Locust: Difference between revisions

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reorganized a bit; need more info on spawning, especially sawblade vs others
(Marked this version for translation)
(reorganized a bit; need more info on spawning, especially sawblade vs others)
 
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<languages/><translate>
<languages/>
{{GameVersion|1.19.3}}
<translate>
 
<!--T:12-->
'''Locusts''' are a mostly-underground hazard, noted for their ability to climb walls and ceilings.
 
</translate>
<div style="float:right;">
{{Entity infobox
|<translate> Bronze Locust</translate>
|Locust.png
|type={{ll|Land|<translate> Land, mechanical</translate>}}
|behavior={{ll|:Category:Hostile_creatures|<translate> Hostile</translate>}}
|tier=
|}}
</div>
 
__TOC__
<translate>
 
== Spawning == <!--T:6-->
 
<!--T:26-->
Locusts spawn from cages and nests found in cave ceilings where light from the sky is less than 3, they respawn sometime after.
 
== Variants ==


</translate>
</translate>
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|BaseAttack=16
|BaseAttack=16
|DamageTier=3
|DamageTier=3
|Abilities=<translate><!--T:14--> Climb Walls</translate>
|Abilities=<translate><!--T:14--> Climb walls</translate>
|DropCode1=[[Special:MyLanguage/Jonas part|<translate><!--T:15--> Rusty gears</translate>]]
|DropCode1=[[Special:MyLanguage/Rusty gear|<translate><!--T:15--> Rusty gear</translate>]]
|DropAvg1=1
|DropAvg1=1
|DropCode2=[[Special:MyLanguage/Metal parts|<translate><!--T:16--> Metal Parts</translate>]]
|DropCode2=[[Special:MyLanguage/Metal parts|<translate><!--T:16--> Metal Parts</translate>]]
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|DropVar3=0.5
|DropVar3=0.5
|DropCode4=[[Special:MyLanguage/Jonas part|<translate><!--T:18--> Jonas parts</translate>]]
|DropCode4=[[Special:MyLanguage/Jonas part|<translate><!--T:18--> Jonas parts</translate>]]
|DropAvg4=0.12
|DropAvg4=1
|DropVar4=0.02
|}}
|}}
</div>
</div>
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|BaseAttack=4
|BaseAttack=4
|DamageTier=3
|DamageTier=3
|Abilities=<translate><!--T:20--> Climb Walls</translate>
|Abilities=<translate><!--T:20--> Climb walls</translate>
|DropCode1=<translate><!--T:21--> Nothing</translate>
|DropCode1=<translate><!--T:21--> Nothing</translate>
|}}
|}}
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<div style="float:right;">
<div style="float:right;">
{{Creature
{{Creature
|Name=<translate><!--T:22--> Bronze Locust</translate>
|Name=<translate><!--T:22--> Bronze locust</translate>
|Image=File:Locust.png
|Image=File:Locust.png
|Health=6
|Health=6
|BaseAttack=1.5
|BaseAttack=1.5
|DamageTier=2
|DamageTier=2
|Abilities=<translate><!--T:23--> Climb Walls</translate>
|Abilities=<translate><!--T:23--> Climb walls</translate>
|DropCode1=<translate><!--T:24--> Nothing</translate>
|DropCode1=<translate><!--T:24--> Nothing</translate>
|}}
|}}
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<translate>
<translate>


<!--T:12-->
'''Locusts''' are a type of hostile enemy in Vintage Story, generally found underground. They are distinguished by their ability to climb on walls and ceilings.


</translate>
__TOC__
<translate>


== Description == <!--T:5-->


<!--T:25-->
Locusts are found underground in large groups along with their nests.


== Spawning == <!--T:6-->


<!--T:26-->
Locusts spawn from cages and nest found in cave ceiling where light from the sky is less than 3, they respawn sometime after.
Nest can be destroyed with a pickaxe and yields, {{Icon link|Metal-parts.png|Special:MyLanguage/Metal parts|metal parts}}, {{Icon link|Flaxtwine.png|Special:MyLanguage/Twine|flax twine}}, {{Icon link|Metal-scraps.png|Special:MyLanguage/Metal scraps|metal scraps}} and {{Icon link|Jonasparts-tank01.png|Special:MyLanguage/Jonas part|Jonas parts}}.


== Behaviors == <!--T:7-->


=== Attacking the Player === <!--T:8-->


<!--T:27-->
 
Locusts will tend to stay as a group in the same area. When a player comes within 15 blocks of a Locust it will begin to glow and seek out the player sometimes bring along other locusts with it. Bronze Locusts have a melee attack that does 1.5 damage, Corrupt ones deal 4. They attack by leaping, sometimes taunting the player.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
== Harvesting ==
 
The remnants of locusts cannot be harvested like animal corpses.  Sawblade locusts drop loot upon death, without the need to harvest with a knife.  Bronze and corrupt locusts drop nothing.  Instead, break the locust nests to obtain loot and stop more locusts from spawning there.
 
