Confirmedusers, editor
982
edits
VeryGoodDog (talk | contribs) (add passtimewhenempty) |
Craluminum (talk | contribs) m (Added /serverconfig spawncapplayerscaling) |
||
Line 13: | Line 13: | ||
** <code>/serverconfig setspawnhere</code><br /> Sets the default spawn point to where the player is currently standing. | ** <code>/serverconfig setspawnhere</code><br /> Sets the default spawn point to where the player is currently standing. | ||
** <code>/serverconfig passtimewhenempty [bool]</code><br /> Shows or sets if time should pass when the server has no connected players. | ** <code>/serverconfig passtimewhenempty [bool]</code><br /> Shows or sets if time should pass when the server has no connected players. | ||
** <code>/serverconfig spawncapplayerscaling [0..1]</code><br /> Helps to evenly distribute mob spawns around each player. A value of 0 means no extra mobs can spawn on increased player count, a value of 1 means a second player doubles the spawn cap, 3 players triple the spawn cap and so on (default: 0.75). |