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(reorganized a bit; need more info on spawning, especially sawblade vs others) |
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<languages/><translate> | <languages/> | ||
{{GameVersion|1.19.3}} | |||
<translate> | |||
<!--T:12--> | |||
'''Locusts''' are a mostly-underground hazard, noted for their ability to climb walls and ceilings. | |||
</translate> | |||
<div style="float:right;"> | |||
{{Entity infobox | |||
|<translate> Bronze Locust</translate> | |||
|Locust.png | |||
|type={{ll|Land|<translate> Land, mechanical</translate>}} | |||
|behavior={{ll|:Category:Hostile_creatures|<translate> Hostile</translate>}} | |||
|tier= | |||
|}} | |||
</div> | |||
__TOC__ | |||
<translate> | |||
== Spawning == <!--T:6--> | |||
<!--T:26--> | |||
Locusts spawn from cages and nests found in cave ceilings where light from the sky is less than 3, they respawn sometime after. | |||
== Variants == | |||
</translate> | </translate> | ||
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|BaseAttack=16 | |BaseAttack=16 | ||
|DamageTier=3 | |DamageTier=3 | ||
|Abilities=<translate><!--T:14--> Climb | |Abilities=<translate><!--T:14--> Climb walls</translate> | ||
|DropCode1=[[Special:MyLanguage/ | |DropCode1=[[Special:MyLanguage/Rusty gear|<translate><!--T:15--> Rusty gear</translate>]] | ||
|DropAvg1=1 | |DropAvg1=1 | ||
|DropCode2=[[Special:MyLanguage/Metal parts|<translate><!--T:16--> Metal Parts</translate>]] | |DropCode2=[[Special:MyLanguage/Metal parts|<translate><!--T:16--> Metal Parts</translate>]] | ||
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|DropVar3=0.5 | |DropVar3=0.5 | ||
|DropCode4=[[Special:MyLanguage/Jonas part|<translate><!--T:18--> Jonas parts</translate>]] | |DropCode4=[[Special:MyLanguage/Jonas part|<translate><!--T:18--> Jonas parts</translate>]] | ||
|DropAvg4= | |DropAvg4=1 | ||
|}} | |}} | ||
</div> | </div> | ||
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|BaseAttack=4 | |BaseAttack=4 | ||
|DamageTier=3 | |DamageTier=3 | ||
|Abilities=<translate><!--T:20--> Climb | |Abilities=<translate><!--T:20--> Climb walls</translate> | ||
|DropCode1=<translate><!--T:21--> Nothing</translate> | |DropCode1=<translate><!--T:21--> Nothing</translate> | ||
|}} | |}} | ||
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<div style="float:right;"> | <div style="float:right;"> | ||
{{Creature | {{Creature | ||
|Name=<translate><!--T:22--> Bronze | |Name=<translate><!--T:22--> Bronze locust</translate> | ||
|Image=File:Locust.png | |Image=File:Locust.png | ||
|Health=6 | |Health=6 | ||
|BaseAttack=1.5 | |BaseAttack=1.5 | ||
|DamageTier=2 | |DamageTier=2 | ||
|Abilities=<translate><!--T:23--> Climb | |Abilities=<translate><!--T:23--> Climb walls</translate> | ||
|DropCode1=<translate><!--T:24--> Nothing</translate> | |DropCode1=<translate><!--T:24--> Nothing</translate> | ||
|}} | |}} | ||
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<translate> | <translate> | ||
== Harvesting == | |||
The remnants of locusts cannot be harvested like animal corpses. Sawblade locusts drop loot upon death, without the need to harvest with a knife. Bronze and corrupt locusts drop nothing. Instead, break the locust nests to obtain loot and stop more locusts from spawning there. | |||
Nests can be destroyed with a pickaxe and yield: {{Icon link|Metal-parts.png|Special:MyLanguage/Metal parts|metal parts}}, {{Icon link|Flaxtwine.png|Special:MyLanguage/Twine|flax twine}}, {{Icon link|Metal-scraps.png|Special:MyLanguage/Metal scraps|metal scraps}} and {{Icon link|Jonasparts-tank01.png|Special:MyLanguage/Jonas part|Jonas parts}}. | |||
</translate> | </translate> | ||
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</gallery> | </gallery> | ||
<translate> | <translate> | ||
== Behavior == <!--T:7--> | |||
<!--T:25--> | |||
Locusts are found underground in large groups along with their nests. | |||
=== Attacking the Player === <!--T:8--> | |||
<!--T:27--> | |||
