Accessibility: Difference between revisions

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== Settings menu ==
== Settings menu ==
Click on an image to open a larger version.  See the [[Settings]] page for descriptions of each option, or open the menu in-game and hover over each option.  Options that seem especially relevant to accessibility are featured below.
Click on an image to open a larger version.  See the [[Settings]] page for descriptions of every option, or open the menu in-game and hover over each option.  Options that seem especially relevant to accessibility are featured below.


=== Graphics tab ===
=== Graphics tab ===
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The [[Settings]] page should cover all the features in the [[Settings#Graphics|Graphics]] tab in detail.
The [[Settings]] page should cover all the features in the [[Settings#Graphics|Graphics]] tab in detail.
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=== Mouse tab ===
=== Mouse tab ===
[[File:Settings-mouse tab.png|thumb|left|alt=the second tab of several at the top is selected, displaying an array of options for the game's mouse features|Mouse tab of Settings menu]]
[[File:Settings-mouse tab.png|thumb|left|alt=the second tab of several at the top is selected, displaying an array of options for the game's mouse features|Mouse tab of Settings menu]]
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* '''Wireframe thickness''': This affects the thickness of the selection box drawn around the block you are looking at.  It also affects the colored voxel gridlines seen when knapping, clay-forming and smithing. Some people may find thicker lines easier to see - especially on very high resolution monitors eg. 4k monitors.
* '''Wireframe thickness''': This affects the thickness of the selection box drawn around the block you are looking at.  It also affects the colored voxel gridlines seen when knapping, clay-forming and smithing. Some people may find thicker lines easier to see - especially on very high resolution monitors eg. 4k monitors.
* '''Glitch strength waviness''': [[Temporal_storm|Temporal Storms]] can be disabled entirely through commands.  It might be preferable to preserve this feature of the game while removing effects that are uncomfortable.  Reducing the ''Glitch strength waviness'' slider should make visual distortions during storms more tolerable.  Expect the normal colors of the world to become reddish until the storm ends.  (Those feeling experimental can even ''increase'' the Glitch strength waviness to more than 100%.)
* '''Glitch strength waviness''': [[Temporal_storm|Temporal Storms]] can be disabled entirely through commands.  It might be preferable to preserve this feature of the game while removing effects that are uncomfortable.  Reducing the ''Glitch strength waviness'' slider should make visual distortions during storms more tolerable.  Expect the normal colors of the world to become reddish until the storm ends.  (Those feeling experimental can even ''increase'' the Glitch strength waviness to more than 100%.)
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