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Also, in line with [https://www.vintagestory.at/forums/topic/1701-overview-of-suggestions/ This] suggestion, I (Hope) may look into moving this into a more interactive format in time.
Also, in line with [https://www.vintagestory.at/forums/topic/1701-overview-of-suggestions/ This] suggestion, I (Hope) may look into moving this into a more interactive format in time.


== Things suggested very commonly or already in place: == <!--T:2-->
== Things in place: == <!--T:2-->
 
* Steel - In place
* Steel - In place
* Cheese - In place
* Cheese - In place
* The game being available on Steam - Suggested often
 
* [https://www.vintagestory.at/forums/topic/1199-magic/ Magic] or Potions - Some aspects of this, such as herbalism, are in the road map.
 
* Having the in-game [https://www.vintagestory.at/forums/topic/2809-progressive-in-game-handbookresearch-mechanic/ handbook] favor your era's items or only allow you to see items in your current era or before, so that stone age players aren't browsing through iron tools to find a reed basket in the listing. - Suggested often
== Things on Roadmap: == <!--T:3-->
 
* Removing the crafting grid completely - ''On the roadmap''
* More [https://www.vintagestory.at/forums/topic/4057-hi-im-new-to-game/ animals], flying animals, etc - On the roadmap
* Character difficulty, Breath, [https://www.vintagestory.at/forums/topic/1167-stamina-and-breath-mechanics/ Stamina], etc - ''Part of the roadmap as "different play-styles"''
* Villages and [https://www.vintagestory.at/forums/topic/1270-commonfolk-and-kingdoms/ Commoners] - ''Some version of villages is on the roadmap.''
* Having Horses / Falcons / Pet dogs - Suggested often and already on the road map.
* Having Horses / Falcons / Pet dogs - Suggested often and already on the road map.
** Sub suggestion - Allow horses or other pack animals to pull carts or plows.
** Sub suggestion - Allow horses or other pack animals to pull carts or plows.
* [https://www.vintagestory.at/forums/topic/1199-magic/ Magic] or Potions - Some aspects of this, such as herbalism, are in the road map.
== Things suggested often: == <!--T:4-->
* The game being available on Steam - Suggested often
* [https://www.vintagestory.at/forums/topic/1963-improved-realistic-trees/ Improved], [https://www.vintagestory.at/forums/topic/1407-trees/ Older],[https://www.vintagestory.at/forums/topic/2088-casuals-giant-list-of-suggestions-updated-occasionally/ More], better, or more [https://www.vintagestory.at/forums/topic/3928-wrong-maple-color/ realistic] trees. - Suggested often
* PIES - We've seen this suggestion in many forms, hand-formed pies, pie molds for fancy pies, big pies, small pies, sweet pies, meat pies. - Suggested often.
* PIES - We've seen this suggestion in many forms, hand-formed pies, pie molds for fancy pies, big pies, small pies, sweet pies, meat pies. - Suggested often.
* General aesthetic/[https://www.vintagestory.at/forums/topic/3152-quartz-new-block-rock/ aging] suggestions for blocks and wood, lots of ideas for Quartz in this post. - A lot of these ideas individually show up multiple times, this post just has them all in it.
* General aesthetic/[https://www.vintagestory.at/forums/topic/3152-quartz-new-block-rock/ aging] suggestions for blocks and wood, lots of ideas for Quartz in this post. - A lot of these ideas individually show up multiple times, this post just has them all in it.
* Having the in-game [https://www.vintagestory.at/forums/topic/2809-progressive-in-game-handbookresearch-mechanic/ handbook] favor your era's items or only allow you to see items in your current era or before, so that stone age players aren't browsing through iron tools to find a reed basket in the listing. - Suggested often




