Resource Crafting: Difference between revisions

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Player created resources are components used in other crafting mechanics. These items often have more than one use within game mechanics, and some items in this list are used to create other useful resources also included here. This page is provided as a "quick reference" summary of player created resources (indexed by component category). For more information on crafting or using these materials, please see the individual item pages or process guides.
Player created resources are components used in other crafting mechanics. These items often have more than one use within game mechanics, and some items in this list are used to create other useful resources also included here. This page is provided as a "quick reference" summary of player created resources (indexed by component category). For more information on crafting or using these materials, please see the individual item pages or process guides.


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== Wood ==
== Wood == <!--T:2-->
Wood items are crafted from logs harvested from trees using an [[axe]]. Logs are converted into the following items:  
Wood items are crafted from logs harvested from trees using an [[axe]]. Logs are converted into the following items:  


=== Boards ===
=== Boards === <!--T:3-->
[[file:Grid Oak Board.png|50px]] [[Boards]] are created in the crafting grid using a [[saw]] and any [[planks]] or logs. Boards are the primary material component used in crafting wood items including plank blocks, doors, fences, wood storage containers, functional items such as buckets and barrels.
[[file:Grid Oak Board.png|50px]] [[Boards]] are created in the crafting grid using a [[saw]] and any [[planks]] or logs. Boards are the primary material component used in crafting wood items including plank blocks, doors, fences, wood storage containers, functional items such as buckets and barrels.


=== Firewood ===
=== Firewood === <!--T:4-->
[[file:Grid Firewood.png|50px]] [[Firewood]] is created in the crafting grid using an [[axe]] and any log. Firewood is used in the creation of the [[firepit]] and in the creation of charcoal. Firewood can be used as a fuel in the [[firepit]] to complete processes such as [[cooking]] and [[Clay Forming|clay forming]] but is not used in the forge or bloomery.  
[[file:Grid Firewood.png|50px]] [[Firewood]] is created in the crafting grid using an [[axe]] and any log. Firewood is used in the creation of the [[firepit]] and in the creation of charcoal. Firewood can be used as a fuel in the [[firepit]] to complete processes such as [[cooking]] and [[Clay Forming|clay forming]] but is not used in the forge or bloomery.  


=== Charcoal ===
=== Charcoal === <!--T:5-->
[[file:Grid Charcoal.png|50px]] [[Charcoal]] is created in a charcoal pit and is the primary fuel used for metalworking, including [[casting]] and [[smithing]]. Charcoal can be used in the [[firepit]], [[forge]] and [[bloomery]].  
[[file:Grid Charcoal.png|50px]] [[Charcoal]] is created in a charcoal pit and is the primary fuel used for metalworking, including [[casting]] and [[smithing]]. Charcoal can be used in the [[firepit]], [[forge]] and [[bloomery]].  


== Rock: Ores ==
== Rock: Ores == <!--T:6-->
Ores and Metal nuggets obtained through foraging, [[panning]] or [[mining]] must be processed prior to use in [[smithing]]. Some ores must be ground using a [[quern]] or crushed using a [[hammer]] in the crafting grid to convert the mineral into usable form.
Ores and Metal nuggets obtained through foraging, [[panning]] or [[mining]] must be processed prior to use in [[smithing]]. Some ores must be ground using a [[quern]] or crushed using a [[hammer]] in the crafting grid to convert the mineral into usable form.


=== Ingots ===
=== Ingots === <!--T:7-->
[[file:Ingot-copper.png|50px]] [[Ingots]] are crafted using the [[casting]] mechanic or using the [[bloomery]] functional block.
[[file:Ingot-copper.png|50px]] [[Ingots]] are crafted using the [[casting]] mechanic or using the [[bloomery]] functional block.


=== Potash ===
=== Potash === <!--T:8-->
[[File:Potash.png|50px]] [[Fertilizer|Potash]] is obtained from crushed or ground sylvite. Potash is used as fertilizer in [[farming]].
[[File:Potash.png|50px]] [[Fertilizer|Potash]] is obtained from crushed or ground sylvite. Potash is used as fertilizer in [[farming]].


==Rock: Stone==
==Rock: Stone== <!--T:9-->
Small stones must be ground using a [[quern]] or crushed using a [[hammer]] in the crafting grid to convert the stone into usable form.
Small stones must be ground using a [[quern]] or crushed using a [[hammer]] in the crafting grid to convert the stone into usable form.


=== Salt ===
=== Salt === <!--T:10-->
[[file:Grid Salt.png|50px]] [[Salt]] is obtained from crushed or ground halite. Salt is used in the [[food preservation]] [[barrel]] crafting mechanic.
[[file:Grid Salt.png|50px]] [[Salt]] is obtained from crushed or ground halite. Salt is used in the [[food preservation]] [[barrel]] crafting mechanic.


=== Lime ===
=== Lime === <!--T:11-->
[[file:Grid Lime.png|50px]] [[Lime]] is obtained from crushed or ground chalk or limestone. Lime is used in the [[barrel]] crafting mechanic [[leather Working|leather working]]. When converted to [[quicklime]] is used to craft mortar.
[[file:Grid Lime.png|50px]] [[Lime]] is obtained from crushed or ground chalk or limestone. Lime is used in the [[barrel]] crafting mechanic [[leather Working|leather working]]. When converted to [[quicklime]] is used to craft mortar.


