Translations:Animal husbandry/2/en

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Generational changes

  • After 3 generations:
    • Animals can be killed nearly instantly with the cleaver (as of v1.12)
  • After 10 generations:
    • Sleeping Animals will no longer wake when a player approaches
    • Aggressive animals will become neutral, i.e. only attack when being provoked
    • Animals will no longer run away (flee) from the player (takes 20 generations in v1.11, 10 generations as of v1.12)