== Worldgen & Mechanics: == <!--T:3-->
== Worldgen & Mechanics: == <!--T:5-->


* Thirst
* Make Farmland drop Soil
* Make Farmland drop Soil
* Taming animals and mounts - ''On the roadmap, partly in place.''
* Taming animals and mounts - ''On the roadmap, partly in place.''
* Custom character skins
* Stack-able/place-able [https://www.vintagestory.at/forums/topic/1308-stone-storage/ everything]
* Stack-able/place-able [https://www.vintagestory.at/forums/topic/1308-stone-storage/ everything]
* Removing the crafting grid completely - ''On the roadmap''
* Debuffs such as illness, poison
* Villages and [https://www.vintagestory.at/forums/topic/1270-commonfolk-and-kingdoms/ Commoners] - ''Some version of villages is on the roadmap.''
* The ability to "auto-run" while stopping if you approach a hole or cliff, in part for people with arthritis or otherwise unable to hold down keys for long periods of time.
* Character difficulty, Breath, [https://www.vintagestory.at/forums/topic/1167-stamina-and-breath-mechanics/ Stamina], etc - ''Part of the roadmap as "different play-styles"''
* Changes to storage or removing [https://www.vintagestory.at/forums/topic/1180-voxel-volume-and-material-density/ chests]
* Changes to storage or removing [https://www.vintagestory.at/forums/topic/1180-voxel-volume-and-material-density/ chests]
* Rainbows
* Rainbows
* [https://www.vintagestory.at/forums/topic/1342-making-harvesting-berries-and-skinningbutchering-animals-less-stale/ Redesign] of block interaction system, for acquiring/skinning/gathering to share mechanics.
* [https://www.vintagestory.at/forums/topic/1342-making-harvesting-berries-and-skinningbutchering-animals-less-stale/ Redesign] of block interaction system, for acquiring/skinning/gathering to share mechanics.
* Make animals able to be [https://www.vintagestory.at/forums/topic/1791-picking-up-small-animals/ picked up], non-tamed ones do a little damage over time while being held?
* Make animals able to be [https://www.vintagestory.at/forums/topic/1791-picking-up-small-animals/ picked up], non-tamed ones do a little damage over time while being held?
* Redo [https://www.vintagestory.at/forums/topic/1898-offhand-overhaul/ offhand] function
* Create [https://www.vintagestory.at/forums/topic/2124-abc-always-be-chiseling/ chisel] template/automated chiseling with mechanical power
* Create [https://www.vintagestory.at/forums/topic/2124-abc-always-be-chiseling/ chisel] template/automated chiseling with mechanical power
* More [https://www.vintagestory.at/forums/topic/2195-smart-moving/ movement] options.
* More realistic but difficult [https://www.vintagestory.at/forums/topic/2203-chisel-styled-immersive-mining/ mining] functionality
* More realistic but difficult [https://www.vintagestory.at/forums/topic/2203-chisel-styled-immersive-mining/ mining] functionality
* Make a chair that when you sit, auto-opens all [https://www.vintagestory.at/forums/topic/1824-sitting-to-reduce-hunger-rate/ interfaces] directly adjacent to the chair/work-station as if you had opened them each individually in mouse-immersive mode.
* Make a chair that when you sit, auto-opens all [https://www.vintagestory.at/forums/topic/1824-sitting-to-reduce-hunger-rate/ interfaces] directly adjacent to the chair/work-station as if you had opened them each individually in mouse-immersive mode.
* Make [https://www.vintagestory.at/forums/topic/4127-default-hammer-setting/ hammers] reset their mode when put away, to the default mode.
* Auditory Cues for [https://www.vintagestory.at/forums/topic/3238-small-tweaks-auditory-cues-ambient-sounds/ smelting], storm warning, and time passing.
== Character or GUI: == <!--T:6-->
* Thirst
* Custom character skins
* More [https://www.vintagestory.at/forums/topic/2195-smart-moving/ movement] options.
* Left [https://www.vintagestory.at/forums/topic/3593-left-handed-characters/ handed] characters
* Make tooltip for [https://www.vintagestory.at/forums/topic/3825-make-order-of-information-consistent/ information] display the same information in the same order.
* Redo [https://www.vintagestory.at/forums/topic/1898-offhand-overhaul/ offhand] function
* Debuffs such as illness, poison
* The ability to "auto-run" while stopping if you approach a hole or cliff, in part for people with arthritis or otherwise unable to hold down keys for long periods of time.
== Plants: == <!--T:7-->


== Plants: == <!--T:4-->
* [https://www.vintagestory.at/forums/topic/1407-trees/ Old growth trees]
* Plant-able ferns and bamboo (flowerpots).
* Plant-able ferns and bamboo (flowerpots).
* Trellis for berries, grapes, pees, pepper, etc
* Trellis for berries, grapes, pees, pepper, etc
* Plant-able/Harvest-able Saguaro cacti
* Plant-able/Harvest-able Saguaro cacti
* More [https://www.vintagestory.at/forums/topic/2088-casuals-giant-list-of-suggestions-updated-occasionally/ tree types] and wood types. I:e, weeping willows with greenish wood, Ebony for darker wood.
* Climbable vines
* Climbable vines
* Water lilies bloom and produce flowers
* Water lilies bloom and produce flowers
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== Geography: == <!--T:5-->
== Geography: == <!--T:8-->


* Oceans, flowing rivers and seas - Including saltwater.
* Oceans, flowing rivers and seas - Including saltwater.
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== Objects & Vehicles: == <!--T:6-->
== New Items: == <!--T:9-->


