Template:Item: Difference between revisions
VeryGoodDog (talk | contribs) m (requires container either true or false) |
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<includeonly>{|border="1" cellpadding="2" cellspacing="0 | <includeonly>{|border="1" cellpadding="2" cellspacing="0" style="position:relative; border-radius:7px; font-size:90%; width:200px; float:{{#if:{{{FloatLeft|}}}|left|right}}; margin:{{#if:{{{Margin|}}}|10em|0}};" | ||
|- | |- | ||
|bgcolor="#000000" colspan="2" class="TC" style="border-top-right-radius:7px; border-top-left-radius:7px; text-align:center; font-size:13.5px;"|<font color="white">'''{{{Name}}}'''</font> | |bgcolor="#000000" colspan="2" class="TC" style="border-top-right-radius:7px; border-top-left-radius:7px; text-align:center; font-size:13.5px;"|<font color="white">'''{{{Name}}}'''</font> | ||
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|Satiety={{{Satiety}}} | |Satiety={{{Satiety}}} | ||
|Category={{{Category}}} | |Category={{{Category}}} | ||
|FloatLeft=yes | |||
|NoBreak=yes | |||
|Margin=yes | |||
}} | }} | ||
Copper is very likely to be the first metal most players obtain. It can be found in small stone surface deposits that provide smeltable ore nuggets when broken, thus a [[hammer]] isn't needed. Copper nuggets can also be obtained by [[panning]]. A high temperature [[fuel]] such as [[charcoal]] is needed to smelt copper, which can be used to make every type of weapon, tool, and [[armor]] via the [[casting]] and [[smithing]] mechanics. Copper is also used as a component in all alloys, including: brass, tin bronze, black bronze, bismuth bronze, and molybdochalkos. | |||
All parameters except <code>{{{Name}}}</code>,<code>{{{Image}}}</code>, and <code>{{{Stackable}}}</code> are optional. Also, positioning can be achieved with <code>{{{FloatLeft}}}</code>, and <code>{{{NoBreak}}}</code>. | All parameters except <code>{{{Name}}}</code>,<code>{{{Image}}}</code>, and <code>{{{Stackable}}}</code> are optional. Also, positioning can be achieved with <code>{{{FloatLeft}}}</code>, and <code>{{{NoBreak}}}</code>. | ||
Revision as of 15:31, 1 February 2020
Example:
{{{Name}}} | |
[[{{{Image}}}|100px]] | |
Stackable | {{{Stackable}}} |
Fuel | |
Temperature | {{{Temp}}}°C |
Duration | {{{Duration}}} s |
Smeltable | |
Smelt Point | {{{SmeltTemp}}}°C |
Requires Container | Yes |
Food | |
Satiety | {{{Satiety}}} |
Category |
{{{Category}}} |
Transitionable | |
Fresh Time | {{{FreshTime}}} |
Transition Time | {{{TransitionTime}}} |
Transition Ratio | {{{TransitionRatio}}} |
Items |
Copper is very likely to be the first metal most players obtain. It can be found in small stone surface deposits that provide smeltable ore nuggets when broken, thus a hammer isn't needed. Copper nuggets can also be obtained by panning. A high temperature fuel such as charcoal is needed to smelt copper, which can be used to make every type of weapon, tool, and armor via the casting and smithing mechanics. Copper is also used as a component in all alloys, including: brass, tin bronze, black bronze, bismuth bronze, and molybdochalkos.
All parameters except {{{Name}}}
,{{{Image}}}
, and {{{Stackable}}}
are optional. Also, positioning can be achieved with {{{FloatLeft}}}
, and {{{NoBreak}}}
.
Utilizes: Template:Item/Food, Template:Item/Fuel, Template:Item/Smeltable, Template:Item/Transitionable