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==Required facilities== | ==Required facilities== | ||
To produce {{ll|steel|steel}}, a player needs an iron {{ll|anvil|anvil}}, a {{ll|forge|forge}}, and a | To produce {{ll|steel|steel}}, a player needs an iron {{ll|anvil|anvil}}, a {{ll|forge|forge}}, and a refractory cementation furnace building, which itself will require a {{ll|pulverizer|pulverizer}}. | ||
===Required materials=== | ===Required materials=== | ||
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===Creating refractory bricks=== | ===Creating refractory bricks=== | ||
Refractory blocks are important for the steel making process as no other currently available block can withstand the extreme heat necessary to produce {{ll|steel|steel}}. Refractory blocks come in three different tiers, all of which can be used to make the cementation furnace. All refractory brick blocks have a chance to receive damage per use of the cementation furnace smelting process, however, using higher tier blocks will reduce the amount that receive damage per use. Tier 1 has a heat resistance of 90% (1 in 10 chance to break), tier 2 95% (1 in 20 chance to break), and tier 3 99% (1 in 100 chance to break). (Tier 3 may actually have a heat resistance of 99.9% and thus a 1 in 1000 chance to break. This information needs verification.) | |||
To produce refractory blocks, stone and ore types specified below need to be crushed in a {{ll|pulverizer|pulverizer}}. These powders can then be used in the crafting grid together with {{ll|fire clay|fire clay}} to make unfired refractory bricks. Different compositions of powders are required for the different tiers. | To produce refractory blocks, stone and ore types specified below need to be crushed in a {{ll|pulverizer|pulverizer}}. These powders can then be used in the crafting grid together with {{ll|fire clay|fire clay}} to make unfired refractory bricks. Different compositions of powders are required for the different tiers. | ||
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Access the underbelly of the furnace as shown above from the side or the back of the furnace. Place fuel in equal amounts on the two spaces directly below the coffin. Each fuel layer on one block takes 2 fuel items, meaning a full layer on both blocks requires 4 fuel items. {{ll|Coal|Charcoal}}, {{ll|coal|black coal}}, {{ll|coal|anthracite}} and {{ll|coke|coke}} work as possible fuel items. | Access the underbelly of the furnace as shown above from the side or the back of the furnace. Place fuel in equal amounts on the two spaces directly below the coffin. Each fuel layer on one block takes 2 fuel items, meaning a full layer on both blocks requires 4 fuel items. {{ll|Coal|Charcoal}}, {{ll|coal|black coal}}, {{ll|coal|anthracite}} and {{ll|coke|coke}} work as possible fuel items. | ||
After the carburation process is 100% completed, damaged refractory brick blocks can be broken to return some of their materials back, similar to a broken bloomery. Grate blocks do not get damaged at the moment, which means there is no sense in making them out of higher tier bricks. In addition, not all of the blocks on the cementation furnace building need to be of the same tier, allowing for use of | After the carburation process is 100% completed, damaged refractory brick blocks can be broken to return some of their materials back, similar to a broken bloomery. Grate blocks do not get damaged at the moment, which means there is no sense in making them out of higher tier bricks. In addition, not all of the blocks on the cementation furnace building need to be of the same tier, allowing for use of refractory blocks of a different tier when replacing damaged ones. | ||
When testing out the process in creative or survival, keep in mind that the coffin tooltip might take a few seconds to update correctly from one state to the next, specifically once the player ignites fuel below. The coffin will show the progress in percentages, but again it might take a tick until that progress info is shown correctly. A working furnace will have fire particles inside the burning chamber - which also indicates the danger of stepping inside at that time - as well as smoke rising from the chimney. | When testing out the process in creative or survival, keep in mind that the coffin tooltip might take a few seconds to update correctly from one state to the next, specifically once the player ignites fuel below. The coffin will show the progress in percentages, but again it might take a tick until that progress info is shown correctly. A working furnace will have fire particles inside the burning chamber - which also indicates the danger of stepping inside at that time - as well as smoke rising from the chimney. |