Pelt: Difference between revisions

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|Image=File:placed-hide-pelt-large.png
|Image=File:placed-hide-pelt-large.png
|Material=
|Material=
|Stackable=16
|Stackable=1
|Drops=Itself
|Drops=Itself
}}
}}
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|Image=File:hide-pelt-large.png
|Image=File:hide-pelt-large.png
|Material=
|Material=
|Stackable=16
|Stackable=32
}}
}}
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In a second step, these oiled hides need to be "cured", which means nothing else but leaving them untouched for 48 hours. There is no process involved and the storage place doesn't matter - the player can carry them around in the inventory or leave them in a storage container. The tooltip on the item will inform how much the curing has progressed.
In a second step, these oiled hides need to be "cured", which means nothing else but leaving them for 48 hours. There is no process involved and the storage place doesn't matter - the player can carry them around in the inventory or leave them in a storage container. The tooltip on the item will inform how much the curing has progressed.
Once completely cured, the oiled hides will turn into pelts that can be used in different crafting recipes.
Once completely cured, the oiled hides will become pelts that can be used in various crafting recipes.


== Usage ==
== Usage ==
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* Crafting a [[Container#Portable_containers|hunter backpack]] requires 3 small pelts, or 1 of any larger pelt.
* Crafting a [[Container#Portable_containers|hunter backpack]] requires 3 small pelts, or 1 of any larger pelt.
* Crafting a [[longbow]] requires 1 leather or 1 pelt (small or medium).
* Crafting a [[longbow]] requires 1 leather or 1 pelt (small or medium).
== Storage ==
* Whether curing or cured, pelts can be placed on the ground with {{keypress|Shift}}+{{RMB}}; the curing process continues on the ground.
* They stack up to 32 inside reed chests, wooden chests and trunks, clay storage vessels, and barrels.<br>
* Temperature has no effect on the curing process.  Oiled hides progress at the same rate whether stored in a cellar or exposed to sunlight.
Combining stacks averages the curing progress: adding a freshly-oiled hide to one 50% cured will result in two at 25% progress.


== History ==
== History ==
Confirmedusers, editor
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