Modding:Json Block Behaviors: Difference between revisions

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== Adding behaviors to your block ==
== Adding behaviors to your block ==
Block behaviors are an array of objects with properties attached to your block.
Block behaviors are an array of objects with properties attached to your block. They are added through the <code>behaviors</code> field at the top level (same level as the <code>code</code> field) of a block json file.
Below is an example of two behaviors, one with properties and one without properties.
Below is an example of two behaviors, one with properties and one without properties.
<syntaxhighlight lang="json">
<syntaxhighlight lang="json">
{
  ...
  code: "exampleblock",
  ...
   behaviors: [{name: "behavior1", properties: {myProperty1: "myValue1", myProperty2: "myValue2"}},{name: "behavior2"}],
   behaviors: [{name: "behavior1", properties: {myProperty1: "myValue1", myProperty2: "myValue2"}},{name: "behavior2"}],
  ...
}
</syntaxhighlight>
</syntaxhighlight>
== All Block Behaviors ==
== All Block Behaviors ==
Here is a table containing all properties of the base game as of 1.9.
Here is a table containing all properties of the base game as of 1.18.14.
{| class="wikitable"
{| class="wikitable"
|-
|-
! Behavior Name !! Additional Properties !! Example Blocks !! Detail link
! Behavior Name
! style="width: 25em" | Properties
! Used by Blocks
|-
|-
| BreakIfFloating || none || rock || [[Json_block_behaviors_BreakIfFloating| Break if Floating]]
| [[Json_block_behaviors_BlockEntityInteract|BlockEntityInteract]] || - || door
|-
|-
| CanIgnite || none || torch || [[Json_block_behaviors_CanIgnite|Can Ignite]]
| [[Json_block_behaviors_BreakIfFloating|BreakIfFloating]] || - || termitemound, crackedrock, meteorite, ore, ore, ore, rock, rottenlog
|-
|-
| CollectFrom || none || henbox || [[Json_block_behaviors_CollectFromThis|Collect From]]
| [[Json_block_behaviors_BreakSnowFirst|BreakSnowFirst]] || - || tallgrass, stonepath
|-
|-
| Container || none || barrel, chest || [[Json_block_behaviors_Container|Container]]
| [[Json_block_behaviors_CanAttach|CanAttach]]
|
* sides
| drystonefence, woodenfence, roughhewnfence
|-
|-
| ExchangeOnInteract || exchangeStates (string array of block states) <br> sounds (path from sounds folder) || trapdoor || [[Json_block_behaviors_ExchangeOnInteract|Exchange On Interact]]
| [[Json_block_behaviors_CanIgnite|CanIgnite]] || - || torch
|-
|-
| FiniteSpreadingLiquid || liquidCollisionSound (path from sounds folder) <br> sourceReplacementCode (block code) <br> flowingReplacementCode (block code) <br> collidesWith (other liquid) <br> spreadDelay (int, default: 150) || water, lava || [[Json_block_behaviors_FiniteSpreadingLiquid| Finite Spreading Liquid]]
| [[Json_block_behaviors_CollectFromThis|CollectFrom]] || - || henbox
|-
|-
| Harvestable || none || bigberrybush, smallberrybush ||[[Json_block_behaviors_Harvestable|Harvestable]]
| [[Json_block_behaviors_Container|Container]] || - || storagevessel, stove, hopper, quern, crate, labeledchest, trunk, chest, firepit, stationarybasket
|-
|-
| HorizontalAttachable || handleDrops (bool, default: true) || painting, shelf, toolrack ||[[Json_block_behaviors_horizontalattachable|Horizontal Attachable]]