Nests can be destroyed with a pickaxe and yield: {{Icon link|Metal-parts.png|Special:MyLanguage/Metal parts|metal parts}}, {{Icon link|Flaxtwine.png|Special:MyLanguage/Twine|flax twine}}, {{Icon link|Metal-scraps.png|Special:MyLanguage/Metal scraps|metal scraps}} and {{Icon link|Jonasparts-tank01.png|Special:MyLanguage/Jonas part|Jonas parts}}.


</translate>
</translate>
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<translate>
<translate>


== Trivia == <!--T:10-->
== Behavior == <!--T:7-->
 
<!--T:25-->
Locusts are found underground in large groups along with their nests.
 
=== Attacking the Player === <!--T:8-->
 
<!--T:27-->
Locusts tend to stay as a group in the same area. When a player comes within 15 blocks of a Locust, it will begin to glow and seek out the player, sometimes bringing other locusts with it. Bronze Locusts have a melee attack that does 1.5 damage, Corrupt ones deal 4. They attack by leaping, sometimes taunting the player.
 
=== Helping the Player === <!--T:36-->
 
</translate>
<div style="float:right;">
{{Creature
|Name=<translate><!--T:38--> Hacked Corrupt Locust</translate>
|Image=File:Creature-locust-corrupt.png
|Health=36
|BaseAttack=4
|DamageTier=3
|Abilities=<translate><!--T:39--> Climb walls<br>Defend the player</translate>
|}}
</div>
<div style="float:right;">
{{Creature
|Name=<translate><!--T:41--> Hacked Bronze Locust</translate>
|Image=File:Locust.png
|Health=18
|BaseAttack=1.5
|DamageTier=2
|Abilities=<translate><!--T:42--> Climb walls<br>Defend the player</translate>
|}}
</div>
<translate>
 
 
<!--T:37-->
If your character's class is {{ll|Classes#Clockmaker|Clockmaker}}, you have the exclusive ability to craft and use a {{ll|Tuning spear|Tuning spear}}. This weapon allows you to hack a bronze locust or a corrupt locust by hitting it once.
*You cannot have several hacked locusts at the same time. 
*The hacked locust will follow you and defend you from any creature that attacks you.
*If you right click on the hacked locust, you can order it to wait or to follow. You can see its status in its infobox.
*The hacked locust can teleport to you if you ran too fast, if it was in follow mode.
*If the hacked locust is lost or dies, you can hack another one.
*The hacked locust has the same ''attack'' power as the normal locust but much more ''health''.
*You can hurt your hacked locust if you hit it.
*The hacked locust does not get hurt if it falls from a great height.
*The hacked locust can "swim".
*The hacked locust will not follow you through a translocator.
*The hacked locust has the ability to regenerate its health over time.
*The hacked locust sometimes emits some light when it is dark.
*If you reconnect to the game, the hacked locust will still be there.
 
== History ==
 
== Notes ==
 
== Gallery ==
 
</translate>
<div class="mw-collapsible mw-collapsed">
<translate>==Lore== <!--T:33--></translate>
{{Spoiler}}
<div class="mw-collapsible-content">
<translate>


<!--T:32-->
<!--T:32-->
Locusts are depicted in one of the ''Schematic'' tapestries, as shown to the right. The description of the tapestry describes them as "a device to dig and organize materials," and "a little helper."
Locusts are depicted in one of the ''Schematic'' tapestries, as shown to the right. The description of the tapestry describes them as "a device to dig and organize materials," and "a little helper."
[[File:Schematic-a.png|200px|thumb|right|''A device to dig and organize materials. Think of it as a little helper.'' One of his first automatons. They were precocious little things, always jittering about. Many of us took them as pets: a jolly companion for the workshop or the dig.]]
[[File:Schematic-a.png|200px|thumb|right|''A device to dig and organize materials. Think of it as a little helper.'' One of his first automatons. They were precocious little things, always jittering about. Many of us took them as pets: a jolly companion for the workshop or the dig.]]
<!--T:34-->
The locusts may have been created by inventor Jonas Falx. It is not yet known why they rebelled against humans.
<!--T:35-->
Jonas Falx is a very important character in the game's story. Several Lore Books mention his name, but most important of all is the five-part narrative entitled ''{{ll|Lore_book#Reflection|Reflection}}''.
</div>
</div>
== See also ==
== References ==
<references />


</translate>
</translate>
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{{Entities navbox}}
{{Entities navbox}}
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[[Category:Creatures{{#translation:}}]]
[[Category:Creatures{{#translation:}}]]
[[Category:Hostile creatures{{#translation:}}]]
[[Category:Hostile creatures{{#translation:}}]]
[[Category:Inventions{{#translation:}}]]
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