Confirmedusers, editor
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edits
(Removed clrplrinv [https://discord.com/channels/302152934249070593/420476226420080670/1146161099796918454 by request]) |
(added file destination of another export command) |
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*<code>/debug [subcommand]</code><br /> Various debug commands | *<code>/debug [subcommand]</code><br /> Various debug commands | ||
**<code>/debug logticks [milliseconds]</code><br /> If a server tick required more then supplied milliseconds to process, a breakdown of that tick will be logged to | **<code>/debug logticks [milliseconds]</code><br /> If a server tick required more then supplied milliseconds to process, a breakdown of that tick will be logged to server-main.txt | ||
**<code>/debug tickhandlers</code><br /> Displays a summary of ticking blocks and entities are currently registered. | **<code>/debug tickhandlers</code><br /> Displays a summary of ticking blocks and entities are currently registered. | ||
**<code>/debug tickhandlers dump [gtblock|gtentity|dcblock|sdcblock|dcentity]</code><br /> Dumps a complete list of all tick/callback listeners to | **<code>/debug tickhandlers dump [gtblock|gtentity|dcblock|sdcblock|dcentity]</code><br /> Dumps a complete list of all tick/callback listeners to server-debug.txt | ||
**<code>/debug helddurability [value]</code><br /> Sets the durability of the currently held item | **<code>/debug helddurability [value]</code><br /> Sets the durability of the currently held item | ||
**<code>/debug helddura [value]</code><br /> Alias of | **<code>/debug helddura [value]</code><br /> Alias of ''/debug helddurability'' | ||
**<code>/debug heldtemperature [value]</code><br /> Sets the temperature of the currently held item | **<code>/debug heldtemperature [value]</code><br /> Sets the temperature of the currently held item | ||
**<code>/debug heldtemp [value]</code><br /> Alias of | **<code>/debug heldtemp [value]</code><br /> Alias of ''/debug heldtemperature'' | ||
**<code>/debug heldstattr key [int|bool|string|tree|double|float] [value]</code><br /> Sets the stack attribute for the currently held item (e.g. <code>/debug heldstattr key type normal-generic</code> for chest-east). | **<code>/debug heldstattr key [int|bool|string|tree|double|float] [value]</code><br /> Sets the stack attribute for the currently held item (e.g. <code>/debug heldstattr key type normal-generic</code> for chest-east). | ||
**<code>/debug heldcoattr key [int|bool|string|tree|double|float] [value]</code><br /> Sets the collectible attribute for the currently held item. | **<code>/debug heldcoattr key [int|bool|string|tree|double|float] [value]</code><br /> Sets the collectible attribute for the currently held item. | ||
**<code>/debug setgen [value]</code><br /> | **<code>/debug setgen [value]</code><br /> Sets the generation of the currently looked-at entity | ||
**<code>/debug printcl [all|missing]</code><br /> | **<code>/debug printcl [all|missing]</code><br /> Prints a full list of all/missing collectible codes to the server-debug.txt | ||
**<code>/debug itemcodes</code><br /> Exports a full list of all item codes to the server-main.txt | **<code>/debug itemcodes</code><br /> Exports a full list of all item codes to the server-main.txt | ||
**<code>/debug blockcodes</code><br /> Exports a full list of all block codes to the server-main.txt | **<code>/debug blockcodes</code><br /> Exports a full list of all block codes to the server-main.txt | ||
**<code>/debug blockids</code><br /> Lists the blocks that consume most block ids to the server-main.txt | **<code>/debug blockids</code><br /> Lists the blocks that consume most block ids to the server-main.txt | ||
**<code>/debug blockstats</code><br /> Generates amount of block ids used, grouped by first block code part to server-main.txt | **<code>/debug blockstats</code><br /> Generates amount of block ids used, grouped by first block code part to server-main.txt | ||
**<code>/debug privileges</code><br /> | **<code>/debug privileges</code><br /> Changes privilege debugging mode | ||
