Classes: Difference between revisions
From Vintage Story Wiki
m (verified 1.14 to 1.16.4) |
(Marked this version for translation) |
||
Line 21: | Line 21: | ||
The following classes are currently available, | The following classes are currently available, | ||
[[File:CommonerClass.png|300px|thumb|right|The Commoner as depicted ingame]] | [[File:CommonerClass.png|300px|thumb|right|The Commoner as depicted ingame]] | ||
===Commoner=== | ===Commoner=== <!--T:7--> | ||
The Commoner class is the default class and has no positive or negative traits, often considered as the "Allrounder" class. | The Commoner class is the default class and has no positive or negative traits, often considered as the "Allrounder" class. | ||
It's advised that players pick this class for their first time playing to get a hang of the game. {{-}} | It's advised that players pick this class for their first time playing to get a hang of the game. {{-}} | ||
[[File:HunterClass.png|300px|thumb|right|The Hunter as depicted ingame]] | [[File:HunterClass.png|300px|thumb|right|The Hunter as depicted ingame]] | ||
===Hunter=== | ===Hunter=== <!--T:8--> | ||
The Hunter class has the unique ability to craft the crude [[bow]] and [[arrow]]s as well as the recurve bow. Hunters are proficient at killing animals from range and harvesting them efficiently. | The Hunter class has the unique ability to craft the crude [[bow]] and [[arrow]]s as well as the recurve bow. Hunters are proficient at killing animals from range and harvesting them efficiently. | ||
:; Additional Positive and Negative Traits | :; Additional Positive and Negative Traits | ||
Line 39: | Line 37: | ||
: <span style="color: maroon">Claustrophobic</span> (-15% ore drop rate, -10% mining speed) | : <span style="color: maroon">Claustrophobic</span> (-15% ore drop rate, -10% mining speed) | ||
[[File:ClockmakerClass.png|300px|thumb|right|The Clockmaker as depicted ingame]] | [[File:ClockmakerClass.png|300px|thumb|right|The Clockmaker as depicted ingame]] | ||
===Clockmaker=== | ===Clockmaker=== <!--T:9--> | ||
The Clockmaker class deals a significant amount of damage toward locusts but is frail and deals less damage to anything else. | The Clockmaker class deals a significant amount of damage toward locusts but is frail and deals less damage to anything else. | ||
:; Additional Positive and Negative Traits | :; Additional Positive and Negative Traits | ||
Line 50: | Line 47: | ||
: <span style="color: maroon">Nervous</span> (-15% melee damage){{-}} | : <span style="color: maroon">Nervous</span> (-15% melee damage){{-}} | ||
[[File:MalefactorClass.png|300px|thumb|right| The Malefactor as depicted ingame]] | [[File:MalefactorClass.png|300px|thumb|right| The Malefactor as depicted ingame]] | ||
===Malefactor=== | ===Malefactor=== <!--T:10--> | ||
The malefactor is a frail and weak class that thrives on foraging and finding broken vessels in ruins. They have the unique ability to craft the sling, an alternative ranged weapon. | The malefactor is a frail and weak class that thrives on foraging and finding broken vessels in ruins. They have the unique ability to craft the sling, an alternative ranged weapon. | ||
:; Additional Positive and Negative Traits | :; Additional Positive and Negative Traits | ||
Line 62: | Line 58: | ||
: <span style="color: maroon">Nervous</span> (-15% melee damage){{-}} | : <span style="color: maroon">Nervous</span> (-15% melee damage){{-}} | ||
[[File:BlackguardClass.png|300px|thumb|right| The Blackguard as depicted ingame]] | [[File:BlackguardClass.png|300px|thumb|right| The Blackguard as depicted ingame]] | ||
===Blackguard=== | ===Blackguard=== <!--T:19--> | ||
The Blackguard is a durable fighter but gets hungry quicker and is less efficient at harvesting food. They have the unique ability to create the Blackguard Shortsword and Shield. | The Blackguard is a durable fighter but gets hungry quicker and is less efficient at harvesting food. They have the unique ability to create the Blackguard Shortsword and Shield. | ||
:; Additional Positive and Negative Traits | :; Additional Positive and Negative Traits | ||
Line 74: | Line 69: | ||
: <span style="color: maroon">Heavyhanded</span> (-10% loot from cracked vessels, -15% loot from foraging<sup>[[#Explanations|1]]</sup>, -20% wild crop drop rate){{-}} | : <span style="color: maroon">Heavyhanded</span> (-10% loot from cracked vessels, -15% loot from foraging<sup>[[#Explanations|1]]</sup>, -20% wild crop drop rate){{-}} | ||
[[File:TailorClass.png|300px|thumb|right| The Tailor as depicted ingame]] | [[File:TailorClass.png|300px|thumb|right| The Tailor as depicted ingame]] | ||
===Tailor=== | ===Tailor=== <!--T:12--> | ||
The Tailor can craft a variety of unique clothing, and repair clothing more efficiently. | The Tailor can craft a variety of unique clothing, and repair clothing more efficiently. | ||
:; Additional Positive and Negative Traits | :; Additional Positive and Negative Traits |