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<languages/> | <languages/> | ||
{{GameVersion|1.16.4}} | {{GameVersion|1.16.4}} | ||
<!--T:2--> | <!--T:2--> | ||
[[File:Classes_action.gif|thumb|200px|<translate><!--T:170--> Seraphs of different classes.</translate>]]<translate> | [[File:Classes_action.gif|thumb|200px|<translate><!--T:170--> Seraphs of different classes.</translate>]]<translate> | ||
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<!--T:31--> | <!--T:31--> | ||
As of 1. | As of 1.18.8, the following classes are available:</translate> | ||
[[File:ClassCommoner.png|130px|thumb|left|<translate><!--T:32--> The Commoner as depicted in-game</translate>]]<translate> | [[File:ClassCommoner.png|130px|thumb|left|<translate><!--T:32--> The Commoner as depicted in-game</translate>]]<translate> | ||
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{| class="wikitable mw-collapsible mw-collapsed" style="float:center; margin-left: 30px; " | {| class="wikitable mw-collapsible mw-collapsed" style="float:center; margin-left: 30px; " | ||
|- | |- | ||
! colspan=2 | <translate><!--T:35--> Starting Clothes</translate> | ! colspan=2 | <translate><!--T:35--> Starting Clothes</translate> | ||
|- | |- | ||
| style="text-align:center;" | [[File:clothes-upperbody-commoner-shirt.png|50px]] | | style="text-align:center;" | [[File:clothes-upperbody-commoner-shirt.png|50px]] | ||
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===Hunter=== <!--T:8--></translate> | ===Hunter=== <!--T:8--></translate> | ||
: <span style="color: #4b97e3">''"<translate><!--T:42--> Loose the arrow, kill the beast.</translate>"''</span> | : <span style="color: #4b97e3">''"<translate><!--T:42--> Loose the arrow, kill the beast. Take it home to your dying child. Eventually your child will die and you’ll find yourself providing for someone else's dying child.</translate>"''</span> | ||
: <span style="color: #5f6160">''"<translate><!--T:43--> Hunters are ranged specialists that excel in the wild forests, plains and mountains. They struggle in the confined tunnels of the underground.</translate>"''</span><translate> | : <span style="color: #5f6160">''"<translate><!--T:43--> Hunters are ranged specialists that excel in the wild forests, plains and mountains. They struggle in the confined tunnels of the underground.</translate>"''</span><translate> | ||
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The Hunter class has the unique ability to craft the crude {{ll|bow|bow}} and {{ll|arrow|arrows}} as well as the recurve bow. Hunters are proficient at killing animals from range and harvesting them efficiently.</translate> | The Hunter class has the unique ability to craft the crude {{ll|bow|bow}} and {{ll|arrow|arrows}} as well as the recurve bow. Hunters are proficient at killing animals from range and harvesting them efficiently.</translate> | ||
:; <translate><!--T:44--> Additional Positive and Negative Traits</translate> | :; <translate><!--T:44--> Additional Positive and Negative Traits</translate> | ||
: <span style="color: green"><translate><!--T:45--> Focused</translate></span> (<translate><!--T:46--> +20% ranged damage, +30% ranged accuracy</translate>) | : <span style="color: green"><translate><!--T:45--> Focused</translate></span> (<translate><!--T:46--> +20% ranged damage, +30% ranged accuracy, +20% ranged distance</translate>) | ||
: <span style="color: green"><translate><!--T:47--> Resourceful</translate></span> (<translate><!--T:48--> +10% animal loot, +25% animal harvesting speed</translate>) | : <span style="color: green"><translate><!--T:47--> Resourceful</translate></span> (<translate><!--T:48--> +10% animal loot, +25% animal harvesting speed</translate>) | ||
: <span style="color: green"><translate><!--T:49--> Fleetfooted</translate></span> (<translate><!--T:50--> +10% walk speed</translate>) | : <span style="color: green"><translate><!--T:49--> Fleetfooted</translate></span> (<translate><!--T:50--> +10% walk speed</translate>) | ||
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{| class="wikitable mw-collapsible mw-collapsed" style="float:center; margin-left: 30px; " | {| class="wikitable mw-collapsible mw-collapsed" style="float:center; margin-left: 30px; " | ||
|- | |- | ||
! colspan=2 | <translate><!--T:57--> Starting Clothes</translate> | ! colspan=2 | <translate><!--T:57--> Starting Clothes</translate> | ||
|- | |- | ||
| style="text-align:center;" | [[File:Clothes-head-hunter-cape.png|50px]] | | style="text-align:center;" | [[File:Clothes-head-hunter-cape.png|50px]] | ||
