1.17.0-rc.4

From Vintage Story Wiki
Revision as of 02:32, 28 August 2022 by Sana (talk | contribs)
1.17.0-rc.4
Release dateAugust 7, 2022
Development versions
    Version chronology
    ◄ 1.16.5
    ◄ rc.3
    rc.5 ►

    1.17.0-rc.4 is the 4th release candidate for 1.17.0, released on August 7, 2022, which fixes a few non-critical issues.

    Additions

    Blocks

    Crock
    • Added 6 new crock labels, dynamically chosen based on contents, including for when its contents are rotten.

    Tweaks

    Blocks

    Firepit
    • Can now interact with firepits while having a torch or pot in hands.
    • Firepit now reduces the font size for the cooking recipe text if necessary.

    Gameplay

    Sounds
    • Snappier, crunchier gravel step sound.

    World generation

    Spawn
    • On world creation, the game now tries to avoid spawning players above 75% of world height.

    General

    Shaders
    • Fine tuned reflective shader. Fixed reflective tiling issues.
    Servers
    • Server repair mode will now regenerate corrupted chunks, should they ever appear.

    Fixes

    • Might fix UI rendering issues on MacOS M1 chips.
    • Lowest liquid level no longer flowing downwards.
    • Cascade bomb explosion did not destroy the bomb but dropped an item.
    • Itemstack tooltip flicker every second in the handbook.
    • Missing hotkey symbol in the flint tooltip.
    • Game crashing on invalid hotkeys (e.g. when using russian translations).
    • Loose stones poke holes in lava lakes during worldgen.
    • Hitting 'H' while hovering water bowl opened the page on the honey bowl.
    • Fish trying to jump back into water throwing an exception on the server.
    • Visible seams between some blocks.
    • Weird interactions with rush matting.
    • Own step sound not playing at the player but at the step location.
    • Seraph voices missing in some cases.
    • Might fix missing libsztd dll error in some instances.
    • Buggy lamellar armor repair.
    • Macro editor did not prevent duplicate macro names, causing undefined behavior.
    • Bamboo hat recipes no longer conflict with bamboo roof ridge recipe..
    • Game crash when trying to repair gamboised helmets.
    • Waterlogging issues with ruins generated underwater.

    API changes

    Refactorings

    • Large refactor of the API methods for setting liquids.
      • The default GetBlock() is no longer obsolete.
    • Renamed IWorldChunk.Blocks to IWorldChunk.Data. IWorldChunk.Blocks still exists but is obsolete now.
    • ChunkDataLayer code (see also pinned discord post in #mods)

    Tweaks

    • Added new "Quantity" field to crushing properties to allow for fractional values.

    Fixes

    • TreeAttribute.Clone() caused ItemstackAttribute values to loose its resolved Block/Item.

    References

    1. "De-Jank and Game Juice Update (1.17.0-rc.4)"– Vintagestory.at, August 7, 2022