Main Page/en: Difference between revisions

From Vintage Story Wiki
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|title=Disclaimer: Incomplete
|title=Disclaimer: Incomplete
|text=This wiki is run by volunteers, and as such is lacking in various areas and not always up-to-date. We'd much appreciate contributors - request wiki edit access on the [https://www.vintagestory.at/forums/topic/267-wiki-discussion/#replyForm forum] or the [https://discord.gg/Tndr3w8 Discord].
|text=This wiki is run by volunteers, and as such is lacking in various areas and not always up-to-date. We'd much appreciate contributors - request wiki edit access on the [https://discord.gg/Tndr3w8 Discord].
|image=Sapling-birch.png
|image=Sapling-birch.png
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<span class="nondumbimagesizing">[[File:1.18.0-release-screenshot-hotspring.jpg|center|Hot springs released in 1.18.0]] </span>
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! valign="top" style="text-align: center;" |Latest stable version
! valign="top" style="text-align: center;" |Latest stable version
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<big>[https://www.vintagestory.at/blog.html/news/v1181415-leaky-server-plug-community-meetup-r368/ Version 1.18.15] </big><br />
<big>[https://www.vintagestory.at/blog.html/news/v1198-dot-the-is-and-cross-the-ts-r386/ Version 1.19.8] </big><br />
Pumpkin carving fix<br />
Dot the i's and cross the t's<br />
{{Date|2023|10|10}}
{{Date|2024|05|17}}
<!-- Unstable version commented out again
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! valign="top" style="text-align: center;" |Latest unstable version
! valign="top" style="text-align: center;" |Latest unstable version
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| valign="top" style="text-align: center;" |<span style="align:center;"> <big>[https://info.vintagestory.at/v1dot19#pre8 Version 1.19.0-pre.8]</big>
| valign="top" style="text-align: center;" |<span style="align:center;"> <big>[https://www.vintagestory.at/blog.html/news/v1195-rc23-yabatp-2-r382/ Version 1.19.5-rc.3]</big>
Dejank Redux<br />
Yet Another Bugfixing And Tuning Patch<br />
{{Date|2023|12|03}}
{{Date|2024|03|19}}  
Remove comment when the 1.20 unstables start rolling out-->
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! valign="top" style="text-align: center;" |Most recent updates
! valign="top" style="text-align: center;" |Most recent updates
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==== [https://www.vintagestory.at/blog.html/news/v1190-pre1-dejank-redux-r367/ v1.19.0-pre.1 Dejank Redux] ====
==== [https://www.vintagestory.at/blog.html/news/v1190-rc78-dejank-redux-r373/ v1.19.0-rc.8 Dejank Redux] ====
* Mini-dimension system
* Bug fixes
* New first-person mode
* Tweaks
* Other improved engine tech
* New wildlife - deer and goats
==== [https://www.vintagestory.at/blog.html/news/v118911810-stable-idle-server-ram-saver-r365/ Stable Idle Server RAM Saver] ====
==== [https://www.vintagestory.at/blog.html/news/v118911810-stable-idle-server-ram-saver-r365/ Stable Idle Server RAM Saver] ====
* Game servers can now be launched in standby mode
* Game servers can now be launched in standby mode
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{| class="wikitable frontmodding" style="margin-top: 40px; background: transparent; table-layout:fixed;"
{| class="wikitable frontmodding" style="margin-top: 40px; background: transparent; table-layout:fixed;"
! colspan="4" valign="top" style="text-align: center;" |Modding the Game
! colspan="3" valign="top" style="text-align: center;" |Modding the Game
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! valign="top" style="text-align: center;" |Modding Basics
| colspan="3" |Vintage Story is created in a way that allows anyone to add their own content to the game. For more information and where to begin, visit the {{ll|Modding:Getting Started|Getting Started|nsp=0}} modding page. The links below will take you to various landing pages for modding subjects.
! valign="top" style="text-align: center;" |Going Further
! valign="top" style="text-align: center;" |Block and Item Assets
! valign="top" style="text-align: center;" |Entity and World Assets
|-
|-
| valign="top" style="text-align: left;" |
! valign="top" style="text-align: center;" |Content Mods
 
!Code Mods
*{{ll|Modding:Getting_Started|Getting Started}}
!Other
*{{ll|Modding:Asset System|Asset System}}
*{{ll|Modding:Basic Modding Examples|Mod Samples}}
*{{ll|Modding:VS Model Creator|Model Creator}}
*{{ll|Modding:Textures|Textures}}
*{{ll|Modding:Creating Recipes|Grid Crafting Recipes}}
| valign="top" style="text-align: left;" |
 
