Casting: Difference between revisions

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''Adding ores after the process begins resets the temperature.''
''Adding ores after the process begins resets the temperature.''


===Alloying metals=== <!--T:6-->
===Alloying metals=== <!--T:106-->
To alloy two or more metals together, a certain ratio of metal nuggets is required in the [[Crucible]]. Exact ratios are detailed in the [[Casting#Alloy Ratios|Alloy Ratios]] Section. For instance, to alloy Bismuth Bronze, a ratio of 2-4 [[Metal#Bismuth|Bismuth]] nuggets, 10-14 [[Metal#Copper|Copper]] nuggets, and 4-6 [[Metal#Zinc|Zinc]] nuggets will create a single ingot of [[Metal#Alloys|Bismuth Bronze]]. These numbers of nuggets can be combined in any arrangement; for example, if you have very little Zinc and Bismuth, you may elect to complete the recipe with 2 [[Metal#Bismuth|Bismuth]] nuggets, 14 [[Metal#Copper|Copper]] nuggets, and 4 [[Metal#Zinc|Zinc]] nuggets.
To alloy two or more metals together, a certain ratio of metal nuggets is required in the [[Crucible]]. Exact ratios are detailed in the [[Casting#Alloy Ratios|Alloy Ratios]] Section. For instance, to alloy Bismuth Bronze, a ratio of 2-4 [[Metal#Bismuth|Bismuth]] nuggets, 10-14 [[Metal#Copper|Copper]] nuggets, and 4-6 [[Metal#Zinc|Zinc]] nuggets will create a single ingot of [[Metal#Alloys|Bismuth Bronze]]. These numbers of nuggets can be combined in any arrangement; for example, if you have very little Zinc and Bismuth, you may elect to complete the recipe with 2 [[Metal#Bismuth|Bismuth]] nuggets, 14 [[Metal#Copper|Copper]] nuggets, and 4 [[Metal#Zinc|Zinc]] nuggets.


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If attempting to create a full ingot of an alloy, any ratio of nuggets should add up to 20 nuggets (or 100 units) of metal. Alloy recipes not fulfilling this condition will create amounts of metal too small to cast an ingot or tool from.
If attempting to create a full ingot of an alloy, any ratio of nuggets should add up to 20 nuggets (or 100 units) of metal. Alloy recipes not fulfilling this condition will create amounts of metal too small to cast an ingot or tool from.


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===Filling Molds=== <!--T:9-->
===Filling Molds=== <!--T:9-->
# Place the ingot or tool head [[molds|mold]] to be filled on a solid surface (Sneak + RMB). Tool molds occupy one block, but ingot molds may be placed two to a block.   
# {{SneakClick|Place}} the ingot or tool head [[molds|mold]] to be filled on a solid surface. Tool molds occupy one block, but ingot molds may be placed two to a block.   
# Pick up the glowing crucible will appear glowing and will shift to the firepit output slot (GUI: right).   
# Pick up the glowing crucible will appear glowing and will shift to the firepit output slot (GUI: right).   
# With the crucible in an active hotbar slot, select the mold with the display crosshairs and use RMB to pour materials into the [[molds|ingot or tool mold]].  
# With the crucible in an active hotbar slot, select the mold with the display crosshairs and {{Using|pour}} materials into the [[molds|ingot or tool mold]].  
# When the mold is filled, no more metal can be added to the mold.  
# When the mold is filled, no more metal can be added to the mold.  
# The metal will cool in the mold, and item temperature can be viewed in the block GUI.
# The metal will cool in the mold, and item temperature can be viewed in the block GUI.
# When the metal is cold, ingots and tool heads can be removed from the molds (RMB).  
# When the metal is cold, ingots and tool heads can be {{Using|removed}} from the molds.  


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|style="text-align: center;"| Lead 45% to 55%
|style="text-align: center;"| Lead 45% to 55%
Tin 45% to 55%
Tin 45% to 55%
| N/A
| [[Alcohol Brewing#Solderbars|Solderbars]]
|-
|-
|[[File:Ingot-silversolder.png|100x100px]]
|[[File:Ingot-silversolder.png|100x100px]]
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|style="text-align: center;"| Silver 40% to 50%
|style="text-align: center;"| Silver 40% to 50%
Tin 50% to 60%
Tin 50% to 60%
| N/A
| [[Alcohol Brewing#Solderbars|Solderbars]]
|}
|}


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{{tnt|Metals navbox}}
{{Navbox|Vintage Story}}
{{Navbox|Vintage Story}}


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