Pumpkin: Difference between revisions

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[[File:Pumpkin_farm.png|thumbnail]]
[[File:Pumpkin_farm.png|thumbnail]]
Pumpkins are unique plants and have very different growth behaviours from other crops.  
Pumpkins are unique plants and have very different growth behaviours from other crops.  


== Acquiring Seeds ==
== Acquiring Seeds == <!--T:2-->
Pumpkins are not found as [[Wild Foods|wild crops]], instead seeds are rarely found inside [[Loot Vessels|loot vessels]].<br>
Pumpkins are not found as [[Wild Foods|wild crops]], instead seeds are rarely found inside [[Loot Vessels|loot vessels]].<br>
After successfully planting and harvesting pumpkins, further seeds can be crafted from the full pumpkin fruits by simply putting them into the crafting grid. This however makes careful calculation in pumpkin planting necessary, as one full pumpkin will only turn into one seed.<br><br>
After successfully planting and harvesting pumpkins, further seeds can be crafted from the full pumpkin fruits by simply putting them into the crafting grid. This however makes careful calculation in pumpkin planting necessary, as one full pumpkin will only turn into one seed.<br><br>
On multiplayer servers, it might be easier to trade established players for seeds rather than trying to find your own.
On multiplayer servers, it might be easier to trade established players for seeds rather than trying to find your own.


== Crop Properties ==
== Crop Properties == <!--T:3-->


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Required Nutrient: P<br/>
Required Nutrient: P<br/>
Nutrient Consumption: 30<br/>
Nutrient Consumption: 30<br/>
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Total Growth Days: 3.5<br/>
Total Growth Days: 3.5<br/>


== Pumpkin Mother Plant ==
== Pumpkin Mother Plant == <!--T:5-->


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Pumpkins consist of three main components: The mother plant, vines and the fruit. The mother plant follows the growth behavior defined in the crop properties and behaves the way other crops do. However, once the plant reaches stage 3 or above it has a 50% chance to spawn a stage 1 vine on any of the 4 adjacent sides as long as the the position is occupied by air or a block with replaceable >= 6000 and that the supporting block (underneath) is solid. After 6 in game days it will no longer spawn vines.
Pumpkins consist of three main components: The mother plant, vines and the fruit. The mother plant follows the growth behavior defined in the crop properties and behaves the way other crops do. However, once the plant reaches stage 3 or above it has a 50% chance to spawn a stage 1 vine on any of the 4 adjacent sides as long as the the position is occupied by air or a block with replaceable >= 6000 and that the supporting block (underneath) is solid. After 6 in game days it will no longer spawn vines.


== Vine behavior ==
== Vine behavior == <!--T:7-->


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A vine will advance 1 stage every 12 in-game hours. During stage 2 it has a 50% change to spawn another stage 1 vine. The vine has a 75% chance to spawn in the opposite direction of the parent and a 25% to spawn to the left or right. Six in-game hours after reaching stage 3, this new vine has a 50% chance of becoming a flowering stage 3 vine.
A vine will advance 1 stage every 12 in-game hours. During stage 2 it has a 50% change to spawn another stage 1 vine. The vine has a 75% chance to spawn in the opposite direction of the parent and a 25% to spawn to the left or right. Six in-game hours after reaching stage 3, this new vine has a 50% chance of becoming a flowering stage 3 vine.
* At the beginning and end of each time interval, a flowering stage 3 vine has:
* At the beginning and end of each time interval, a flowering stage 3 vine has:
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** After 3 time intervals it will turn back into a normal stage 3 vine
** After 3 time intervals it will turn back into a normal stage 3 vine


== General guidelines ==
== General guidelines == <!--T:9-->
The vines rarely spread beyond 4 away from the mother plant. The longer vines grow straight out from the pumpkin therefore if planting seeds in a straight line, leave at least 8 blocks between mother plants. Plants will yield roughly 2.6 pumpkins on average.<br>
The vines rarely spread beyond 4 away from the mother plant. The longer vines grow straight out from the pumpkin therefore if planting seeds in a straight line, leave at least 8 blocks between mother plants. Plants will yield roughly 2.6 pumpkins on average.<br>
On occasions, a maximum range of 6 has been encountered for the vines, with pumpkins growing at a distance of 7 to the mother plant. These are, however, rarely seen.
On occasions, a maximum range of 6 has been encountered for the vines, with pumpkins growing at a distance of 7 to the mother plant. These are, however, rarely seen.


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Revision as of 06:21, 17 February 2022

Other languages:
Pumpkin farm.png

Pumpkins are unique plants and have very different growth behaviours from other crops.

Acquiring Seeds

Pumpkins are not found as wild crops, instead seeds are rarely found inside loot vessels.
After successfully planting and harvesting pumpkins, further seeds can be crafted from the full pumpkin fruits by simply putting them into the crafting grid. This however makes careful calculation in pumpkin planting necessary, as one full pumpkin will only turn into one seed.

On multiplayer servers, it might be easier to trade established players for seeds rather than trying to find your own.

Crop Properties

Required Nutrient: P
Nutrient Consumption: 30
Growth Stages: 7
Total Growth Days: 3.5

Pumpkin Mother Plant

Pumpkins consist of three main components: The mother plant, vines and the fruit. The mother plant follows the growth behavior defined in the crop properties and behaves the way other crops do. However, once the plant reaches stage 3 or above it has a 50% chance to spawn a stage 1 vine on any of the 4 adjacent sides as long as the the position is occupied by air or a block with replaceable >= 6000 and that the supporting block (underneath) is solid. After 6 in game days it will no longer spawn vines.

Vine behavior

A vine will advance 1 stage every 12 in-game hours. During stage 2 it has a 50% change to spawn another stage 1 vine. The vine has a 75% chance to spawn in the opposite direction of the parent and a 25% to spawn to the left or right. Six in-game hours after reaching stage 3, this new vine has a 50% chance of becoming a flowering stage 3 vine.

  • At the beginning and end of each time interval, a flowering stage 3 vine has:
    • A 50% chance to spawn a pumpkin on any of the 4 adjacent sides (if free)
    • A 50% chance to revert to a normal stage 3 vine
    • After 3 time intervals it will turn back into a normal stage 3 vine

General guidelines

The vines rarely spread beyond 4 away from the mother plant. The longer vines grow straight out from the pumpkin therefore if planting seeds in a straight line, leave at least 8 blocks between mother plants. Plants will yield roughly 2.6 pumpkins on average.
On occasions, a maximum range of 6 has been encountered for the vines, with pumpkins growing at a distance of 7 to the mother plant. These are, however, rarely seen.


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