Classes: Difference between revisions

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===Hunter=== <!--T:8--></translate>
===Hunter=== <!--T:8--></translate>


: <span style="color: #4b97e3">''"<translate><!--T:42--> Loose the arrow, kill the beast.</translate>"''</span>
: <span style="color: #4b97e3">''"<translate><!--T:42--> Loose the arrow, kill the beast. Take it home to your dying child. Eventually your child will die and you’ll find yourself providing for someone else's dying child.</translate>"''</span>
: <span style="color: #5f6160">''"<translate><!--T:43--> Hunters are ranged specialists that excel in the wild forests, plains and mountains. They struggle in the confined tunnels of the underground.</translate>"''</span><translate>
: <span style="color: #5f6160">''"<translate><!--T:43--> Hunters are ranged specialists that excel in the wild forests, plains and mountains. They struggle in the confined tunnels of the underground.</translate>"''</span><translate>


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The Hunter class has the unique ability to craft the crude {{ll|bow|bow}} and {{ll|arrow|arrows}} as well as the recurve bow. Hunters are proficient at killing animals from range and harvesting them efficiently.</translate>
The Hunter class has the unique ability to craft the crude {{ll|bow|bow}} and {{ll|arrow|arrows}} as well as the recurve bow. Hunters are proficient at killing animals from range and harvesting them efficiently.</translate>
:; <translate><!--T:44--> Additional Positive and Negative Traits</translate>
:; <translate><!--T:44--> Additional Positive and Negative Traits</translate>
: <span style="color: green"><translate><!--T:45--> Focused</translate></span> (<translate><!--T:46--> +20% ranged damage, +30% ranged accuracy</translate>)
: <span style="color: green"><translate><!--T:45--> Focused</translate></span> (<translate><!--T:46--> +20% ranged damage, +30% ranged accuracy, +20% ranged distance</translate>)
: <span style="color: green"><translate><!--T:47--> Resourceful</translate></span> (<translate><!--T:48--> +10% animal loot, +25% animal harvesting speed</translate>)
: <span style="color: green"><translate><!--T:47--> Resourceful</translate></span> (<translate><!--T:48--> +10% animal loot, +25% animal harvesting speed</translate>)
: <span style="color: green"><translate><!--T:49--> Fleetfooted</translate></span> (<translate><!--T:50--> +10% walk speed</translate>)
: <span style="color: green"><translate><!--T:49--> Fleetfooted</translate></span> (<translate><!--T:50--> +10% walk speed</translate>)
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