Modding:Json Block Behaviors: Difference between revisions

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== Adding behaviors to your block ==
== Adding behaviors to your block ==
Block behaviors are an array of objects with properties attached to your block.
Block behaviors are an array of objects with properties attached to your block. They are added through the <code>behaviors</code> field at the top level (same level as the <code>code</code> field) of a block json file.
Below is an example of two behaviors, one with properties and one without properties.
Below is an example of two behaviors, one with properties and one without properties.
<syntaxhighlight lang="json">
<syntaxhighlight lang="json">
{
  ...
  code: "exampleblock",
  ...
   behaviors: [{name: "behavior1", properties: {myProperty1: "myValue1", myProperty2: "myValue2"}},{name: "behavior2"}],
   behaviors: [{name: "behavior1", properties: {myProperty1: "myValue1", myProperty2: "myValue2"}},{name: "behavior2"}],
  ...
}
</syntaxhighlight>
</syntaxhighlight>
== All Block Behaviors ==
== All Block Behaviors ==
Here is a table containing all properties of the base game as of 1.9.
Here is a table containing all properties of the base game as of 1.18.14.
{| class="wikitable"
{| class="wikitable"
|-
|-
! Behavior Name !! Additional Properties !! Used by Blocks !! Detail link
! Behavior Name
! style="width: 25em" | Properties
! Used by Blocks
|-
|-
| BlockEntityInteract || none || door || [[Json_block_behaviors_BlockEntityInteract| Block Entity Interact]]
| [[Json_block_behaviors_BlockEntityInteract|BlockEntityInteract]] || - || door
|-
|-
| BreakIfFloating || none || termitemound, crackedrock, meteorite, ore, ore, ore, rock, rottenlog || [[Json_block_behaviors_BreakIfFloating| Break if Floating]]
| [[Json_block_behaviors_BreakIfFloating|BreakIfFloating]] || - || termitemound, crackedrock, meteorite, ore, ore, ore, rock, rottenlog
|-
|-
| BreakSnowFirst || none || tallgrass, stonepath || [[Json_block_behaviors_BreakSnowFirst| Break Snow First]]
| [[Json_block_behaviors_BreakSnowFirst|BreakSnowFirst]] || - || tallgrass, stonepath
|-
|-
| CanAttach || sides || drystonefence, woodenfence, roughhewnfence || [[Json_block_behaviors_CanAttach|Can Attach]]
| [[Json_block_behaviors_CanAttach|CanAttach]]
|
* sides
| drystonefence, woodenfence, roughhewnfence
|-
|-
| CanIgnite || none || torch || [[Json_block_behaviors_CanIgnite|Can Ignite]]
| [[Json_block_behaviors_CanIgnite|CanIgnite]] || - || torch
|-
|-
| CollectFrom || none || henbox || [[Json_block_behaviors_CollectFromThis|Collect From]]
| [[Json_block_behaviors_CollectFromThis|CollectFrom]] || - || henbox
|-
|-
| Container || none || storagevessel, stove, hopper, quern, crate, labeledchest, trunk, chest, firepit, stationarybasket || [[Json_block_behaviors_Container|Container]]
| [[Json_block_behaviors_Container|Container]] || - || storagevessel, stove, hopper, quern, crate, labeledchest, trunk, chest, firepit, stationarybasket
|-
|-
| Decor || sides, sidedVariants, nwOrientable, drawIfCulled, alternateZOffset, notFullFace, removable, thickness || linen, mediumcarpet, rushmat, smallcarpet, wallpaper, wool, hotspringbacteriasmooth, hotspringbacteria, attachingplant, overlay, overlay, oxidation, transition, fallenleaves, caveart
| [[Json_block_behaviors_Decor|Decor]]
|| [[Json_block_behaviors_Decor|Decor]]
|
* sides
* sidedVariants
* nwOrientable
* drawIfCulled
* alternateZOffset
* notFullFace
* removable
* thickness
| linen, mediumcarpet, rushmat, smallcarpet, wallpaper, wool, hotspringbacteriasmooth, hotspringbacteria, attachingplant, overlay, overlay, oxidation, transition, fallenleaves, caveart
|-
|-
| Door || none || door || [[Json_block_behaviors_Door|Door]]