* Boats and other vehicles, including carts.  Also multi-block ships. - On the roadmap
* Sealed/solid [https://www.vintagestory.at/forums/topic/3595-windowless-door-and-trapdoor-variants/ doors] or trap doors
* Watermills
* [https://www.vintagestory.at/forums/topic/1211-instruments/ Instruments] possibly connected to warding off some enemies or changing background music.
* New [https://www.vintagestory.at/forums/topic/1147-hay-stairs-for-making-roof/ roofing] materials
* Multi-block storage and [https://www.vintagestory.at/forums/topic/1380-multi-block-structures-large-volume-fluid-storage/ fluid storage].
* Similar to that, water manipulation with [https://www.vintagestory.at/forums/topic/1560-another-use-for-clay/ Clay].
* Underfloor [https://www.vintagestory.at/forums/topic/1559-several-suggestions/ heating] for use in greenhouse and home.
* Prom the same post, large wooden doors and metal portcullis.
* Wall cases for Jewelry
* Chests and doors with different color variations.
* Chests and doors with different color variations.
* Lead Glass (Crystal)
* Lead Glass (Crystal)
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* Actual shutters for windows
* Actual shutters for windows
* Curtains
* Curtains
* Functional chimney blocks so we can have fireplaces that produce smoke outside the house
* [https://www.vintagestory.at/forums/topic/1211-instruments/ Instruments] possibly connected to warding off some enemies or changing background music.
* Wall cases for Jewelry
* Japanese Stone Lanterns &/or Chinese paper lanterns   
* Japanese Stone Lanterns &/or Chinese paper lanterns   
* Primitive stick walls (basic fence, but denser) and Wattle & Daub that you can slap onto it to form a better wall (but still as thin as a fence)
* Paper, [https://www.vintagestory.at/forums/topic/1707-paper-books-and-signage/ books], and other special writing surfaces
* Add simple concrete using slaked lime and [https://www.vintagestory.at/forums/topic/2991-roman-concrete/ gravel]
* Pretty [https://www.vintagestory.at/forums/topic/3826-wind-chimes/ wind] chimes
* A travel tent that provides minimal shelter from wild animals (keeps them from alerting to your presence but doesn't ward them off if they know you're there, keeps Drifters away) and protects from rain/snow. Potential recipe could be ten leather and a hay bed, maybe with some twine and sticks to hold it up.
* A travel tent that provides minimal shelter from wild animals (keeps them from alerting to your presence but doesn't ward them off if they know you're there, keeps Drifters away) and protects from rain/snow. Potential recipe could be ten leather and a hay bed, maybe with some twine and sticks to hold it up.
* New [https://www.vintagestory.at/forums/topic/1147-hay-stairs-for-making-roof/ roofing] [https://www.vintagestory.at/forums/topic/3559-better-roofing-tiles/ materials]
== Objects, miltiblocks & Vehicles: == <!--T:10-->
* Boats and other vehicles, including carts.  Also multi-block ships. - On the roadmap
* Watermills
* Multi-block storage and [https://www.vintagestory.at/forums/topic/1380-multi-block-structures-large-volume-fluid-storage/ fluid storage].
* Similar to that, water manipulation with [https://www.vintagestory.at/forums/topic/1560-another-use-for-clay/ Clay].
* Underfloor [https://www.vintagestory.at/forums/topic/1559-several-suggestions/ heating] for use in greenhouse and home.
* From the same post, large wooden doors and metal portcullis.
* Functional chimney blocks so we can have fireplaces that produce smoke outside the house
* Slabs [https://www.vintagestory.at/forums/topic/1648-slab-stacking/ stacking] on top of eachother, or unique texture when doing so?
* Slabs [https://www.vintagestory.at/forums/topic/1648-slab-stacking/ stacking] on top of eachother, or unique texture when doing so?
* Primitive stick walls (basic fence, but denser) and Wattle & Daub that you can slap onto it to form a better wall (but still as thin as a fence)
* Paper, [https://www.vintagestory.at/forums/topic/1707-paper-books-and-signage/ books], and other special writing surfaces
* Automated [https://www.vintagestory.at/forums/topic/2448-automated-panning/ panning]/chute or panning [https://www.vintagestory.at/forums/topic/1864-sifting-table/ table]
* Automated [https://www.vintagestory.at/forums/topic/2448-automated-panning/ panning]/chute or panning [https://www.vintagestory.at/forums/topic/1864-sifting-table/ table]
* Add simple concrete using slaked lime and [https://www.vintagestory.at/forums/topic/2991-roman-concrete/ gravel]


== Combat & Armor: == <!--T:7-->
 
== Combat & Armor: == <!--T:11-->


* Gear Repair: Comes up very, very often. Whetstones and sharpening for tools, repair for armor.  
* Gear Repair: Comes up very, very often. Whetstones and sharpening for tools, repair for armor.  
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== Smelting & Tools: == <!--T:8-->
== Smelting & Tools: == <!--T:12-->


* Blacksmithing leftovers and broken tool [https://www.vintagestory.at/forums/topic/1505-waste-metal-recovery/ scraps].
* Blacksmithing leftovers and broken tool [https://www.vintagestory.at/forums/topic/1505-waste-metal-recovery/ scraps].
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== Crafting & Cooking: == <!--T:9-->
== Crafting & Cooking: == <!--T:13-->


* Tofu and more ways to use soy beans
* Tofu and more ways to use soy beans
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* Crafting handles/components of tools with higher quality versions for use/durability buff.
* Crafting handles/components of tools with higher quality versions for use/durability buff.
* The ability to use Pelts as Hide, and scrape them/turn them into leather.
* The ability to use Pelts as Hide, and scrape them/turn them into leather.
* [https://www.vintagestory.at/forums/topic/3706-from-wensleydale-to-hot-drinks-these-are-a-few-things-i-would-like-to-see-in-game/ Cranberry] Cheese, Hotdrinks




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