World Configuration/it: Difference between revisions

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*<code>/worldconfig allowCoordinateHud [true|false]</code><br /> Se hai giocatori è permesso utilizzare l'hud delle coordinate . (predefinito: true)
*<code>/worldconfig allowCoordinateHud [true|false]</code><br /> Se hai giocatori è permesso utilizzare l'hud delle coordinate . (predefinito: true)
*<code>/worldconfig allowMap [true|false]</code><br /> Se hai giocatori è premesso utilizzare la mnappa del mondo. (predefinito: true)
*<code>/worldconfig allowMap [true|false]</code><br /> Se hai giocatori è premesso utilizzare la mnappa del mondo. (predefinito: true)
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==== World map ====
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*<code>/worldconfig allowCoordinateHud [true|false]</code><br /> Whether players are allowed to used the coordinate HUD. (default: true)
*<code>/worldconfig allowMap [true|false]</code><br /> Whether players are allowed to use the world map. (default: true)
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All of the following work<ref>Tested 15 Mar 2024 in version 1.19.4</ref> in a singleplayer world to restore the parchment-style map to the classic colorful map:
* <code>/worldconfig colorAccurateWorldmap true</code> (default: false)
* <code>/worldconfigcreate bool colorAccurateWorldmap true</code>
* <code>/player [playername] privilege grant colorAccurateWorldmap</code>
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In a multiplayer world, the following restores the classic map for an individual:
* <code>/player [playername] privilege grant colorAccurateWorldmap</code>
while the following restores the classic map for all players:
* <code>/worldconfig colorAccurateWorldmap true</code>
* <code>/worldconfigcreate bool colorAccurateWorldmap true</code>
(needs confirmation)
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*<code>/worldconfig globalPrecipitation [0-5]</code><br /> Sets the global rainfall multiplier for world generation. Does not affect already generated chunks. Useful values are between 0.1 and 5, where 0.1 is super dry and 5 is super wet (default: 1)
*<code>/worldconfig globalPrecipitation [0-5]</code><br /> Sets the global rainfall multiplier for world generation. Does not affect already generated chunks. Useful values are between 0.1 and 5, where 0.1 is super dry and 5 is super wet (default: 1)
*<code>/worldconfig globalForestation [-1 .. 1]</code><br /> Sets the global forestation offset for world generation. -1 means there will be no forests, 1 means there will be only forests, the value 0 means default forestation density (default: 0)
*<code>/worldconfig globalForestation [-1 .. 1]</code><br /> Sets the global forestation offset for world generation. -1 means there will be no forests, 1 means there will be only forests, the value 0 means default forestation density (default: 0)
*<code>/worldconfig surfaceCopperDeposits [0-5]</code><br /> Set chance of surface copper spawning for each chunk column (default: 0.1)
*<code>/worldconfig surfaceCopperDeposits [0-5]</code><br /> Set chance of surface copper spawning for each chunk column (default: 0.12<ref>Line 259 of [[https://github.com/anegostudios/vssurvivalmod/blob/master/Properties/AssemblyInfo.cs AssemblyInfo.cs]]</ref>)
*<code>/worldconfig surfaceTinDeposits [0-5]</code><br /> Set chance of surface tin spawning for each chunk column (default: 0.07)
*<code>/worldconfig surfaceTinDeposits [0-5]</code><br /> Set chance of surface tin spawning for each chunk column (default: 0.007<ref>Line 260 of [[https://github.com/anegostudios/vssurvivalmod/blob/master/Properties/AssemblyInfo.cs AssemblyInfo.cs]]</ref>)
*<code>/worldConfig snowAccum [true|false]</code><br /> If true, snow will accumulate during winter (default: true)
*<code>/worldconfig snowAccum [true|false]</code><br /> If true, snow will accumulate during winter (default: true)
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|[[File:map_landcover70_coverscale200.png|100px]]||'''70%'''||'''200%'''||<span lang="en" dir="ltr" class="mw-content-ltr">default</span> <br>30%||<span lang="en" dir="ltr" class="mw-content-ltr">default</span> <br>100%||<span lang="en" dir="ltr" class="mw-content-ltr">Nearly default: plenty of land between bodies of water.</span>
|[[File:map_landcover70_coverscale200.png|100px]]||'''70%'''||'''200%'''||<span lang="en" dir="ltr" class="mw-content-ltr">default</span> <br>30%||<span lang="en" dir="ltr" class="mw-content-ltr">default</span> <br>100%||<span lang="en" dir="ltr" class="mw-content-ltr">Nearly default: plenty of land between bodies of water.</span>
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|-
|<span lang="en" dir="ltr" class="mw-content-ltr">placeholder</span> <br>[[File:image.png|100px]]||<span lang="en" dir="ltr" class="mw-content-ltr">default</span> <br>100%||<span lang="en" dir="ltr" class="mw-content-ltr">default</span> <br>100%|| <span lang="en" dir="ltr" class="mw-content-ltr">default</span> <br>30%||<span lang="en" dir="ltr" class="mw-content-ltr">default</span> <br>100%||
|[[File:map_landcover70_coverscale50_formscale300.png|100px]]<br>[[File:screenshot_landcover70_coverscale50_formscale300.png|100px]]||70%||50%||30%||300%||Frequent water rather than distinct landmasses.
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|<span lang="en" dir="ltr" class="mw-content-ltr">placeholder</span> <br>[[File:image.png|100px]]||<span lang="en" dir="ltr" class="mw-content-ltr">default</span> <br>100%||<span lang="en" dir="ltr" class="mw-content-ltr">default</span> <br>100%|| <span lang="en" dir="ltr" class="mw-content-ltr">default</span> <br>30%||<span lang="en" dir="ltr" class="mw-content-ltr">default</span> <br>100%||
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|<span lang="en" dir="ltr" class="mw-content-ltr">placeholder</span> <br>[[File:image.png|100px]]||<span lang="en" dir="ltr" class="mw-content-ltr">default</span> <br>100%||<span lang="en" dir="ltr" class="mw-content-ltr">default</span> <br>100%|| <span lang="en" dir="ltr" class="mw-content-ltr">default</span> <br>30%||<span lang="en" dir="ltr" class="mw-content-ltr">default</span> <br>100%||
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|<span lang="en" dir="ltr" class="mw-content-ltr">placeholder</span> <br>[[File:image.png|100px]]||<span lang="en" dir="ltr" class="mw-content-ltr">default</span> <br>100% ||<span lang="en" dir="ltr" class="mw-content-ltr">default</span> <br>100%||<span lang="en" dir="ltr" class="mw-content-ltr">default</span> <br>30%||<span lang="en" dir="ltr" class="mw-content-ltr">default</span> <br>100%||
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|<span lang="en" dir="ltr" class="mw-content-ltr">placeholder</span> <br>[[File:image.png|100px]]||<span lang="en" dir="ltr" class="mw-content-ltr">default</span> <br>100%||<span lang="en" dir="ltr" class="mw-content-ltr">default</span> <br>100%||<span lang="en" dir="ltr" class="mw-content-ltr">default</span> <br>30%||<span lang="en" dir="ltr" class="mw-content-ltr">default</span> <br>100%||
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|[[File:map_landcover70_coverscale50_upheaval50_formscale300.png|100px]]<br>[[File:screenshot_landcover70_coverscale50_upheaval50_formscale300.png|100px]]||70%||50%||50%||300%||Rarely flat terrain at sealevel.
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==See Also==
==See Also==
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==References==
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<references />


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