Mechanical power: Difference between revisions

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==Automated Machinery==  
==Automated Machinery==  
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===Automated Quern Train===  
====Automated Quern Train====
The quern must be powered by connecting the incoming axle on the top or bottom of the quern. The quern cannot be powered by connecting the axle to the side of the quern. For maximum efficiency, connect the power input axle to the bottom of the quern. Automating input/output using hoppers and chutes is optional.
The quern must be powered by connecting the incoming axle on the top or bottom of the quern. The quern cannot be powered by connecting the axle to the side of the quern. For maximum efficiency, connect the power input axle to the bottom of the quern. Automating input/output using hoppers and chutes is optional.


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* '''Output:''' Placing any item in the output slot will block the output, causing product items to drop out of the sides of the quern. To collect items, hoppers can be fed into chests. Place the hopper at the level of the block supporting the quern, not next to the side of the quern itself. If the hopper, or any block for that matter, is placed next to the side of the quern, this placement will prevent the quern from producing items}. Further, if the quern tries to output an item but the side is blocked, it will restart grinding the item. This means placing one block adjacent to the quern will reduce efficiency by 1 quarter.
* '''Output:''' Placing any item in the output slot will block the output, causing product items to drop out of the sides of the quern. To collect items, hoppers can be fed into chests. Place the hopper at the level of the block supporting the quern, not next to the side of the quern itself. If the hopper, or any block for that matter, is placed next to the side of the quern, this placement will prevent the quern from producing items}. Further, if the quern tries to output an item but the side is blocked, it will restart grinding the item. This means placing one block adjacent to the quern will reduce efficiency by 1 quarter.


==Smithing==  
=== Smithing==
For mechanized smithing, the windmill is attached to a [[helve hammer]]. With a full complement of sails, the helve hammer will function, albeit slowly, at wind speeds as low as 30%. It can help the player in processing iron blooms and blister steel, as well as making plates of any metal type.
For mechanized smithing, the windmill is attached to a [[helve hammer]]. With a full complement of sails, the helve hammer will function, albeit slowly, at wind speeds as low as 30%. It can help the player in processing iron blooms and blister steel, as well as making plates of any metal type.


===Materials required for automated smithing===  
====Materials required for automated smithing====  
'''Toggle:''' <br />
'''Toggle:''' <br />
Connects the powered axle to the helve hammer base
Connects the powered axle to the helve hammer base
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=== Automated Helve hammer train ===  
==== Automated Helve hammer train ====  
The helve hammer must be powered by connecting the incoming axle on the left or right of the toggle and cannot be powered by connecting the axle to the top or bottom of the machine.  
The helve hammer must be powered by connecting the incoming axle on the left or right of the toggle and cannot be powered by connecting the axle to the top or bottom of the machine.  


# The '''toggle''' must be placed adjacent to the helve hammer base. The toggle places sideways, be sure to orient the toggle such that the square frames abut the block intended for the helve hammer base. The input axle cannot be placed on the ''frameless'' sides of this block.
# The '''toggle''' must be placed adjacent to the helve hammer base. The toggle places sideways, be sure to orient the toggle such that the square frames abut the block intended for the helve hammer base. The input axle cannot be placed on the ''frameless'' sides of this block.
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# The '''brake''' (optional) can be placed on the other side of the helve hammer base.
# The '''brake''' (optional) can be placed on the other side of the helve hammer base.


==Crushing==  
=== Crushing===  
The pulverizer allows to crush certain stones and minerals into fine powder to be used for [[Steel Making|steel making]]. There is no other way to obtain these materials, thus mechanisation is necessary.
The pulverizer allows to crush certain stones and minerals into fine powder to be used for [[Steel Making|steel making]]. There is no other way to obtain these materials, thus mechanisation is necessary.


===Materials required for a pulverizer set up===  
====Materials required for a pulverizer set up====
* '''Pulverizer Frame''' - holds the pulverizer pounders and connects them to the power circuit.
'''2 Pounder Caps:'''<br />
* '''Pulverizer Toggle''' - connects the powered axle to the pulverizer frame. Can only be crafted with a bronze or higher tier metal plate.
Reinforces the pounders and makes them crush the materials faster. Made by smithing on an anvil.
* '''2 Pulverizer Pounders'''
* '''2 Pounder Caps''' - reinforces the pounders and makes them crush the materials faster. Made by smithing on an anvil.
* '''Hopper''' - (optional) used for material input/output.
* '''Chute''' - (optional) used to direct materials from hoppers into chests or other containers. These blocks place directionally, with the output facing away from the player.<br>


'''Pulverizer Frame:'''<br />
Holds the pulverizer pounders and connects them to the power circuit.