*{{ll|Modding:Modding Efficiently|Modding Efficiently}}
*{{ll|VTML}}
*{{ll|Modding:Mod Packaging|Packaging}}
*[https://mods.vintagestory.at/ Mod Database]
*{{ll|Modding:JSON Patching|JSON Patching}}
*{{ll|Modding:The Remapper|The Remapper}}
*{{ll|Modding:Mod-Engine Compatibility|Mod-Engine Compatibility}}
 
| valign="top" style="text-align: left;" |
 
*{{ll|Modding:Basic Block|Basic blocks}} ({{ll|Basic Block#Custom Shapes|Custom Shapes}})
*{{ll|Modding:Block Json Properties|Block property overview}}
*{{ll|Modding:Basic Item|Basic item}}
*{{ll|Modding:Item Json Properties|Item property overview}}
| valign="top" style="text-align: left;" |
 
*{{ll|Modding:Basic Entity|Basic entity}}
*{{ll|Modding:Entity Json Properties|Entity property overview}}
*{{ll|Modding:WorldGen Configuration|WorldGen modding}}
 
|-
! valign="top" style="text-align: center;" |Programming Basics
! valign="top" style="text-align: center;" |Game Objects
! colspan="2;" valign="top" style="text-align: center;" |API
|-
|-
| valign="top" style="text-align: left;" |
| valign="top" style="text-align: left;" |
 
* {{ll|Modding:Content Mods|Content Mods|nsp=0}}
*{{ll|Modding:Setting up your Development Environment|Setting up your Dev. Environment}}
* {{ll|Modding:Developing a Content Mod|Developing a Content Mod|nsp=0}}
*[https://github.com/anegostudios/vsmodexamples Mod Samples]
* {{ll|Modding:Basic Content Tutorials|Basic Content Tutorials|nsp=0}}
*{{ll|Modding:Programming Languages|Learning the Programming Languages}}
* {{ll|Modding:Intermediate Content Tutorials|Intermediate Content Tutorials|nsp=0}}
* {{ll|Modding:Advanced Content Tutorials|Advanced Content Tutorials|nsp=0}}
* {{ll|Modding:Other Content Tutorials|Other Content Tutorials|nsp=0}}
* {{ll|Modding:Content Mod Concepts|Content Mod Concepts|nsp=0}}
| valign="top" style="text-align: left;" |
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*{{ll|Modding:Code Mods|Code Mods|nsp=0}}
*{{ll|Modding:Block_System|The VS Block Systems}}
*{{ll|Modding:Preparing For Code Mods|Preparing For Code Mods|nsp=0}}
*{{ll|Modding:Advanced Blocks|Block Class}}
*{{ll|Modding:Creating A Code Mod|Creating A Code Mod|nsp=0}}
*{{ll|Modding:Block Entity|Block Entity}}
*{{ll|Modding:Basic Code Tutorials|Basic Code Tutorials|nsp=0}}
*{{ll|Modding:Adding Block Behavior|Block Behavior}}
*{{ll|Modding:Intermediate Code Tutorials|Intermediate Code Tutorials|nsp=0}}
*{{ll|Modding:Advanced Items|Item Class}}
*{{ll|Modding:Advanced Code Tutorials|Advanced Code Tutorials|nsp=0}}
*{{ll|Modding:Block and Item Interactions|Block and Item interactions}}
*{{ll|Modding:Other Code Tutorials|Other Code Tutorials|nsp=0}}
| valign="top" style="text-align: left;" |
*{{ll|Modding:Code Mod Concepts|Code Mod Concepts|nsp=0}}
 
|
*{{ll|Modding:Commands|nsp=1}}
* {{ll|Modding:Community Resources|Community Resources|nsp=0}}
*{{ll|Modding:Using the WorldGen API|WorldGen API}}
* {{ll|Modding:Modding API Updates|Modding API Updates|nsp=0}}
*{{ll|Modding:WorldGen Concept|WorldGen Concept}}
* [https://apidocs.vintagestory.at/index.html API Documentation]
*{{ll|Modding:Network API|Network API}}
* [https://github.com/anegostudios/vsmodexamples Official Example Mods]
*{{ll|Modding:Simple Particles|Particles}}
* [https://github.com/anegostudios/vsapi VS API (GitHub)]
*{{ll|Modding:TreeAttribute|nsp=1}}
* [https://github.com/anegostudios/vsessentialsmod VS Essentials Mod (GitHub)]
*{{ll|Modding:World Access|nsp=1}}
* [https://github.com/anegostudios/vssurvivalmod VS Survival Mod (GitHub)]
| valign="top" style="text-align: left;" |
* [https://github.com/anegostudios/vscreativemod VS Creative Mod (GitHub)]
 
*{{ll|Modding:Basic Inventory Handling|Basic Inventory Handling}}
*{{ll|Modding:Rendering API|Shaders and Renderers}}
*{{ll|Modding:GUIs|Graphical User Interfaces}}
*{{ll|Modding:SaveGame Data Storage|SaveGame Data Storage}}
*{{ll|Modding:Chunk Data Storage|Chunk Data Storage}}
*{{ll|Modding:Moddable Mod|Moddable Mod}}
|-
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{| class="wikitable" style="background: transparent; width: 100%;"
{| class="wikitable" style="background: transparent; width: 100%;"
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