Classes: Difference between revisions

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10% => 12% since 1.16.1-rc.1/rc.2
(Marked this version for translation)
m (10% => 12% since 1.16.1-rc.1/rc.2)
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The malefactor is a frail and weak class that thrives on foraging and finding broken vessels in ruins. They have the unique ability to craft the sling, an alternative ranged weapon.
The malefactor is a frail and weak class that thrives on foraging and finding broken vessels in ruins. They have the unique ability to craft the sling, an alternative ranged weapon.
:; Additional Positive and Negative Traits
:; Additional Positive and Negative Traits
: <span style="color: green">Forager</span> (+10% loot from foraging<sup>[[#Explanations|1]]</sup>, +20% wild crop drop rate)
: <span style="color: green">Forager</span> (+12% loot from foraging<sup>[[#Explanations|1]]</sup>, +20% wild crop drop rate)
: <span style="color: green">Pilferer</span> (+15% drop rate, +10% rusty gear drop rate, 10% chance to collect cracked vessels)
: <span style="color: green">Pilferer</span> (+15% drop rate, +10% rusty gear drop rate, 10% chance to collect cracked vessels)
: <span style="color: green">Furtive</span> (-35% animal seeking range)
: <span style="color: green">Furtive</span> (-35% animal seeking range)
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[[File:BlackguardClass.png|300px|thumb|right| The Blackguard as depicted ingame]]
[[File:BlackguardClass.png|300px|thumb|right| The Blackguard as depicted ingame]]
===Blackguard=== <!--T:11-->
===Blackguard=== <!--T:11-->
The Blackguard is a durable fighter but gets hungry quicker and is less efficient at harvesting food. They have the unique ability to create the Blackguard Shortsword and Shield.
The Blackguard is a durable fighter but gets hungry quicker and is less efficient at harvesting food. They have the unique ability to create the Blackguard Shortsword and Shield.
Confirmedusers
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