=== Mortar ===
=== Mortar === <!--T:12-->
[[file:Grid mortar.png|50px]] [[Mortar]] is created using [[sand]] and [[quicklime]] in the [[barrel]] crafting mechanic.
[[file:Grid mortar.png|50px]] [[Mortar]] is created using [[sand]] and [[quicklime]] in the [[barrel]] crafting mechanic.


== Clay ==
== Clay == <!--T:13-->
[[Clay]] bricks are made in the crafting grid and must be burned in a [[pit kiln]] before use.
[[Clay]] bricks are made in the crafting grid and must be burned in a [[pit kiln]] before use.


===Bricks===
===Bricks=== <!--T:14-->
[[file:Grid Fired fire brick.png|50px]] [[Fire brick]]s, created using fire clay, are used to construct the [[bloomery]] functional block.   
[[file:Grid Fired fire brick.png|50px]] [[Fire brick]]s, created using fire clay, are used to construct the [[bloomery]] functional block.   


== Animal Products ==
== Animal Products == <!--T:15-->
Resources from [[foraging#Hunting wild animals|butchering]] are processed to create other materials. Raw Hides can be converted into two materials: leather and pelts.  
Resources from [[foraging#Hunting wild animals|butchering]] are processed to create other materials. Raw Hides can be converted into two materials: leather and pelts.  
   
   
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[[file:Grid leather.png|50px]] [[Leather]] is created using [[Leather Working|leather working]], a type of [[barrel]] crafting mechanic. Leather is used in crafting [[armor]] and [[containers#portable storage containers|portable storage containers]]  
[[file:Grid leather.png|50px]] [[Leather]] is created using [[Leather Working|leather working]], a type of [[barrel]] crafting mechanic. Leather is used in crafting [[armor]] and [[containers#portable storage containers|portable storage containers]]  


===Pelts===
===Pelts=== <!--T:16-->
[[file:Grid hide pelt large.png|50px]] Raw Hides can be oiled with [[fat]] to create pelts. Pelts are used in crafting [[armor]] and [[containers#portable storage containers|portable storage containers]]
[[file:Grid hide pelt large.png|50px]] Raw Hides can be oiled with [[fat]] to create pelts. Pelts are used in crafting [[armor]] and [[containers#portable storage containers|portable storage containers]]


===Bonemeal===
===Bonemeal=== <!--T:17-->


<!--T:18-->
[[file:Bonemeal.png|50px]] [[Bonemeal|Bonemeal]] is ground from [[Bone|bones]] and used as [[farming#Fertilizer|fertilizer]] in [[farming]].
[[file:Bonemeal.png|50px]] [[Bonemeal|Bonemeal]] is ground from [[Bone|bones]] and used as [[farming#Fertilizer|fertilizer]] in [[farming]].


==Plant Fibers==
==Plant Fibers== <!--T:19-->
Twine and Linen are created from [[flax fibers|flax fibers]] using the grid crafting mechanic.
Twine and Linen are created from [[flax fibers|flax fibers]] using the grid crafting mechanic.


===Twine===
===Twine=== <!--T:20-->
[[file:Grid Flax twine.png|50px]] [[Linen|Twine]] is used when crafting [[armor]], [[bow]]s and functional items including and [[containers#portable storage containers|portable storage containers]] and buckets.
[[file:Grid Flax twine.png|50px]] [[Linen|Twine]] is used when crafting [[armor]], [[bow]]s and functional items including and [[containers#portable storage containers|portable storage containers]] and buckets.


===Linen===
===Linen=== <!--T:21-->
[[file:Grid Normal stitched linen.png|50px]] [[Linen]] is used to craft [[armor]], and [[containers#portable storage containers|portable storage containers]], healing poultices, and furniture including [[bed]]s.
[[file:Grid Normal stitched linen.png|50px]] [[Linen]] is used to craft [[armor]], and [[containers#portable storage containers|portable storage containers]], healing poultices, and furniture including [[bed]]s.


==[[Ground Storage|Storing Stacks]]==
==[[Ground Storage|Storing Stacks]]== <!--T:22-->
Some resource items including player created items Firewood, Ingots, Boards, and the harvested resource peat bricks may be stored on solid blocks. If container space is limited, stacking resources is a storage option that keeps resources readily available for player use.  
Some resource items including player created items Firewood, Ingots, Boards, and the harvested resource peat bricks may be stored on solid blocks. If container space is limited, stacking resources is a storage option that keeps resources readily available for player use.  


====To place resources in stacks====
====To place resources in stacks==== <!--T:23-->


# Hold the resource in the active hand, Sneak + right mouse button to place onto the square/space identified using the player's crosshairs.  
# Hold the resource in the active hand, Sneak + right mouse button to place onto the square/space identified using the player's crosshairs.  
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# When a stack is complete (this number varies based on resource), and a player has additional items to add, a new stack will be created above the existing (filled) stack.
# When a stack is complete (this number varies based on resource), and a player has additional items to add, a new stack will be created above the existing (filled) stack.
   
   
====To remove resources from stacks====  
====To remove resources from stacks==== <!--T:24-->
Press the Right mouse button while aiming white crosshairs to select the stack. One to two items will be removed (depending on the item type).
Press the Right mouse button while aiming white crosshairs to select the stack. One to two items will be removed (depending on the item type).


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[[Category:Guides]]
[[Category:Guides]]
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