Bear: Difference between revisions

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added more detail from bear.json
(added an image, cleaned up the animal tabs and worldgen table, with a few revisions)
(added more detail from bear.json)
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* Brown bears, black bears and pandas can easily escape a pit 3 blocks deep. Polar bears and sun bears can only jump up 2 blocks.  Polar bears are the only variant that cannot use ladders.
* Brown bears, black bears and pandas can easily escape a pit 3 blocks deep. Polar bears and sun bears can only jump up 2 blocks.  Polar bears are the only variant that cannot use ladders.
* All bears can easily hit animals over 1 block high fence, but they can't jump over fences.  
* All bears can easily hit players/creatures over a fence 1 block high, but they can't jump over fences on level ground. Note: if the player puts a block such as a lantern on top of a fence, that creates a weak point where a bear could climb over.
* Polar bears swim faster than other variants.  Their movespeed to get out of water is 0.035, compared to 0.015 for other variants.<ref>Lines 455-459 of %appdata%\Roaming\Vintagestory\assets\survival\entities\land\bear.json</ref>
* Most bears cannot fit through a doorway 1 block wide.  A female sun bear's collision box is only x: 1.0, y: 0.9.<ref>Lines 12-20 of %appdata%\Roaming\Vintagestory\assets\survival\entities\land\bear.json</ref>
* Bears tend to sleep from 01:00 to 03:00 and 10:00 to 18:00.  They will stop sleeping if they receive damage or if the player gets within 10 blocks.<ref>Lines 468-481 of %appdata%\Roaming\Vintagestory\assets\survival\entities\land\bear.json</ref>
* Bears occasionally stand on their hind legs and look around.
 
=== Combat ===
 
* If a bear receives damage, it might become aggressive towards any creature within 30 blocks.<ref>Lines 429-438 of %appdata%\Roaming\Vintagestory\assets\survival\entities\land\bear.json</ref>
* Bears have a 0.01 chance to leap at their target.
* In addition to their melee attack, bears have a slashing attack that deals 15 points of tier 2 damage.<ref>Lines 308-314 of %appdata%\Roaming\Vintagestory\assets\survival\entities\land\bear.json</ref>
* When a bear's health gets below 30%, it might turn and flee the player.  The chance for panda bears to flee is 30%, while the chance for black bears to flee is 10%; the chance for polar, brown, and sun bears to flee is only 5%.<ref>Lines 267-279 of %appdata%\Roaming\Vintagestory\assets\survival\entities\land\bear.json</ref>
* If a fleeing bear gets further than 20 blocks from its attacker, it might stop running and even lie down.  If the player approaches within 20 blocks, it will resume running away.<ref>Lines 349-352 of %appdata%\Roaming\Vintagestory\assets\survival\entities\land\bear.json</ref>
* After 30 seconds without taking damage, a bear will stop fleeing and resume normal behavior.<ref>Lines 267-268 of %appdata%\Roaming\Vintagestory\assets\survival\entities\land\bear.json</ref>
 


=== Prey === <!--T:75-->
=== Prey === <!--T:75-->


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Panda bears and sun bears will not hunt any prey, but will still defend themselves if they are attacked. However, it is recommended to avoid getting too close to them, as they might feel attacked and can defend themselves.
Black, brown, and polar bears will occasionally rampage without provocation.  They seek prey within 20 blocks:


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Other bears will hunt:
* players
* Player
* {{ll|Chicken|chickens}}
* {{ll|Chicken|chickens}}
* {{ll|Hare|hares}}
* {{ll|Hare|hares}}
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* {{ll|Wild pig|pigs}}
* {{ll|Wild pig|pigs}}
* {{ll|Deer|deer}}
* {{ll|Deer|deer}}
It's unclear why they don't also attack goats.<ref>Lines 291-298 of %appdata%\Roaming\Vintagestory\assets\survival\entities\land\bear.json</ref>
* When temperatures are below -10°C, they seek prey within 25 blocks instead of 20.<ref>Lines 382-387 of %appdata%\Roaming\Vintagestory\assets\survival\entities\land\bear.json</ref>
* Panda bears and sun bears "will not actively seek creatures, but will still execute retaliatory attacks."<ref>Lines 373-378 of %appdata%\Roaming\Vintagestory\assets\survival\entities\land\bear.json</ref>


== Domestication == <!--T:7-->
== Domestication == <!--T:7-->
Confirmedusers, editor
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