 
{{Crafting
<div style="display:flex;flex-wrap:wrap;">
|Ingredients= [[Saw]]<br />[[Rock]]<br />[[Boards]] (x42)
{{Grid/Crafting
|Grid/CraftingCode={{Grid/Crafting
|A1=Oak Board|B1=Oak Board|C1=Oak Board
|A1=Oak Board|B1=Oak Board|C1=Oak Board
|A1N=6|B1N=6|C1N=6
|A1N=6|B1N=6|C1N=6
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|A3N=6|B3N=|C3N=6
|A3N=6|B3N=|C3N=6
|Output=Pulverizer Frame|OA=}}
|Output=Pulverizer Frame|OA=}}
{{Grid/Crafting
}}
 
'''Pulverizer Toggle:'''<br />
Connects the powered axle to the pulverizer frame. Can only be crafted with a bronze or higher tier metal plate.<br />
{{Crafting
|Ingredients= [[Hammer]]<br />[[Chisel]]<br />Wooden Axle<br />Metal Plate
|Grid/CraftingCode={{Grid/Crafting
|A1=|B1=Copper hammer|C1=Metalplate iron
|A1=|B1=Copper hammer|C1=Metalplate iron
|A1N=|B1N=|C1N=
|A1N=|B1N=|C1N=
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|A3N=|B3N=|C3N=
|A3N=|B3N=|C3N=
|Output=Pulverizer Toggle|OA=}}
|Output=Pulverizer Toggle|OA=}}
{{Grid/Crafting
}}
 
 
'''2 Pulverizer Pounders:'''<br />
The mobile part of the machine that does the pounding.
{{Crafting
|Ingredients= [[Hamer]]<br />[[Chisel]]<br />[[Tree|Log]]
|Grid/CraftingCode={{Grid/Crafting
|A1=Copper hammer|B1=Log (Oak)|C1=
|A1=Copper hammer|B1=Log (Oak)|C1=
|A1N=|B1N=|C1N=
|A1N=|B1N=|C1N=
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|A3N=|B3N=|C3N=
|A3N=|B3N=|C3N=
|Output=Pulverizer Pounder|OA=}}
|Output=Pulverizer Pounder|OA=}}
}}
'''Hopper''' ''(optional)'': <br />
Used for material input/output. Crafted directly from copper plates.
{{Crafting
|Ingredients= [[Copper|Copper plate]]<br />(3x)
|Grid/CraftingCode={{Grid/Crafting
|A1=Copper plate|B1=|C1= Copper plate
|A2=|B2=Copper plate|C2=
|Output=hopper|OA=}}
}}
'''Chute''' ''(optional)'': <br />
Used to direct materials from hoppers into chests or other containers. These blocks place directionally, with the output facing away from the player.
<div style="display:flex;flex-wrap:wrap;">
{{Crafting
|Ingredients= Chute Section<br />(2x)
|Grid/CraftingCode={{Grid/Crafting
|A1=Chutesection-copper|B1=Chutesection-copper|C1=
|A2=|B2=|C2=
|Output=Chute-straight|OA=}}
}}
{{Crafting
|Ingredients= Chute Section<br />(2x)
|Grid/CraftingCode={{Grid/Crafting
|A1=Chutesection-copper|B1=|C1=
|A2=|B2=Chutesection-copper|C2=
|Output=elbow chute|OA=}}
}}
</div>
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=== Automated Pulverizer train ===  
==== Automated Pulverizer train ====  
[[File:Pulverizer automation.PNG|right|300px]]
[[File:Pulverizer automation.PNG|right|300px]]
The pulverizer must be powered by connecting the incoming axle on the left or right lower block of the frame structure. The toggle needs to be placed in the lower frame block. The pulverizer takes up a total of 4 blocks vertically, two for the frame itself and two more for the moving pounders.<br>
The pulverizer must be powered by connecting the incoming axle on the left or right lower block of the frame structure. The toggle needs to be placed in the lower frame block. The pulverizer takes up a total of 4 blocks vertically, two for the frame itself and two more for the moving pounders.<br>
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