Flower

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Revision as of 16:41, 9 February 2022 by FuzzyBot (talk | contribs) (Updating to match new version of source page)

Natural Generation

Flowers naturally generate when the world is created. They do not generate in all types of climates, while some climatic regions generate more than one type of flower. Fields of wildflowers are indicated by colored patches in the landscape and can be seen on the player's world map.

Special Case Generation

There is a 4.76% chance for horsetail to spawn in place of weeds on player-created farmland blocks. This is the only flower that spawns into the world after generation.

Propagation

Flowers do not spread and cannot be farmed. They can only be obtained through breaking wild plants.

Flower Types

Obtaining

Flowers can be obtained by breaking with an empty hand, though some tools allow players to collect flowers faster than when no tool is used.

Usage

Beekeeping

Flowers are essential food for bees. Flowers can be replanted in any soil type in player created apiaries. See beekeeping for information on propagating bees.

Crafting

Horsetail is a plant that can be used to create healing poultices, which restore player hit points faster than normal regeneration. Healing poultices are created in the crafting grid from horsetail plants and linen or horsetail plants and cattail tops.



Horsetail

Cattails


Horsetail reed poultice

Horsetail reed poultice

Horsetail reed poultice



Horsetail

Horsetail

Cattails

Cattails





Horsetail

Normal stitched linen


Horsetail linen poultice

Horsetail linen poultice

Horsetail linen poultice



Horsetail

Horsetail





Storage

Flowers stack to 64. Flowers can also be placed in flower pots and planters for decoration.



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