| [[Json_block_behaviors_Decor|Decor]]
|
* sides
* sidedVariants
* nwOrientable
* drawIfCulled
* alternateZOffset
* notFullFace
* removable
* thickness
| linen, mediumcarpet, rushmat, smallcarpet, wallpaper, wool, hotspringbacteriasmooth, hotspringbacteria, attachingplant, overlay, overlay, oxidation, transition, fallenleaves, caveart
|-
|-
| HorizontalOrientable || dropBlockFace (Compass Direction, default: "North") <br> dropBlock (block name) || bloomerybase, chest, skep || [[Json_block_behaviors_horizontalorientable|Horizontal Orientable]]
| [[Json_block_behaviors_Door|Door]] || - || door
|-
|-
| HorizontalUpDownOrientable || none || - || [[Json_block_behaviors_HorizontalUpDownOrientable| Horizontal Up/Down Orientable]]
| [[Json_block_behaviors_DropNotSnowCovered|DropNotSnowCovered]] || - || fern, flower
|-
|-
| Ignitable || none || - || [[Json_block_behaviors_ignitable|Ignitable]]
| [[Json_block_behaviors_ExchangeOnInteract|ExchangeOnInteract]]
|
* exchangeStates (string array of block states)
* sounds (path from sounds folder)
* actionLangCode (language key from the lang file)
| trapdoor
|-
|-
| Ladder || dropBlockFace (face direction, Default: north)|| ladder || [[Json_block_behaviors_Ladder|Ladder]]
| [[Json_block_behaviors_FiniteSpreadingLiquid|FiniteSpreadingLiquid]]
|
* liquidCollisionSound (path from sounds folder)
* sourceReplacementCode (block code)
* flowingReplacementCode (block code)
* collidesWith (other liquid)
* spreadDelay (int, default: 0)
| boilingwater, water, lava, saltwater
|-
|-
| Lockable|| none || chest, displaycase, door, trapdoor|| [[Json_block_behaviors_Lockable|Lockable]]
| [[Json_block_behaviors_Harvestable|Harvestable]]
|
* harvestTime (float, seconds, default: 0)
* harvestedStack (BlockDropItemStack)
* harvestingSound (path from sounds folder)
* harvestedBlockCode (block code)
| bigberrybush, saguarocactus, smallberrybush, log-resin
|-
|-
| NoParticles || none || - || [[Json_block_behaviors_NoParticles|No Particles]]
| [[Json_block_behaviors_HeatSource|HeatSource]]
|
* heatStrength (float)
| boilingwater, lava, forge, firepit, pitkiln, coalpile, ember, fire
|-
|-
| NWOrientable || none || chimney, mannequin, path || [[Json_block_behaviors_NWOrientable|North/West Orientable]]
| [[Json_block_behaviors_horizontalattachable|HorizontalAttachable]]
|
* handleDrops (bool, default: true)
* dropBlockFace (Compass Direction, default: "north")
* dropBlock (block name)
* attachmentAreas (side -> RotatableCube)
* attachmentArea (cuboid)
| tapestry, torchholder, mushroom, canvas, moldrack, painting, shelf, toolrack
|-
|-
| OmniAttachable || facingPos (int, default: 1)|| lantern || [[Json_block_behaviors_OmniAttachable|Omni-Attachable]]
| [[Modding:HorizontalOrientable_behavior|HorizontalOrientable]]
|
* dropBlockFace (Compass Direction, default: "North")
* drop (block name)
| agedwallpaperplanks, altar, bellows, bloomerybase, brake, cage, churn, clayoven, clutch, cokeovendoor, condenser, crank, creativerotor, helvehammerbase, jonas, labeledchest, metalpartpile, palisadestakes, palisadewall, pulverizerframe, resonator, skep, slantedroofing, slantedroofingcornerinner, slantedroofingcornerouter, statictranslocator, stationarybasket, stonecoffinsection, stove, trunk, verticalboiler, wagonwheels, windmillrotor, workbench
