/topic/2195-smart-moving/ movement] options. | * More [https://www.vintagestory.at/forums/topic/2195-smart-moving/ movement] [https://www.vintagestory.at/forums/topic/3495-enhanced-movementparkour-example/ options]. | ||
* Left [https://www.vintagestory.at/forums/topic/3593-left-handed-characters/ handed] characters | * Left [https://www.vintagestory.at/forums/topic/3593-left-handed-characters/ handed] characters | ||
* Make tooltip for [https://www.vintagestory.at/forums/topic/3825-make-order-of-information-consistent/ information] display the same information in the same order. | * Make tooltip for [https://www.vintagestory.at/forums/topic/3825-make-order-of-information-consistent/ information] display the same information in the same order. | ||
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== Objects, | == Objects, multiblocks & Vehicles: == <!--T:10--> | ||
* Boats and other vehicles, including carts. Also multi-block ships. - On the roadmap | * Boats and other vehicles, including carts. Also multi-block ships. - On the roadmap | ||
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* Slabs [https://www.vintagestory.at/forums/topic/1648-slab-stacking/ stacking] on top of eachother, or unique texture when doing so? | * Slabs [https://www.vintagestory.at/forums/topic/1648-slab-stacking/ stacking] on top of eachother, or unique texture when doing so? | ||
* Automated [https://www.vintagestory.at/forums/topic/2448-automated-panning/ panning]/chute or panning [https://www.vintagestory.at/forums/topic/1864-sifting-table/ table] | * Automated [https://www.vintagestory.at/forums/topic/2448-automated-panning/ panning]/chute or panning [https://www.vintagestory.at/forums/topic/1864-sifting-table/ table] | ||
* Vertical large [https://www.vintagestory.at/forums/topic/3639-gears-cogs/ gears] | |||
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* The ability to use Pelts as Hide, and scrape them/turn them into leather. | * The ability to use Pelts as Hide, and scrape them/turn them into leather. | ||
* [https://www.vintagestory.at/forums/topic/3706-from-wensleydale-to-hot-drinks-these-are-a-few-things-i-would-like-to-see-in-game/ Cranberry] Cheese, Hotdrinks | * [https://www.vintagestory.at/forums/topic/3706-from-wensleydale-to-hot-drinks-these-are-a-few-things-i-would-like-to-see-in-game/ Cranberry] Cheese, Hotdrinks | ||
* [https://www.vintagestory.at/forums/topic/3628-cups-mugs/ Tea], cups, mugs. | |||