| [[Json_block_behaviors_Door|Door]] || - || door
|-
|-
| DropNotSnowCovered || none || fern, flower || [[Json_block_behaviors_DropNotSnowCovered|Drop not Snow Covered]]
| [[Json_block_behaviors_DropNotSnowCovered|DropNotSnowCovered]] || - || fern, flower
|-
|-
| ExchangeOnInteract || exchangeStates (string array of block states) <br> sounds (path from sounds folder) <br> actionLangCode (language key from the lang file) || trapdoor || [[Json_block_behaviors_ExchangeOnInteract|Exchange On Interact]]
| [[Json_block_behaviors_ExchangeOnInteract|ExchangeOnInteract]]
|
* exchangeStates (string array of block states)
* sounds (path from sounds folder)
* actionLangCode (language key from the lang file)
| trapdoor
|-
|-
| FiniteSpreadingLiquid || liquidCollisionSound (path from sounds folder) <br> sourceReplacementCode (block code) <br> flowingReplacementCode (block code) <br> collidesWith (other liquid) <br> spreadDelay (int, default: 150) || boilingwater, water, lava, saltwater || [[Json_block_behaviors_FiniteSpreadingLiquid| Finite Spreading Liquid]]
| [[Json_block_behaviors_FiniteSpreadingLiquid|FiniteSpreadingLiquid]]
|
* liquidCollisionSound (path from sounds folder)
* sourceReplacementCode (block code)
* flowingReplacementCode (block code)
* collidesWith (other liquid)
* spreadDelay (int, default: 0)
| boilingwater, water, lava, saltwater
|-
|-
| Harvestable || harvestTime (float, seconds) <br> harvestedStack (BlockDropItemStack) <br> harvestingSound (path from sounds folder) <br> harvestedBlockCode (block code) || bigberrybush, saguarocactus, smallberrybush, log-resin ||[[Json_block_behaviors_Harvestable|Harvestable]]
| [[Json_block_behaviors_Harvestable|Harvestable]]
|
* harvestTime (float, seconds, default: 0)
* harvestedStack (BlockDropItemStack)
* harvestingSound (path from sounds folder)
* harvestedBlockCode (block code)
| bigberrybush, saguarocactus, smallberrybush, log-resin
|-
|-
| HeatSource || heatStrength (float) || boilingwater, lava, forge, firepit, pitkiln, coalpile, ember, fire || [[Json_block_behaviors_HeatSource|Heat Source]]
| [[Json_block_behaviors_HeatSource|HeatSource]]
|
* heatStrength (float)
| boilingwater, lava, forge, firepit, pitkiln, coalpile, ember, fire
|-
|-
| HorizontalAttachable || handleDrops (bool, default: true) || tapestry, torchholder, mushroom, canvas, moldrack, painting, shelf, toolrack || [[Json_block_behaviors_horizontalattachable|Horizontal Attachable]]
| [[Json_block_behaviors_horizontalattachable|HorizontalAttachable]]
|
* handleDrops (bool, default: true)
* dropBlockFace (Compass Direction, default: "north")
* dropBlock (block name)
* attachmentAreas (side -> RotatableCube)
* attachmentArea (cuboid)
| tapestry, torchholder, mushroom, canvas, moldrack, painting, shelf, toolrack
|-
|-
| HorizontalOrientable || dropBlockFace (Compass Direction, default: "North") <br> dropBlock (block name) || bloomerybase, chest, skep, slopetestobj, texturerotationtest || [[Json_block_behaviors_horizontalorientable|Horizontal Orientable]]
| [[Modding:HorizontalOrientable_behavior|HorizontalOrientable]]
|
* dropBlockFace (Compass Direction, default: "North")
* drop (block name)
| agedwallpaperplanks, altar, bellows, bloomerybase, brake, cage, churn, clayoven, clutch, cokeovendoor, condenser, crank, creativerotor, helvehammerbase, jonas, labeledchest, metalpartpile, palisadestakes, palisadewall, pulverizerframe, resonator, skep, slantedroofing, slantedroofingcornerinner, slantedroofingcornerouter, statictranslocator, stationarybasket, stonecoffinsection, stove, trunk, verticalboiler, wagonwheels, windmillrotor, workbench
|-
|-
| HorizontalUpDownOrientable || none || - || [[Json_block_behaviors_HorizontalUpDownOrientable| Horizontal Up/Down Orientable]]
