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Shadowtrot (talk | contribs) (Technical corrections to bee mechanics based on in-game testing and source code analysis (See BEBeehive::OnScanForEmptySkep(float) https://github.com/anegostudios/vssurvivalmod/blob/ac138f05ab0faf6346177997c74a09c2ee3a9f6a/BlockEntity/BEBeehive.cs#L187 ).) |
Shadowtrot (talk | contribs) ((Bulk) Continuation of technical corrections (after accidental early submission)) |
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|<translate><!--T:43--> Will swarm in aprox. 9 days</translate> | |<translate><!--T:43--> Will swarm in aprox. 9 days</translate> | ||
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|<translate><!--T:44--> Will swarm in aprox. 8 days</translate> | |<translate><!--T:44--> Will swarm in aprox. 8 days</translate> | ||
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| | |12-13 | ||
|<translate><!--T:45--> Will swarm in aprox. 7 days</translate> | |<translate><!--T:45--> Will swarm in aprox. 7 days</translate> | ||
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|<translate><!--T:46--> Will swarm in aprox. 6 days</translate> | |<translate><!--T:46--> Will swarm in aprox. 6 days</translate> | ||
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|<translate><!--T:47--> Will swarm in aprox. 5 days</translate> | |<translate><!--T:47--> Will swarm in aprox. 5 days</translate> | ||
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|<translate><!--T:48--> Will swarm in aprox. 4 days</translate> | |<translate><!--T:48--> Will swarm in aprox. 4 days</translate> | ||
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| | |20-21 | ||
|<translate><!--T:49--> Will swarm in aprox. 3 days</translate> | |<translate><!--T:49--> Will swarm in aprox. 3 days</translate> | ||
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|<translate><!--T:50--> Will swarm in aprox. 2 days</translate> | |<translate><!--T:50--> Will swarm in aprox. 2 days</translate> | ||
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| | |24-25 | ||
|<translate><!--T:51--> Will swarm in aprox. one day</translate> | |<translate><!--T:51--> Will swarm in aprox. one day</translate> | ||
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| | |26+ | ||
|<translate><!--T:52--> Will swarm in less than a day</translate> | |<translate><!--T:52--> Will swarm in less than a day</translate> | ||
(<translate><!--T:53--> Between 15 hours to 1 hour</translate>) | (<translate><!--T:53--> Between 15 hours to 1 hour</translate>) | ||
|} | |} | ||
<translate> | <translate> | ||
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<!--T:55--> | <!--T:55--> | ||
Place an {{ll|skep|empty skep}} | Place an {{ll|skep|empty skep}} within 7 blocks horizontally and 5 blocks vertically of the wild beehive ([[#Apiary|see below]] for more details on the search range). If there are too few flowers near the wild hive, the population will not increase enough to swarm. To increase the population, bees require at least five {{ll|Flowers|flowers}} within the search range of the wild hive. Bees must explore their area to locate and feed on any newly placed flowers, but they will find these flowers over time. | ||
<!--T:56--> | <!--T:56--> | ||
The more flowers you place, the faster the process will go - for example, | The more flowers you place, the faster the process will go - for example, placing 100 flowers into the seven blocks vicinity, and the swarming will only take about three ingame hours. Note that this does not include the time the bees need to recognize the flowers! You can check by hovering over the hive to see if they found them. | ||
=== Transporting a filled skep === <!--T:8--> | === Transporting a filled skep === <!--T:8--> | ||
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<!--T:60--> | <!--T:60--> | ||
Bees search for flowers in a | Bees search for flowers and empty skeps in a box extending 8 blocks north and west, 7 blocks south and east, and 5 blocks up and down from their hive. To reach a large population, bees need [5+3X] flowers, where X is the number of other populated skeps and wild hives within their search range. | ||
[[File:BeeScanRangeAnnotated.png|300px|thumb|floatright|A visual description of the area bees check for flowers and nearby hives.]] | |||
===Propagating bee populations=== <!--T:12--> | ===Propagating bee populations=== <!--T:12--> | ||
<!--T:61--> | <!--T:61--> | ||
Well fed bee populations will divide to populate empty skeps within the search area, allowing players to increase the number of skeps available for harvesting. Once an empty skep is found, the number of days to swarm can be found following the formula: [10-clamp(F-6-3X, 0, 20)/2]; where F is the number of flowers and X is the number of other populated skeps and wild hives within the search area. If the number of flowers decreases such that the resulting time is 10 or more days, the bees will forget the skep they were going to populate and the timer will reset. | |||
Bees will attempt to populate the closest empty skep first. If multiple hives try to populate the same skep, one of two things can happen: If the two hives swarm at roughly the same time, the later swarm will replace the earlier one; If the hives swarm at different times, the later swarm will need to find a new skep, resetting its swarm timer in the process. | |||
==== Optimized Skep Layout ==== <!--T:13--> | ==== Optimized Skep Layout ==== <!--T:13--> | ||
<!--T:62--> | <!--T:62--> | ||
For a simple optimized skep layout ensuring each skep has enough flowers, place pairs of skeps with a 2-block gap between and around them, filling the space with flowers. This pattern can be repeated indefinitely and each skep will have enough flowers to reach a large population in a short time. | |||
<!--T:63--> | <!--T:63--> | ||
[[File: | [[File:OptimizedSkepLayoutV2.png|300px|thumb|floatright|A simple optimized tileable skep and flower layout]] | ||
=== Harvesting skeps === <!--T:14--> | === Harvesting skeps === <!--T:14--> |