|-
|-
| OmniRotatable || rotateSides (bool, default: false) <br> facing (string) || all slabs || [[Json_block_behaviors_OmniRotatable|Omni-Rotatable]]
| [[Json_block_behaviors_HorizontalUpDownOrientable|HorizontalUpDownOrientable]] || - || -
|-
|-
| Pillar || none || axle, log || [[Json_block_behaviors_pillar|Pillar]]
| [[Json_block_behaviors_ignitable|Ignitable]] || - || charcoalpit, clayoven, firepit
|-
|-
| PushEventOnBlockBroken || string EventName || - ||[[Json_block_behaviors_PushEventOnBlockBroken|Push Event on Block Broken]]
| [[Json_block_behaviors_JonasBoilerDoor|JonasBoilerDoor]] || - || jonas
|-
|-
| RightClickPickup || none || bucket, toolmold || [[Json_block_behaviors_RightClickPickup|Right Click Pickup]]
| [[Json_block_behaviors_JonasGasifier|JonasGasifier]] || - || jonas
|-
|-
| Slab || none || plankslab, cobbleslab (all slabs) || [[Json_block_behaviors_slab|Slab]]
| [[Json_block_behaviors_JonasHydraulicPump|JonasHydraulicPump]] || - || jonas
|-
|-
| SneakPlacing || none || crock ||[[Json_block_behaviors_SneakPlacing|Sneak Placing]]
| [[Json_block_behaviors_Ladder|Ladder]]
|
* dropBlockFace (face direction, Default: north)
* isFlexible (bool, default: false)
| ladder
|-
|-
| Unplaceable || none || pan || [[Json_block_behaviors_Unplaceable|Unplaceable]]
| [[Json_block_behaviors_Lockable|Lockable]] || - || archimedesscrew, chest, chute, cokeovendoor, crate, door, hopper, irondoor, labeledchest, roughhewnfencegate, stationarybasket, storagevessel, trapdoor, trunk, woodenfencegate
|-
|-
| Unstable || attachedToFaces (default: down) || all crops || [[Json_block_behaviors_Unstable|Unstable]]
| [[Json_block_behaviors_MilkingContainer|MilkingContainer]] || - || woodbucket
|-
|-
| UnstableFalling || none || anvil, gravel, sand || [[Json_block_behaviors_UnstableFalling| Unstable Falling]]
| [[Json_block_behaviors_Multiblock|Multiblock]]
|
* sizex
* sizey
* sizez
* type
* cposition
| jonas, riftward, verticalboiler, banner, trunk, painting
|-
| [[Json_block_behaviors_MyceliumHost|MyceliumHost]] || - || creativegrass, forestfloor, log, soil
|-
| [[Json_block_behaviors_NoParticles|NoParticles]] || - || claybrickchimney
|-
| [[Json_block_behaviors_NWOrientable|NWOrientable]] || - || bookshelves (legacy), claybrickchimney, fruitpress, fruitpresstop, mannequin, slantedroofingridge, transmission, trough, woodenpath, woodentoggle
|-
| [[Json_block_behaviors_OmniAttachable|OmniAttachable]]
|
* facingCode (string, default: orientation)
* attachmentAreas (side -> RotatableCube)
| crystal, lantern
|-
| [[Json_block_behaviors_OmniRotatable|OmniRotatable]]
|
* rotateH (bool, default: false)
* rotateV (bool, default: false)
* rotateV4 (bool, default: false)
* rotateSides (bool, default: false)
* facing (string, "block" or "player", default: "player")
* dropChance(float, default: 1)
| brickslabs, clayshinglelabs, cobblestoneslab, glassslab, mudbrickslab, plankslab, polishedrockslab, quartzslab, stonebrickslab, trapdoor
|-
| [[Json_block_behaviors_pillar|Pillar]]
|
* invertedPlacement (bool, default: false)
| carvedlog, debarkedlog, hay, log, lognarrow, planks, plaster, quartzpillar, stackedbamboo, woodenaxle
|-
| [[Json_block_behaviors_Pumpkin|Pumpkin]]
