Main Page/de: Difference between revisions

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*{{ll|World Generation| Weltengenerierung}}
*{{ll|World Generation| Weltengenerierung}}
*{{ll|World Configuration| Weltenkonfiguration}}
*{{ll|World Configuration| Weltenkonfiguration}}
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*{{ll|Ambience Features|Natürliche Phänomene}}
*{{ll|Ambience Features|Natürliche Phänomene}}
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*{{ll|List of client commands|Liste von Client-Befehlen}}
*{{ll|List of client commands|Liste von Client-Befehlen}}
*{{ll|Client startup parameters|Client Startparameter}}
*{{ll|Client startup parameters|Client Startparameter}}
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*{{ll|Suggestions|Vorschläge}}
*{{ll|Suggestions|Vorschläge}}
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*{{ll|How to use WorldEdit|Wie WorldEdit verwendet wird.}}
*{{ll|How to use WorldEdit|Wie WorldEdit verwendet wird.}}
*{{ll|Cinematic Camera|Cinematic Kamera - erstelle ein Video deiner Bauwerke!}}
*{{ll|Cinematic Camera|Cinematic Kamera - erstelle ein Video deiner Bauwerke!}}
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{| class="wikitable frontmodding" style="margin-top: 40px; background: transparent; table-layout:fixed;"
{| class="wikitable frontmodding" style="margin-top: 40px; background: transparent; table-layout:fixed;"
! colspan="4" valign="top" style="text-align: center;"| Modding des Spiels
! colspan="4" valign="top" style="text-align: center;"| Modding des Spiels
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*{{ll|Modding:Modding Efficiently|Effizientes Modden}}
*{{ll|Modding:Modding Efficiently|Effizientes Modden}}
*{{ll|VTML|VTML}}
*{{ll|VTML|VTML}}
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*{{ll|Modding:The Remapper|Der Remapper}}
*{{ll|Modding:The Remapper|Der Remapper}}
*{{ll|Modding:Mod-Engine Compatibility|Mod-Engine Kompatibilität}}
*{{ll|Modding:Mod-Engine Compatibility|Mod-Engine Kompatibilität}}
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*{{ll|Modding:Basic Block|Grundlegende Blöcke}} ({{ll|Basic Block#Custom Shapes|Eigene Formen}})
*{{ll|Modding:Basic Block|Grundlegende Blöcke}} ({{ll|Basic Block#Custom Shapes|Eigene Formen}})
*{{ll|Modding:Block Json Properties|Übersicht der Blockeigenschaften}}
*{{ll|Modding:Block Json Properties|Übersicht der Blockeigenschaften}}
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*{{ll|Modding:Item Json Properties|Übersicht der Objekteigenschaften}}
*{{ll|Modding:Item Json Properties|Übersicht der Objekteigenschaften}}
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*{{ll|Modding:Basic Entity|Grundlegende Wesen}}
*{{ll|Modding:Basic Entity|Grundlegende Wesen}}
*{{ll|Modding:Entity Json Properties|Übersicht der Wesenseigenschaften}}
*{{ll|Modding:Entity Json Properties|Übersicht der Wesenseigenschaften}}
*{{ll|Modding:WorldGen Configuration|WorldGen Konfiguration}}
*{{ll|Modding:WorldGen Configuration|WorldGen Konfiguration}}
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*{{ll|Modding:Setting up your Development Environment|Einrichten deiner Entwicklungsumgebung}}
*{{ll|Modding:Setting up your Development Environment|Einrichten deiner Entwicklungsumgebung}}
*[https://github.com/anegostudios/vsmodexamples Modbeispiele]
*[https://github.com/anegostudios/vsmodexamples Modbeispiele]
*{{ll|Modding:Programming Languages|Lern die Programmiersprachen}}
*{{ll|Modding:Programming Languages|Lern die Programmiersprachen}}
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*{{ll|Modding:Block_System|Das VS Blocksystem}}
*{{ll|Modding:Block_System|Das VS Blocksystem}}
*{{ll|Modding:Advanced Blocks|Blockklassen}}
*{{ll|Modding:Advanced Blocks|Blockklassen}}
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*{{ll|Modding:Advanced Items|Objektklassen}}
*{{ll|Modding:Advanced Items|Objektklassen}}
*{{ll|Modding:Block and Item Interactions|Block- and Objekt-Interaktionen}}
*{{ll|Modding:Block and Item Interactions|Block- and Objekt-Interaktionen}}
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*{{ll|Modding:Commands|Befehle}}
*{{ll|Modding:Commands|Befehle}}
*{{ll|Modding:Using the WorldGen API|WorldGen API}}
*{{ll|Modding:Using the WorldGen API|WorldGen API}}
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*{{ll|Modding:World Access|Weltzugriff}}
*{{ll|Modding:World Access|Weltzugriff}}
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*{{ll|Modding:Basic Inventory Handling|Grundlegende Handhabung des Inventars}}
*{{ll|Modding:Basic Inventory Handling|Grundlegende Handhabung des Inventars}}
*{{ll|Modding:Rendering API|Shader und Renderer}}
*{{ll|Modding:Rendering API|Shader und Renderer}}
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! colspan="6" valign="top" width="100%" style="text-align: center;"| Community Links
! colspan="6" valign="top" width="100%" style="text-align: center;"| Community Links
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