| [[Json_block_behaviors_HorizontalUpDownOrientable|HorizontalUpDownOrientable]] || - || -
|-
|-
| Ignitable || none || charcoalpit || [[Json_block_behaviors_ignitable|Ignitable]]
| [[Json_block_behaviors_ignitable|Ignitable]] || - || charcoalpit, clayoven, firepit
|-
|-
| Ladder || dropBlockFace (face direction, Default: north)|| ladder || [[Json_block_behaviors_Ladder|Ladder]]
| [[Json_block_behaviors_JonasBoilerDoor|JonasBoilerDoor]] || - || jonas
|-
|-
| Lockable|| none || chest, displaycase, door, trapdoor|| [[Json_block_behaviors_Lockable|Lockable]]
| [[Json_block_behaviors_JonasGasifier|JonasGasifier]] || - || jonas
|-
|-
| Multiblock|| sizex, sizey, sizez, type, cposition || jonas, riftward, verticalboiler, banner, trunk, painting
| [[Json_block_behaviors_JonasHydraulicPump|JonasHydraulicPump]] || - || jonas
|| [[Json_block_behaviors_Multiblock|Multiblock]]
|-
|-
| NoParticles || none || - || [[Json_block_behaviors_NoParticles|No Particles]]
| [[Json_block_behaviors_Ladder|Ladder]]
|
* dropBlockFace (face direction, Default: north)
* isFlexible (bool, default: false)
| ladder
|-
|-
| NWOrientable || none || chimney, mannequin, path || [[Json_block_behaviors_NWOrientable|North/West Orientable]]
| [[Json_block_behaviors_Lockable|Lockable]] || - || archimedesscrew, chest, chute, cokeovendoor, crate, door, hopper, irondoor, labeledchest, roughhewnfencegate, stationarybasket, storagevessel, trapdoor, trunk, woodenfencegate
|-
|-
| OmniAttachable || facingPos (int, default: 1)|| lantern || [[Json_block_behaviors_OmniAttachable|Omni-Attachable]]
| [[Json_block_behaviors_MilkingContainer|MilkingContainer]] || - || woodbucket
|-
|-
| OmniRotatable || rotateSides (bool, default: false) <br> facing (string) || all slabs || [[Json_block_behaviors_OmniRotatable|Omni-Rotatable]]
| [[Json_block_behaviors_Multiblock|Multiblock]]
|
* sizex
* sizey
* sizez
* type
* cposition
| jonas, riftward, verticalboiler, banner, trunk, painting
|-
|-
| Pillar || none || axle, log || [[Json_block_behaviors_pillar|Pillar]]
| [[Json_block_behaviors_MyceliumHost|MyceliumHost]] || - || creativegrass, forestfloor, log, soil
|-
|-
| PushEventOnBlockBroken || string EventName || - ||[[Json_block_behaviors_PushEventOnBlockBroken|Push Event on Block Broken]]
| [[Json_block_behaviors_NoParticles|NoParticles]] || - || claybrickchimney
|-
|-
| RightClickPickup || none || bucket, toolmold ||  [[Json_block_behaviors_RightClickPickup|Right Click Pickup]]
| [[Json_block_behaviors_NWOrientable|NWOrientable]] || - || bookshelves (legacy), claybrickchimney, fruitpress, fruitpresstop, mannequin, slantedroofingridge, transmission, trough, woodenpath, woodentoggle
|-
|-
| RopeTieable || none || roughhewnfence, woodenfence ||  [[Json_block_behaviors_RopeTieable|Rope Tieable]]
| [[Json_block_behaviors_OmniAttachable|OmniAttachable]]
|
* facingCode (string, default: orientation)
* attachmentAreas (side -> RotatableCube)
| crystal, lantern
|-
|-
| Slab || none || plankslab, cobbleslab (all slabs) || [[Json_block_behaviors_slab|Slab]]
| [[Json_block_behaviors_OmniRotatable|OmniRotatable]]
|
* rotateH (bool, default: false)
* rotateV (bool, default: false)
* rotateV4 (bool, default: false)
* rotateSides (bool, default: false)
* facing (string, "block" or "player", default: "player")
* dropChance(float, default: 1)
| brickslabs, clayshinglelabs, cobblestoneslab, glassslab, mudbrickslab, plankslab, polishedrockslab, quartzslab, stonebrickslab, trapdoor
|-
|-
| SneakPlacing || none || crock ||[[Json_block_behaviors_SneakPlacing|Sneak Placing]]
| [[Json_block_behaviors_pillar|Pillar]]
|
* invertedPlacement (bool, default: false)
