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Craluminum (talk | contribs) m (Added /serverconfig spawncapplayerscaling) |
(Added link to server commands and is now translatable) Tags: Mobile edit Mobile web edit |
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* <code>/serverconfig [config]</code><br /> Modify or display the server config <code>[config]</code> | * <code>/serverconfig [config]</code><br /> Modify or display the server config <code>[config]</code> | ||
** <code>/serverconfig maxchunkradius [integer]</code><br /> Displays the max chunk radius. Sets the max chunk radius to the integer passed, which is the highest chunk radius a player may load. | ** <code>/serverconfig maxchunkradius [integer]</code><br /> Displays the max chunk radius. Sets the max chunk radius to the integer passed, which is the highest chunk radius a player may load. | ||
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** <code>/serverconfig passtimewhenempty [bool]</code><br /> Shows or sets if time should pass when the server has no connected players. | ** <code>/serverconfig passtimewhenempty [bool]</code><br /> Shows or sets if time should pass when the server has no connected players. | ||
** <code>/serverconfig spawncapplayerscaling [0..1]</code><br /> Helps to evenly distribute mob spawns around each player. A value of 0 means no extra mobs can spawn on increased player count, a value of 1 means a second player doubles the spawn cap, 3 players triple the spawn cap and so on (default: 0.75). | ** <code>/serverconfig spawncapplayerscaling [0..1]</code><br /> Helps to evenly distribute mob spawns around each player. A value of 0 means no extra mobs can spawn on increased player count, a value of 1 means a second player doubles the spawn cap, 3 players triple the spawn cap and so on (default: 0.75). | ||
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[[List of server commands]] | |||
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