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{| class="wikitable mw-collapsible mw-collapsed" style="float:center; margin-left: 30px; " | {| class="wikitable mw-collapsible mw-collapsed" style="float:center; margin-left: 30px; " | ||
|- | |- | ||
! colspan=2 | <translate><!--T:84--> Starting Clothes</translate> | ! colspan=2 | <translate><!--T:84--> Starting Clothes</translate> | ||
|- | |- | ||
| style="text-align:center;" | [[File:Clothes-upperbodyover-malefactor-cloak.png|50px]] | | style="text-align:center;" | [[File:Clothes-upperbodyover-malefactor-cloak.png|50px]] | ||
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{| class="wikitable mw-collapsible mw-collapsed" style="float:center; margin-left: 30px; " | {| class="wikitable mw-collapsible mw-collapsed" style="float:center; margin-left: 30px; " | ||
|- | |- | ||
! colspan=2 | <translate><!--T:111--> Starting Clothes</translate> | ! colspan=2 | <translate><!--T:111--> Starting Clothes</translate> | ||
|- | |- | ||
| style="text-align:center;" | [[File:Clothes-upperbody-clockmaker-shirt.png|50px]] | | style="text-align:center;" | [[File:Clothes-upperbody-clockmaker-shirt.png|50px]] | ||
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<translate><!--T:122--> The Blackguard is a durable fighter but gets hungry quicker and is less efficient at harvesting food. They have the unique ability to create the Blackguard Shortsword and Shield.</translate> | <translate><!--T:122--> The Blackguard is a durable fighter but gets hungry quicker and is less efficient at harvesting food. They have the unique ability to create the Blackguard Shortsword and Shield.</translate> | ||
:; <translate><!--T:123--> Additional Positive and Negative Traits</translate> | :; <translate><!--T:123--> Additional Positive and Negative Traits</translate> | ||
: <span style="color: green"><translate><!--T:124--> Soldier</translate></span> (<translate><!--T:125--> +30% melee damage, +15% armor durability, +25% | : <span style="color: green"><translate><!--T:124--> Soldier</translate></span> (<translate><!--T:125--> +30% melee damage, +15% armor durability, walk speed penalty for wearing armor reduced by +25%</translate>) | ||
: <span style="color: green"><translate><!--T:126--> Hardy</translate></span> (<translate><!--T:127--> +10% mining speed, +5 health points</translate>) | : <span style="color: green"><translate><!--T:126--> Hardy</translate></span> (<translate><!--T:127--> +10% mining speed, +5 health points</translate>) | ||
: <span style="color: green"><translate><!--T:128--> Merciless</translate></span> (<translate><!--T:129--> Exclusive craftable {{ll|Blackguard Shortsword|Blackguard Shortsword}} and {{ll|Blackguard Square Shield|Blackguard Square Shield}}</translate>) | : <span style="color: green"><translate><!--T:128--> Merciless</translate></span> (<translate><!--T:129--> Exclusive craftable {{ll|Blackguard Shortsword|Blackguard Shortsword}} and {{ll|Blackguard Square Shield|Blackguard Square Shield}}</translate>) | ||
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{| class="wikitable mw-collapsible mw-collapsed" style="float:center; margin-left: 30px; " | {| class="wikitable mw-collapsible mw-collapsed" style="float:center; margin-left: 30px; " | ||
|- | |- | ||
! colspan=2 | <translate><!--T:137--> Starting Clothes</translate> | ! colspan=2 | <translate><!--T:137--> Starting Clothes</translate> | ||
|- | |- | ||
| style="text-align:center;" | [[File:Clothes-upperbody-blackguard-shirt.png|50px]] | | style="text-align:center;" | [[File:Clothes-upperbody-blackguard-shirt.png|50px]] | ||
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{| class="wikitable mw-collapsible mw-collapsed" style="float:center; margin-left: 30px; " | {| class="wikitable mw-collapsible mw-collapsed" style="float:center; margin-left: 30px; " | ||
|- | |- | ||
! colspan=2 | <translate><!--T:158--> Starting Clothes</translate> | ! colspan=2 | <translate><!--T:158--> Starting Clothes</translate> | ||
|- | |- | ||
| style="text-align:center;" | [[File:Clothes-face-tailor-mask.png|50px]] | | style="text-align:center;" | [[File:Clothes-face-tailor-mask.png|50px]] | ||
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* Resin | * Resin | ||
* Sticks | * Sticks | ||
== History == <!--T:172--> | |||
== Notes == <!--T:173--> | |||
== Gallery == <!--T:174--> | |||
== See also == <!--T:175--> | |||
== References == <!--T:176--> | |||
<references /> | |||
== Video Tutorials == <!--T:17--> | == Video Tutorials == <!--T:17--> |