Locusts tend to stay as a group in the same area. When a player comes within 15 blocks of a Locust, it will begin to glow and seek out the player, sometimes bringing other locusts with it. Bronze Locusts have a melee attack that does 1.5 damage, Corrupt ones deal 4. They attack by leaping, sometimes taunting the player. | |||
=== Helping the Player === <!--T:36--> | |||
</translate> | </translate> | ||
<div style="float:right;"> | |||
{{Creature | |||
|Name=<translate><!--T:38--> Hacked Corrupt Locust</translate> | |||
|Image=File:Creature-locust-corrupt.png | |||
|Health=36 | |||
|BaseAttack=4 | |||
|DamageTier=3 | |||
|Abilities=<translate><!--T:39--> Climb walls<br>Defend the player</translate> | |||
|}} | |||
</div> | |||
<div style="float:right;"> | |||
{{Creature | |||
|Name=<translate><!--T:41--> Hacked Bronze Locust</translate> | |||
|Image=File:Locust.png | |||
|Health=18 | |||
|BaseAttack=1.5 | |||
|DamageTier=2 | |||
|Abilities=<translate><!--T:42--> Climb walls<br>Defend the player</translate> | |||
|}} | |||
</div> | |||
<translate> | |||
<!--T:37--> | |||
If your character's class is {{ll|Classes#Clockmaker|Clockmaker}}, you have the exclusive ability to craft and use a {{ll|Tuning spear|Tuning spear}}. This weapon allows you to hack a bronze locust or a corrupt locust by hitting it once. | |||
*You cannot have several hacked locusts at the same time. | |||
*The hacked locust will follow you and defend you from any creature that attacks you. | |||
*If you right click on the hacked locust, you can order it to wait or to follow. You can see its status in its infobox. | |||
*The hacked locust can teleport to you if you ran too fast, if it was in follow mode. | |||
*If the hacked locust is lost or dies, you can hack another one. | |||
*The hacked locust has the same ''attack'' power as the normal locust but much more ''health''. | |||
*You can hurt your hacked locust if you hit it. | |||
*The hacked locust does not get hurt if it falls from a great height. | |||
*The hacked locust can "swim". | |||
*The hacked locust will not follow you through a translocator. | |||
*The hacked locust has the ability to regenerate its health over time. | |||
*The hacked locust sometimes emits some light when it is dark. | |||
*If you reconnect to the game, the hacked locust will still be there. | |||
== History == | |||
== Notes == | |||
== Gallery == | |||
</translate> | |||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
<translate>==Lore== <!--T:33--></translate> | |||
<translate>==Lore== <!--T: | |||
{{Spoiler}} | {{Spoiler}} | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
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[[File:Schematic-a.png|200px|thumb|right|''A device to dig and organize materials. Think of it as a little helper.'' One of his first automatons. They were precocious little things, always jittering about. Many of us took them as pets: a jolly companion for the workshop or the dig.]] | [[File:Schematic-a.png|200px|thumb|right|''A device to dig and organize materials. Think of it as a little helper.'' One of his first automatons. They were precocious little things, always jittering about. Many of us took them as pets: a jolly companion for the workshop or the dig.]] | ||
<!--T: | <!--T:34--> | ||
The locusts may have been created by inventor Jonas Falx. It is not yet known why they rebelled against humans. | The locusts may have been created by inventor Jonas Falx. It is not yet known why they rebelled against humans. | ||
<!--T: | <!--T:35--> | ||
Jonas Falx is a very important character in the game's story. Several Lore Books mention his name, but most important of all is the five-part narrative entitled ''{{ll|Lore_book#Reflection|Reflection}}''. | Jonas Falx is a very important character in the game's story. Several Lore Books mention his name, but most important of all is the five-part narrative entitled ''{{ll|Lore_book#Reflection|Reflection}}''. | ||
</div> | </div> | ||
</div> | </div> | ||
== See also == | |||
== References == | |||
<references /> | |||
</translate> | |||
{{-}} | {{-}} | ||
{{Entities navbox}} | {{Entities navbox}} |