|
* vineGrowthStage(int)
* vineGrowthQuantity(NatFloat)
| crop
|-
| [[Json_block_behaviors_PushEventOnBlockBroken|PushEventOnBlockBroken]]
|
* eventName (string)
| bamboo, bambooleaves, leaves, leavesbranchy, leavesnarrow, log, lognarrow, logsection
|-
| [[Json_block_behaviors_RainDrip|RainDrip]] || - || -
|-
| [[Json_block_behaviors_Reinforcable|Reinforcable]] || - || -
|-
| [[Json_block_behaviors_RightClickPickup|RightClickPickup]]
|
* dropsPickupMode (bool, default: false)
* sound (path from sounds folder)
* placeSound (path from sounds folder)
| basereturnteleporter, bowl, bowl-meal, clayplanter, claypot, crock, crucible, egg, flowerpot, ingotmold, jug, lantern, looseflints, looseores, loosestick, loosestones, metal, oillamp, pan, pie, pineapple, pumpkin, seashell, storagevessel, toolmold, wateringcan, woodbucket
|-
| [[Json_block_behaviors_RopeTieable|RopeTieable]] || - || roughhewnfence, woodenfence
|-
| [[Json_block_behaviors_slab|Slab]] || - || -
|-
| [[Json_block_behaviors_Steaming|Steaming]] || - || boilingwater
|-
| [[Json_block_behaviors_SneakPlacing|SneakPlacing]] || - || pan, pie, wateringcan
|-
| [[Json_block_behaviors_Unplaceable|Unplaceable]] || - || bloomerychimney, bowl, bowl-meal, clayplanter, claypot, crock, crucible, flowerpot, ingotmold, jug, metal, pineapple, pumpkin, storagevessel, toolmold, wateringcan
|-
| [[Json_block_behaviors_Unstable|Unstable]]
|
* attachedToFaces (default: down)
* attachmentAreas (side -> RotatableCube)
| bunchocandles, crop, deadcrop, firepit, oreblastingbomb, silvertorchcactus, verticalboiler, wildbeehive, woodenpath, woodenrails
|-
| [[Json_block_behaviors_UnstableFalling|UnstableFalling]]
|
* attachableFaces (string array)
* attachmentArea (cuboid)
* attachmentAreas (side -> RotatableCube)
* ignorePlaceTest (bool, default: false)
* exceptions (block code array)
* fallSideways (bool, default: false)
* dustIntensity (float, default: 0)
* fallSidewaysChance (float, default: 0.3)
* fallSound (path from sounds folder)
* impactDamageMul (float, default 1)
| anvil, anvilpart, barrel, barrelcactus, bloomerychimney, bonyremains, bonysoil, carcass, chair, chandelier, cheese, churn, clayplanter, coalpile, dirtygravel, displaycase, drycarcass, egg, flowerpot, gravel, groundstorage, ingotmold, knappingsurface, lightningrod, looseboulders, looseflints, loosegears, looseores, loosestick, loosestones, lootvessel, metal, metalpartpile, muddygravel, oillamp, omoktabletop, pan, pie, quern, sand, seashell, sieve, sludgygravel, snowlayer, stonecoffinlid, storagevessel, table, talldisplaycase, toolmold, wateringcan, woodbucket
|-
| [[Json_block_behaviors_WrenchOrientable|WrenchOrientable]]
|
* hideInteractionHelpInSurvival (bool, default: false)
* baseCode (string)
| banner, brickslabs, brickstairs, carvedlog, chute, clayshinglelabs, clayshinglestairs, clutter, cobblestoneslab, cobblestonestairs, debarkedlog, glassslab, jonas, log, mudbrickslab, planks, plankslab, plankstairs, plaster, polishedrockslab, quartzpillar, quartzslab, quartzstairs, stonebrickslab, stonebrickstairs, stonepathstairs
|-
| [[Json_block_behaviors_WorldEditFixGhostBlockPlace|WorldEditFixGhostBlockPlace]] || - || -
|}
|}


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