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{ type: "item", code: "bone",  chance: { avg: 0.3, var: 0 }
{ type: "item", code: "bone",  chance: { avg: 0.3, var: 0 }
avg: chance to get the item: 0,3 = 1/0,3 = <u>3,33</u>  ---> 1 in <u>3,33</u>
avg: chance to get the item: 0.3 --->  1/0.3 = <u>3.33</u>  ---> 1 in <u>3.33</u>


==== Gravel or sand ====
==== Gravel or sand ====
44,051

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