Viehzucht

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Revision as of 07:49, 24 March 2020 by Monahven (talk | contribs) (Created page with "== Wilde Tiere einfangen ==")
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In Vintage Story ist es möglich, einige der Tierarten, die in der Welt umherstreunen, zu domestizieren. Um Tiere zu domestizieren, muss der Spieler mindestens ein Männchen und ein Weibchen einfangen, damit deren Nachwuchs "in Gefangenschaft" gezüchtet werden kann. Das Verhalten der Tiere wird sich nach einigen Generationen verändern. Wildschweine und Schafe werden auch wenn sie domsetiziert sind aggressiv, wenn sie angegriffen werden.

Generationsänderungen

  • Nach 3 Generationen:
    • Tiere können mit dem Hackbeil fast sofort getötet werden (seit v1.12).
  • Nach 10 Generationen:
    • Schlafende Tiere wachen nicht mehr auf, wenn sich ein Spieler nähert
    • Aggressive Tiere werden neutral, d.h. sie greifen den Spieler nur noch an, wenn sie provoziert werden
    • Tiere rennen nicht mehr vor dem Spieler weg (braucht 20 Generationen in v1.11, seit v1.12 nur noch 10 Generationen)

Wilde Tiere einfangen

Two methods exist to capture wild animals for domestication.

  1. Active: Provoke the wild boars/pigs or bighorn sheep with a weak attack. In return, boars and sheep will try to attack players. If players run away from them, they will follow for a short distance. This behavior can be used to guide them into carefully prepared animal pen. Wild chickens always try to flee from the player, again, use this advantage by chasing the chickens into the pen.
  2. Passive: In an area nearby the animals to capture, dig a pit at least 2 blocks deep and place a trough with food portions in it. Wait for the animals to fall into the pit trap, and convert the pit into the animal pen. Players can also chase wild chickens into this pit trap.

Pigs

Pigs eat animal feed placed in a large trough. Troughs hold portions of dry grass (8) or grains (2) and pigs will generally eat anything. After eating a number of portions and reaching saturation, the females become pregnant and after several days, they will bear offspring. Sows bear litters of multiple piglets (4-8) at a time, so be sure the pen is large enough to accommodate for a "pigsplosion", which may occur when breeding multiple females simultaneously. Note that boars (and sometimes sows) will attack players when in close range but will become passive after 10 generations.

Sheep

Sheep eat animal feed placed in a large trough. Troughs hold portions of dry grass (8) or grains (2) and sheep will consume either grass or grain. After eating a number of portions and reaching saturation, the females become pregnant and after several days, they will bear offspring. Ewes bear one lamb at a time. Note that male sheep (and sometimes the females) always attack players when in close range, but they will stop doing so after 10 generations of breeding.

Chickens

Chickens will only eat grain placed in small troughs. Baby chicks are *not* preceded by eggs - they appear like other baby animals. Hens will lay eggs on the ground every 8-15 in-game days, which can be used in cooked foods (and do not have any impact on breeding new chickens). Players should collect the eggs regularly, as they disappear within 2 days.

Harvesting and Butchering

Domesticated (or wild) animals can be killed and harvested for meat, leather, bones, and fat. Sneak + hold right mouse with a knife in hand to harvest or butcher animals.

Other animals

Hyenas, Foxes, Wolves, Hares, Locusts, and Drifters cannot be domesticated. Hares, Hyenas, Foxes and Wolves can be harvested for meat, fats, hides etc. Monsters (hostile mobs) such as drifters and locusts are not harvestable.


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