Translations:Modding:Block Entity/21/ru

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Revision as of 06:51, 17 October 2022 by Mirotworez (talk | contribs) (Created page with "<syntaxhighlight lang="c#"> public void OnGameTick(float dt) { timer += dt; if(timer >= 3) { Block block = Api.World.BlockAccessor.GetBlock(Pos); if (block.Code.Path.EndsWith("-on")) { block = Api.World.GetBlock(block.CodeWithParts("off")); } else { block = Api.World.GetBlock(block.Code...")
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<syntaxhighlight lang="c#">

       public void OnGameTick(float dt)
       {
           timer += dt;
           if(timer >= 3)
           {
               Block block = Api.World.BlockAccessor.GetBlock(Pos);
               if (block.Code.Path.EndsWith("-on"))
               {
                   block = Api.World.GetBlock(block.CodeWithParts("off"));
               }
               else
               {
                   block = Api.World.GetBlock(block.CodeWithParts("on"));
               }