**<code>/debug netbench</code><br /> Toggles network benchmarking | **<code>/debug netbench</code><br /> Toggles network benchmarking | ||
**<code>/debug tickposition</code><br /> Tick position | **<code>/debug tickposition</code><br /> Tick position | ||
**<code>/debug stacktrace</code><br /> Stack trace | **<code>/debug stacktrace</code><br /> Stack trace | ||
**<code>/debug chunk </code><br /> Various chunk commands. | **<code>/debug chunk </code><br /> Various chunk commands. | ||
***<code>/debug chunk queue [quantity]</code><br /> Amount of generating | ***<code>/debug chunk queue [quantity]</code><br /> Amount of generating chunks in queue. | ||
***<code>/debug chunk q [quantity]</code><br /> Alias of | ***<code>/debug chunk q [quantity]</code><br /> Alias of ''/debug chunk queue'' | ||
***<code>/debug chunk stats</code><br /> Statistics of currently loaded chunks. | ***<code>/debug chunk stats</code><br /> Statistics of currently loaded chunks. | ||
***<code>/debug chunk printmap</code><br /> Exports a map of loaded chunk as a png image. | ***<code>/debug chunk printmap</code><br /> Exports a map of loaded chunk as a png image. | ||
***<code>/debug chunk here</code><br /> Information about the chunk at the caller's position. | ***<code>/debug chunk here</code><br /> Information about the chunk at the caller's position. | ||
***<code>/debug chunk resend</code><br /> | ***<code>/debug chunk resend</code><br /> Resends a chunk to all players. | ||
***<code>/debug chunk relight</code><br /> | ***<code>/debug chunk relight</code><br /> Relights a chunk for all players. | ||
**<code>/debug sendchunks [0|1]</code><br /> Allows toggling of the normal chunk generation/sending operations to all clients. Force loaded chunks are not affected by this switch. | **<code>/debug sendchunks [0|1]</code><br /> Allows toggling of the normal chunk generation/sending operations to all clients. Force loaded chunks are not affected by this switch. | ||
**<code>/debug rebuildlandclaimpartitions</code><br /> | **<code>/debug rebuildlandclaimpartitions</code><br /> Rebuilds land claim partitions | ||
**<code>/debug octagonpoints</code><br /> | **<code>/debug octagonpoints</code><br /> Prints octagon points | ||
**<code>/debug cloh</code><br /> | **<code>/debug cloh</code><br /> Compacts a large object heap | ||
**<code>/debug mainthreadstate</code><br /> Main thread state | **<code>/debug mainthreadstate</code><br /> Main thread state | ||
**<code>/debug killmainthread</code><br /> | **<code>/debug killmainthread</code><br /> Kills the main thread | ||
** <code>/debug expclang</code><br /> | ** <code>/debug expclang</code><br /> Exports a list of block and item translations to collectiblelang.json and adds placeholders for missing translations. | ||
** <code>/debug rift [clear|fade|spawn|spawnhere]</code><br /> Various rift commands | ** <code>/debug rift [clear|fade|spawn|spawnhere]</code><br /> Various rift commands | ||
*** <code>/debug rift clear</code><br /> Immediately | *** <code>/debug rift clear</code><br /> Immediately removes all loaded rifts. | ||
*** <code>/debug rift fade</code><br /> Slowly | *** <code>/debug rift fade</code><br /> Slowly removes all loaded rifts, over a few minutes. | ||
*** <code>/debug rift spawn [quantity]</code><br /> | *** <code>/debug rift spawn [quantity]</code><br /> Spawns the specified quantity of rifts. | ||
*** <code>/debug rift spawnhere</code><br /> | *** <code>/debug rift spawnhere</code><br /> Spawns one rift. | ||
** <code>/debug tiledd [tiled_dungeon_code] [amount_of_tiles]</code><br /> Tiled dungeon generator debugger/tester. Usage: '''amount of tiles''' is an integer number. | ** <code>/debug tiledd [tiled_dungeon_code] [amount_of_tiles]</code><br /> Tiled dungeon generator debugger/tester. Usage: '''amount of tiles''' is an integer number. | ||
** <code>/debug astar [command]</code><br /> A path finding debug testing tool. Usage: | ** <code>/debug astar [command]</code><br /> A path-finding debug testing tool. Usage: ''command'' is one of the following: start, end, bench, clear. | ||
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