| carvedlog, debarkedlog, hay, log, lognarrow, planks, plaster, quartzpillar, stackedbamboo, woodenaxle
|-
|-
| Unplaceable || none || pan || [[Json_block_behaviors_Unplaceable|Unplaceable]]
| [[Json_block_behaviors_Pumpkin|Pumpkin]]
|
* vineGrowthStage(int)
* vineGrowthQuantity(NatFloat)
| crop
|-
|-
| Unstable || attachedToFaces (default: down) || all crops || [[Json_block_behaviors_Unstable|Unstable]]
| [[Json_block_behaviors_PushEventOnBlockBroken|PushEventOnBlockBroken]]
|
* eventName (string)
| bamboo, bambooleaves, leaves, leavesbranchy, leavesnarrow, log, lognarrow, logsection
|-
|-
| UnstableFalling || none || anvil, gravel, sand || [[Json_block_behaviors_UnstableFalling| Unstable Falling]]
| [[Json_block_behaviors_RainDrip|RainDrip]] || - || -
|-
| [[Json_block_behaviors_Reinforcable|Reinforcable]] || - || -
|-
| [[Json_block_behaviors_RightClickPickup|RightClickPickup]]
|
* dropsPickupMode (bool, default: false)
* sound (path from sounds folder)
* placeSound (path from sounds folder)
| basereturnteleporter, bowl, bowl-meal, clayplanter, claypot, crock, crucible, egg, flowerpot, ingotmold, jug, lantern, looseflints, looseores, loosestick, loosestones, metal, oillamp, pan, pie, pineapple, pumpkin, seashell, storagevessel, toolmold, wateringcan, woodbucket
|-
| [[Json_block_behaviors_RopeTieable|RopeTieable]] || - || roughhewnfence, woodenfence
|-
| [[Json_block_behaviors_slab|Slab]] || - || -
|-
| [[Json_block_behaviors_Steaming|Steaming]] || - || boilingwater
|-
| [[Json_block_behaviors_SneakPlacing|SneakPlacing]] || - || pan, pie, wateringcan
|-
| [[Json_block_behaviors_Unplaceable|Unplaceable]] || - || bloomerychimney, bowl, bowl-meal, clayplanter, claypot, crock, crucible, flowerpot, ingotmold, jug, metal, pineapple, pumpkin, storagevessel, toolmold, wateringcan
|-
| [[Json_block_behaviors_Unstable|Unstable]]
|
* attachedToFaces (default: down)
* attachmentAreas (side -> RotatableCube)
| bunchocandles, crop, deadcrop, firepit, oreblastingbomb, silvertorchcactus, verticalboiler, wildbeehive, woodenpath, woodenrails
|-
| [[Json_block_behaviors_UnstableFalling|UnstableFalling]]
|
* attachableFaces (string array)
* attachmentArea (cuboid)
* attachmentAreas (side -> RotatableCube)
* ignorePlaceTest (bool, default: false)
* exceptions (block code array)
* fallSideways (bool, default: false)
* dustIntensity (float, default: 0)
* fallSidewaysChance (float, default: 0.3)
* fallSound (path from sounds folder)
* impactDamageMul (float, default 1)
| anvil, anvilpart, barrel, barrelcactus, bloomerychimney, bonyremains, bonysoil, carcass, chair, chandelier, cheese, churn, clayplanter, coalpile, dirtygravel, displaycase, drycarcass, egg, flowerpot, gravel, groundstorage, ingotmold, knappingsurface, lightningrod, looseboulders, looseflints, loosegears, looseores, loosestick, loosestones, lootvessel, metal, metalpartpile, muddygravel, oillamp, omoktabletop, pan, pie, quern, sand, seashell, sieve, sludgygravel, snowlayer, stonecoffinlid, storagevessel, table, talldisplaycase, toolmold, wateringcan, woodbucket
|-
| [[Json_block_behaviors_WrenchOrientable|WrenchOrientable]]
|
* hideInteractionHelpInSurvival (bool, default: false)
* baseCode (string)
| banner, brickslabs, brickstairs, carvedlog, chute, clayshinglelabs, clayshinglestairs, clutter, cobblestoneslab, cobblestonestairs, debarkedlog, glassslab, jonas, log, mudbrickslab, planks, plankslab, plankstairs, plaster, polishedrockslab, quartzpillar, quartzslab, quartzstairs, stonebrickslab, stonebrickstairs, stonepathstairs
|-
| [[Json_block_behaviors_WorldEditFixGhostBlockPlace|WorldEditFixGhostBlockPlace]] || - || -
|}
|}


{{Navbox/modding|Vintage Story}}
{{Navbox/modding|Vintage Story}}
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