World Configuration: Difference between revisions

From Vintage Story Wiki
started a table illustrating the effect of geological configs
(added lungCapacity , worldClimate, landcover, oceanscale, upheavelCommonness, geologicActivity, landformScale)
(started a table illustrating the effect of geological configs)
Line 68: Line 68:


<!--T:14-->
<!--T:14-->
The configs world climate, world size and polar-equator distance can only be set during world creation.
The configs ''world climate'', ''world size'' and ''polar-equator distance'' can only be set during world creation.


<!--T:15-->
<!--T:15-->
*<code>/worldconfig worldClimate [realistic|patchy]</code><br />Sets the climate of the world (only during world create) (default: realistic)
*<code>/worldconfig worldClimate [realistic|patchy]</code><br />Sets the climate of the world (only during world create) (default: realistic)
*<code>/worldconfig landcover [0.1-1]</code><br />Sets the amount of the world that will be covered in land (only during world create) (default: 1)
*<code>/worldconfig landcover [0.1-1]</code><br />Sets the amount of the world that will be covered in land (only during world create) (default: 1)<nowiki>*</nowiki>
*<code>/worldconfig oceanscale [0.1-4]</code><br />Sets the amount of the world that will be covered in ocean (only during world create) (default: 1)
*<code>/worldconfig oceanscale [0.1-4]</code><br />Sets the amount of the world that will be covered in ocean (only during world create) (default: 1)<nowiki>*</nowiki>
*<code>/worldconfig upheavelCommonness [0-1]</code><br />Sets the percentage chance that there will be upheaval in the land (only during world create) (default: 0.3)
*<code>/worldconfig upheavelCommonness [0-1]</code><br />Sets the percentage chance that there will be upheaval in the land (only during world create) (default: 0.3)<nowiki>*</nowiki>
*<code>/worldconfig geologicActivity [0-0.4]</code><br />Sets the percentage chance that there will be geological activity in the world generation (only during world create) (default: 0.05)
*<code>/worldconfig geologicActivity [0-0.4]</code><br />Sets the percentage chance that there will be geological activity in the world generation (only during world create) (default: 0.05)
*<code>/worldconfig landformScale [0.5-1.5]</code><br />Sets the percentage variation of various landforms, making them larger or smaller during generation (only during world create) (default: 1.0)
*<code>/worldconfig landformScale [0.5-1.5]</code><br />Sets the percentage variation of various landforms, making them larger or smaller during generation (only during world create) (default: 1.0)<nowiki>*</nowiki>


*<code>/worldconfig worldEdge [blocked|traversable]</code><br />Whether you can fall off the world edge (default: traversable)
*<code>/worldconfig worldEdge [blocked|traversable]</code><br />Whether you can fall off the world edge (default: traversable)
Line 86: Line 86:
*<code>/worldConfig snowAccum [true|false]</code><br /> If true, snow will accumulate during winter (default: true)
*<code>/worldConfig snowAccum [true|false]</code><br /> If true, snow will accumulate during winter (default: true)


<nowiki>*</nowiki> ''See the table below for the effects of changing these settings.''
{| class="wikitable sortable mw-collapsible" style="width: 75%;" style="text-align: center;"
|+ World seed 612031164 with various configurations
|-
! Result !! Landcover !! Landcover <br>scale !! Upheaval <br>rate !! Landform <br>scale
|-
| [[File:map_configsdefault.png|100px]] || default <br>100% || default <br>100% || default <br>30% || default <br>100%
|-
| colspan=5 | ''Half vs double''
|-
| [[File:map_landcover50.png|100px]] || '''50%''' || default <br>100% || default <br>30% || default <br>100%
|-
| [[File:map_landcover200.png|100px]] || '''200%''' || default <br>100% || default <br>30% || default <br>100%
|-
| [[File:map_coverscale50.png|100px]] || default <br>100% || '''50%''' || default <br>30% || default <br>100%
|-
| [[File:map_coverscale200.png|100px]] || default <br>100% || '''200%''' || default <br>30% || default <br>100%
|-
| [[File:map_upheaval10.png|100px]] || default <br>100% || default <br>100% || '''10%''' || default <br>100%
|-
| [[File:map_upheaval60.png|100px]] || default <br>100% || default <br>100% || '''60%''' || default <br>100%
|-
| [[File:map_formscale50.png|100px]] || default <br>100% || default <br>100% || default <br>30% || '''50%'''
|-
| [[File:map_formscale200.png|100px]] || default <br>100% || default <br>100% || default <br>30% || '''200%'''
|-
| colspan=5 | ''Multi-variable configs''
|-
| [[File:map_landcover10.png|100px]] || '''10%''' || default <br>100% || default <br>30% || default <br>100%
|-
| [[File:map_landcover70.png|100px]] || '''70%''' || default <br>100% || default <br>30% || default <br>100%
|-
| [[File:map_landcover70_coverscale10.png|100px]] || '''70%''' || '''10%''' || default <br>30% || default <br>100%
|-
| [[File:map_landcover70_coverscale50.png|100px]] || '''70%''' || '''50%''' || default <br>30% || default <br>100%
|-
| [[File:map_landcover70_coverscale200.png|100px]] || '''70%''' || '''200%''' || default <br>30% || default <br>100%
|-
| placeholder <br>[[File:image.png|100px]] || default <br>100% || default <br>100% || default <br>30% || default <br>100%
|-
| placeholder <br>[[File:image.png|100px]] || default <br>100% || default <br>100% || default <br>30% || default <br>100%
|-
| placeholder <br>[[File:image.png|100px]] || default <br>100% || default <br>100% || default <br>30% || default <br>100%
|-
| placeholder <br>[[File:image.png|100px]] || default <br>100% || default <br>100% || default <br>30% || default <br>100%
|-
| placeholder <br>[[File:image.png|100px]] || default <br>100% || default <br>100% || default <br>30% || default <br>100%
|-
|}


=== Multiplayer === <!--T:16-->
=== Multiplayer === <!--T:16-->
Confirmedusers, editor
1,052

edits